Difference between revisions of "Detect"
From Pixelmon Wiki
Line 19: | Line 19: | ||
*{{psprite|Sceptile}} (Level 51) | *{{psprite|Sceptile}} (Level 51) | ||
*{{psprite|Sableye}} (Level 22) | *{{psprite|Sableye}} (Level 22) | ||
+ | *{{p|Absol}} (Level 44) | ||
*{{psprite|Lucario}} (Level 1) | *{{psprite|Lucario}} (Level 1) | ||
*{{psprite|Yanmega}} (Level 17) | *{{psprite|Yanmega}} (Level 17) |
Revision as of 12:51, 30 June 2015
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Detect is a Fighting-type move that protects the user from attacks during the turn. Its success rate is lowered by 50% each time it is used consecutively. Curse, Feint, Future Sight, Imprison, Perish Song, Psych Up, Role Play, and Transform are not affected by Detect.
Learnset
By level
- Template:Psprite (Level 51)
- Template:Psprite (Level 15)
- Template:Psprite (Level 17)
- Hitmontop (Level 51)
- Template:Psprite (Level 41)
- Template:Psprite (Level 47)
- Template:Psprite (Level 51)
- Template:Psprite (Level 22)
- Absol (Level 44)
- Template:Psprite (Level 1)
- Template:Psprite (Level 17)