Difference between revisions of "Translations:Installation/11/en"
From Pixelmon Wiki
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*If ''Minecraft'' is currently running, quit out of it before installing anything. | *If ''Minecraft'' is currently running, quit out of it before installing anything. | ||
*If you are installing other mods alongside Pixelmon, check the [[incompatibilities list]] first to avoid issues. | *If you are installing other mods alongside Pixelmon, check the [[incompatibilities list]] first to avoid issues. | ||
− | *It is recommended to have at least 2 GB of RAM allocated to ''Minecraft''. Note that this requires a 64-bit operating system and a 64-bit version of Java. If you do not know how to allocate memory, see [[ | + | *It is recommended to have at least 2 GB of RAM allocated to ''Minecraft''. Note that this requires a 64-bit operating system and a 64-bit version of Java. If you do not know how to allocate memory, see [[Visual guide to allocating RAM|this page]]. |
− | *The Pixelmon .jar file is universal, meaning that | + | *The Pixelmon .jar file is universal, meaning that it can be used on both clients and servers. A smaller "-server" .jar is also available, which is missing assets that a server would never use. The server file only works on servers. |
Latest revision as of 05:24, 25 October 2020
Notes
- If Minecraft is currently running, quit out of it before installing anything.
- If you are installing other mods alongside Pixelmon, check the incompatibilities list first to avoid issues.
- It is recommended to have at least 2 GB of RAM allocated to Minecraft. Note that this requires a 64-bit operating system and a 64-bit version of Java. If you do not know how to allocate memory, see this page.
- The Pixelmon .jar file is universal, meaning that it can be used on both clients and servers. A smaller "-server" .jar is also available, which is missing assets that a server would never use. The server file only works on servers.