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Difference between revisions of "Taunt"

From Pixelmon Wiki
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{{MoveInfobox|
+
{{MoveInfobox
name=Taunt |
+
|name=Taunt  
type=Dark |
+
|type=Dark  
damagecategory=Status |
+
|damagecategory=Status  
basepp=20 |
+
|basepp=20  
power=- |
+
|power=-  
accuracy=100|
+
|accuracy=100
tm=TM12|
+
|tm=TM12
 
}}
 
}}
 
Taunt is a [[Dark]]-type move that prevents the opponent from using status moves for three turns.
 
Taunt is a [[Dark]]-type move that prevents the opponent from using status moves for three turns.
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*{{p|Kirlia}}
 
*{{p|Kirlia}}
 
*{{p|Gardevoir}}
 
*{{p|Gardevoir}}
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*{{p|Nosepass}}
 
*{{p|Sableye}}
 
*{{p|Sableye}}
 
*{{p|Aggron}}
 
*{{p|Aggron}}
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*{{p|Gliscor}}
 
*{{p|Gliscor}}
 
*{{p|Gallade}}
 
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*{{p|Probopass}}
 
*{{p|Snivy}}
 
*{{p|Snivy}}
 
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*{{p|Servine}}

Revision as of 20:18, 24 October 2016

Taunt
Type DarkType.pngDark
Category  Status
Power  —
Accuracy  100%
PP  20
Priority  0
Target  Single target
TM/Tutor  TM12
External move  None

Taunt is a Dark-type move that prevents the opponent from using status moves for three turns.

Learnset

By level

By prior evolution

By TM

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