Difference between revisions of "Struggle"
From Pixelmon Wiki
m (Text replace - "damage-dealing" to "damaging") |
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− | {{MoveInfobox| | + | {{MoveInfobox |
− | name=Struggle | | + | |name=Struggle |
− | type=Normal | | + | |type=Normal |
− | damagecategory=Physical | | + | |damagecategory=Physical |
− | target=random| | + | |target=random |
− | basepp= | + | |basepp=— |
− | power=50 | | + | |power=50 |
− | accuracy= | + | |accuracy=— |
− | Struggle is a damaging [[Normal]]-type move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-type move, Struggle will deal normal damage against [[Rock]], [[Steel]], and [[Ghost]]-type Pokémon and will not be affected by same-type attack bonus. Struggle does not miss and will deal ¼ of the user's maximum HP as recoil. | + | }} |
+ | Struggle is a damaging [[Normal]]-[[type]] move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-[[type]] move, Struggle will deal normal damage against [[Rock]], [[Steel]], and [[Ghost]]-[[type]] Pokémon and will not be affected by same-[[type]] attack bonus. Struggle does not miss and will deal ¼ of the user's maximum HP as recoil. | ||
Struggle will also be used under conditions where the Pokémon cannot use another move due to [[Taunt]], [[Imprison]], [[Disable]], [[Torment]], or choice items. | Struggle will also be used under conditions where the Pokémon cannot use another move due to [[Taunt]], [[Imprison]], [[Disable]], [[Torment]], or choice items. | ||
==Learnset== | ==Learnset== | ||
No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use. | No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use. |
Revision as of 00:16, 29 December 2016
Struggle | ||||||||||||||||||
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Struggle is a damaging Normal-type move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-type move, Struggle will deal normal damage against Rock, Steel, and Ghost-type Pokémon and will not be affected by same-type attack bonus. Struggle does not miss and will deal ¼ of the user's maximum HP as recoil.
Struggle will also be used under conditions where the Pokémon cannot use another move due to Taunt, Imprison, Disable, Torment, or choice items.
Learnset
No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use.