Difference between revisions of "Struggle"
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(Created page with "{{MoveInfobox| name=Struggle | type=Normal | damagecategory=Physical | basepp=- | power=50 | accuracy=-}} Struggle is a damage-dealing Normal-type move that is used by all...") |
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Struggle is a damage-dealing [[Normal]]-type move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-type move, Struggle will deal normal damage against [[Rock]], [[Steel]], and [[Ghost]]-type Pokémon and will not be affected by same-type attack bonus. Struggle does not miss and will deal 1/4 of the user's HP as recoil. | Struggle is a damage-dealing [[Normal]]-type move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-type move, Struggle will deal normal damage against [[Rock]], [[Steel]], and [[Ghost]]-type Pokémon and will not be affected by same-type attack bonus. Struggle does not miss and will deal 1/4 of the user's HP as recoil. | ||
− | Struggle will also be used under conditions where the Pokémon cannot use another move due to [[Taunt]], [[Imprison]], [[Disable]], | + | Struggle will also be used under conditions where the Pokémon cannot use another move due to [[Taunt]], [[Imprison]], [[Disable]], [[Torment]], or choice items. |
==Learnset== | ==Learnset== | ||
No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use. | No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use. | ||
+ | ==Bugs== | ||
+ | *Struggle is not triggered under any circumstances. This can cause players to become stuck in trainer battles due to being unable to make a move. |
Revision as of 17:09, 26 February 2014
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Struggle is a damage-dealing Normal-type move that is used by all Pokémon when the PP for all of their moves are depleted. Despite being a Normal-type move, Struggle will deal normal damage against Rock, Steel, and Ghost-type Pokémon and will not be affected by same-type attack bonus. Struggle does not miss and will deal 1/4 of the user's HP as recoil.
Struggle will also be used under conditions where the Pokémon cannot use another move due to Taunt, Imprison, Disable, Torment, or choice items.
Learnset
No Pokémon can learn Struggle normally, but all Pokémon will be forced to use Struggle if they lack another move to use.
Bugs
- Struggle is not triggered under any circumstances. This can cause players to become stuck in trainer battles due to being unable to make a move.