Difference between revisions of "G-Max Hydrosnipe"
From Pixelmon Wiki
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− | |power= | + | |power=160 |
|accuracy=– | |accuracy=– | ||
}} | }} | ||
G-Max Hydrosnipe is a [[Water]]-[[type]] G-Max Move that inflicts damage, ignoring any effects of the target's [[Ability]]. | G-Max Hydrosnipe is a [[Water]]-[[type]] G-Max Move that inflicts damage, ignoring any effects of the target's [[Ability]]. | ||
− | Its power and whether it is a physical or special move depends on the move it's based on. Unlike most other G-Max Moves, its power is 160 regardless of the base move. | + | Its power and whether it is a physical or special move depends on the move it's based on. Unlike most other G-Max Moves, '''its power is 160''' regardless of the base move. |
It is the exclusive G-Max Move of Gigantamax [[Inteleon]]. | It is the exclusive G-Max Move of Gigantamax [[Inteleon]]. | ||
==Affected Moves== | ==Affected Moves== | ||
− | {| class="wikitable sortable" | + | {|class="wikitable sortable" |
|- | |- | ||
− | !Move | + | ! Move |
− | !Category | + | ! Category |
− | !Learnable | + | ! Learnable |
|- | |- | ||
|[[Aqua Jet]] | |[[Aqua Jet]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Aqua Tail]] | |[[Aqua Tail]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Brine]] | |[[Brine]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Bubble Beam]] | |[[Bubble Beam]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Crabhammer]] | |[[Crabhammer]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Dive]] | |[[Dive]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Fishious Rend]] | |[[Fishious Rend]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Flip Turn]] | |[[Flip Turn]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Hydro Cannon]] | |[[Hydro Cannon]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Hydro Pump]] | |[[Hydro Pump]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Liquidation]] | |[[Liquidation]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Muddy Water]] | |[[Muddy Water]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Octazooka]] | |[[Octazooka]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Origin Pulse]] | |[[Origin Pulse]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Razor Shell]] | |[[Razor Shell]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Scald]] | |[[Scald]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Snipe Shot]] | |[[Snipe Shot]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Sparkling Aria]] | |[[Sparkling Aria]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Steam Eruption]] | |[[Steam Eruption]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Surf]] | |[[Surf]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Surging Strikes]] | |[[Surging Strikes]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Water Gun]] | |[[Water Gun]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Water Pledge]] | |[[Water Pledge]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Water Pulse]] | |[[Water Pulse]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Water Shuriken]] | |[[Water Shuriken]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Water Spout]] | |[[Water Spout]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#fa8072"|No | + | |style="text-align:center; background:#fa8072"|No |
|- | |- | ||
|[[Waterfall]] | |[[Waterfall]] | ||
− | |style="color:#f67a1a;background:#c92112"|Physical | + | |style="text-align:center; color:#f67a1a;background:#c92112"|Physical |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
|- | |- | ||
|[[Whirlpool]] | |[[Whirlpool]] | ||
− | |style="color:#ffffff;background:#4f5870"|Special | + | |style="text-align:center; color:#ffffff;background:#4f5870"|Special |
− | |style="background:#90ee90"|Yes | + | |style="text-align:center; background:#90ee90"|Yes |
− | | | + | |} |
Latest revision as of 18:32, 11 March 2022
G-Max Hydrosnipe | ||||||||||||||||||
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G-Max Hydrosnipe is a Water-type G-Max Move that inflicts damage, ignoring any effects of the target's Ability. Its power and whether it is a physical or special move depends on the move it's based on. Unlike most other G-Max Moves, its power is 160 regardless of the base move.
It is the exclusive G-Max Move of Gigantamax Inteleon.
Affected Moves
Move | Category | Learnable |
---|---|---|
Aqua Jet | Physical | Yes |
Aqua Tail | Physical | No |
Brine | Special | No |
Bubble Beam | Special | No |
Crabhammer | Physical | No |
Dive | Physical | Yes |
Fishious Rend | Physical | No |
Flip Turn | Physical | No |
Hydro Cannon | Special | Yes |
Hydro Pump | Special | Yes |
Liquidation | Physical | Yes |
Muddy Water | Special | Yes |
Octazooka | Special | No |
Origin Pulse | Special | No |
Razor Shell | Physical | No |
Scald | Special | Yes |
Snipe Shot | Special | Yes |
Sparkling Aria | Special | No |
Steam Eruption | Special | No |
Surf | Special | Yes |
Surging Strikes | Physical | No |
Water Gun | Special | Yes |
Water Pledge | Special | Yes |
Water Pulse | Special | Yes |
Water Shuriken | Special | No |
Water Spout | Special | No |
Waterfall | Physical | Yes |
Whirlpool | Special | Yes |