Difference between revisions of "Movement Plate"
From Pixelmon Wiki
m (Text replace - "Aluminium" to "Aluminum") |
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|B1=Lime Dye | |B1=Lime Dye | ||
|A2=Redstone|B2=Redstone Lamp|C2=Redstone | |A2=Redstone|B2=Redstone Lamp|C2=Redstone | ||
− | |B3= | + | |B3=Aluminum Plate |
|B1-link={{mclink|Lime_Dye}} | |B1-link={{mclink|Lime_Dye}} | ||
|Output=Movement Plate}} | |Output=Movement Plate}} | ||
When placed, a movement plate will always face away from the player. It is possible to chain multiple movement plates together to move entities multiple blocks away. It is also possible to chain a movement plate into a [[stick plate]], which will stop movement. However, it is not possible to chain movement plates to create an infinite loop. | When placed, a movement plate will always face away from the player. It is possible to chain multiple movement plates together to move entities multiple blocks away. It is also possible to chain a movement plate into a [[stick plate]], which will stop movement. However, it is not possible to chain movement plates to create an infinite loop. | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 03:05, 3 January 2017
A movement plate is a block that will quickly move any entity (player, mob, item, etc.) in the direction that the plate is facing. It can be obtained via crafting. It requires a pickaxe to be retrieved after being placed.
When placed, a movement plate will always face away from the player. It is possible to chain multiple movement plates together to move entities multiple blocks away. It is also possible to chain a movement plate into a stick plate, which will stop movement. However, it is not possible to chain movement plates to create an infinite loop.