Difference between revisions of "Translations:Server installation/4/en"
From Pixelmon Wiki
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* This guide is meant to explain local hosting, '''which generally means only people on your own local network can connect!''' See below. | * This guide is meant to explain local hosting, '''which generally means only people on your own local network can connect!''' See below. | ||
** If you wish to open your local server to remote connections, check out [https://minecraft.gamepedia.com/Tutorials/Setting_up_a_server#Port_forwarding this page]. | ** If you wish to open your local server to remote connections, check out [https://minecraft.gamepedia.com/Tutorials/Setting_up_a_server#Port_forwarding this page]. | ||
− | ** For bigger servers, using a paid hosting service is strongly recommended for performance, stability and safety. | + | ** For bigger servers, using a paid hosting service is strongly recommended for performance, stability and safety. Steps may differ, there. |
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* This guide will only cover installing Forge and Pixelmon, along with some common extras. Other mods may work, but will not be covered here. | * This guide will only cover installing Forge and Pixelmon, along with some common extras. Other mods may work, but will not be covered here. | ||
** If you are installing other mods alongside Pixelmon, check the [[incompatibilities list]] first to avoid issues. | ** If you are installing other mods alongside Pixelmon, check the [[incompatibilities list]] first to avoid issues. | ||
− | * The Pixelmon .jar file is universal, meaning that the same file can be used on both clients and servers. A smaller server-specific file is also available, which is missing files that a server would never use. Files with "-server" in the name will not work on things that aren't servers. | + | * The Pixelmon .jar file is universal, meaning that the same file can be used on both clients and servers. A smaller server-specific file is also available, which is missing files that a server would never use. Files with "-server" in the name will not work on things that aren't servers! |
+ | * The startup parameters mentioned in this guide were taken directly from [https://forums.spongepowered.org/t/optimized-startup-flags-for-consistent-garbage-collection/13239 Aikar's excellent startup flags guide], and are optimized for performance. Check out the linked post for an explanation on why these are worth using. |
Revision as of 10:16, 29 August 2020
Notes
- This guide is meant to explain local hosting, which generally means only people on your own local network can connect! See below.
- If you wish to open your local server to remote connections, check out this page.
- For bigger servers, using a paid hosting service is strongly recommended for performance, stability and safety. Steps may differ, there.
- This guide will only cover installing Forge and Pixelmon, along with some common extras. Other mods may work, but will not be covered here.
- If you are installing other mods alongside Pixelmon, check the incompatibilities list first to avoid issues.
- The Pixelmon .jar file is universal, meaning that the same file can be used on both clients and servers. A smaller server-specific file is also available, which is missing files that a server would never use. Files with "-server" in the name will not work on things that aren't servers!
- The startup parameters mentioned in this guide were taken directly from Aikar's excellent startup flags guide, and are optimized for performance. Check out the linked post for an explanation on why these are worth using.