Difference between revisions of "Spikes"
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Spikes is a [[Ground]]-[[type]] move that sets the Spikes entry hazard on the opponent's side. Up to three layers of Spikes can be set. [[Flying]]-[[type]] Pokémon and Pokémon with [[Levitate]] are not affected by Spikes. | Spikes is a [[Ground]]-[[type]] move that sets the Spikes entry hazard on the opponent's side. Up to three layers of Spikes can be set. [[Flying]]-[[type]] Pokémon and Pokémon with [[Levitate]] are not affected by Spikes. |
Revision as of 13:58, 22 May 2021
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Spikes is a Ground-type move that sets the Spikes entry hazard on the opponent's side. Up to three layers of Spikes can be set. Flying-type Pokémon and Pokémon with Levitate are not affected by Spikes.
Spikes will do a varying percentage amount of damage to each Pokémon that switches in on that side depending on how many layers have been set:
Layers | Damage |
---|---|
1 | 12.5% |
2 | 16.67% |
3 | 25% |
Rapid Spin can remove the entry hazard from the user's side of the field, while Defog removes the entry hazard from both sides of the field.
Learnset
By level
Pokémon | Level | Type | |
---|---|---|---|
Cloyster | 1 | ![]() |
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Pineco | 28 | ![]() |
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Forretress | 28 | ![]() |
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Qwilfish | 20 | ![]() |
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Skarmory | 44 | ![]() |
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Cacnea | 30 | ![]() |
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Cacturne | 30 | ![]() |
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Greninja | 28 | ![]() |
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