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Difference between revisions of "Guillotine"

From Pixelmon Wiki
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*{{psprite|Pinsir}} (Level 47)
 
*{{psprite|Pinsir}} (Level 47)
 
*{{psprite|Gligar}} (Level 55)
 
*{{psprite|Gligar}} (Level 55)
 +
*{{p|Corphish}} (Level 53)
 +
*{{p|Crawdaunt}} (Level 65)
 
*{{psprite|Gliscor}} (Level 55)
 
*{{psprite|Gliscor}} (Level 55)
 
*{{psprite|Pawniard}} (Level 62)
 
*{{psprite|Pawniard}} (Level 62)

Revision as of 15:28, 25 October 2014

Guillotine
Type NormalType.pngNormal
Category  Physical
Power  ∞
Accuracy  ((User's level-Opponent's level)+30)%
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Guillotine is a damage-dealing Normal-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user.

Learnset

Bugs

  • Guillotine only hits for 1 damage.

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