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Difference between revisions of "Guillotine"

From Pixelmon Wiki
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Guillotine is a damage-dealing [[Normal]]-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user.
 
Guillotine is a damage-dealing [[Normal]]-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user.
 
==Learnset==
 
==Learnset==
*[[Krabby]] (Level 31)
+
*{{psprite|Krabby}} (Level 31)
*[[Kingler]] (Level 37)
+
*{{psprite|Kingler}} (Level 37)
*[[Pinsir]] (Level 47)
+
*{{psprite|Pinsir}} (Level 47)
*[[Gligar]] (Level 55)
+
*{{psprite|Gligar}} (Level 55)
*[[Gliscor]] (Level 55)
+
*{{psprite|Gliscor}} (Level 55)
*[[Pawniard]] (Level 62)
+
*{{psprite|Pawniard}} (Level 62)
*[[Bisharp]] (Level 71)
+
*{{psprite|Bisharp}} (Level 71)
 
==Bugs==
 
==Bugs==
 
*Guillotine only hits for 1 damage.
 
*Guillotine only hits for 1 damage.

Revision as of 13:30, 31 August 2014

Guillotine
Type NormalType.pngNormal
Category  Physical
Power  ∞
Accuracy  ((User's Level-Opponent's Level)+30)%
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Guillotine is a damage-dealing Normal-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user.

Learnset

Bugs

  • Guillotine only hits for 1 damage.

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