Difference between revisions of "Light Fire"
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Line 15: | Line 15: | ||
|3×3 diagonal cross | |3×3 diagonal cross | ||
|- | |- | ||
− | |[[Incinerate]]{{-}}[[Inferno]] | + | |[[Incinerate]]{{-}}[[Inferno]]{{-}}[[Sacred Fire]] |
|3×3 square | |3×3 square | ||
|} | |} | ||
After using Light Fire, a 40 second cooldown must expire before it can be used again. | After using Light Fire, a 40 second cooldown must expire before it can be used again. |
Revision as of 22:38, 10 May 2015
Light Fire is an external move that creates Fire at the block where the player is looking at when executing the move. It requires at least one of an assortment of Fire-type moves to be used. The move used to execute Light Fire determines the shape and size of the fire produced.
Move | Fire created |
---|---|
Ember Fire Spin Flame Burst Flame Wheel Heat Wave Will-O-Wisp |
1×1 square |
Flamethrower | 1×3 line |
Fire Blast | 3×3 diagonal cross |
Incinerate Inferno Sacred Fire |
3×3 square |
After using Light Fire, a 40 second cooldown must expire before it can be used again.