Difference between revisions of "Electro Ball"
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m (Text replace - "damage-dealing" to "damaging") |
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accuracy=100}} | accuracy=100}} | ||
− | Electro Ball is a damaging [[Electric]]-type move that increases in power the faster the user is compared to the opponent. | + | Electro Ball is a damaging [[Electric]]-type move that increases in power the faster the user is compared to the opponent. It does not affect Pokémon with the [[Bulletproof]] [[Ability]]. |
Electro Ball's power is calculated as follows: | Electro Ball's power is calculated as follows: |
Revision as of 18:39, 25 December 2016
Electro Ball | ||||||||||||||||||
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Electro Ball is a damaging Electric-type move that increases in power the faster the user is compared to the opponent. It does not affect Pokémon with the Bulletproof Ability.
Electro Ball's power is calculated as follows:
User's SpeedOpponent's Speed | Power |
---|---|
<2 | 60 |
2-3 | 80 |
3-4 | 120 |
>4 | 150 |
Learnset
By level
- Pikachu (Level 18)
- Magnemite (Level 32)
- Magneton (Level 34)
- Voltorb (Level 29)
- Electrode (Level 29)
- Electabuzz (Level 22)
- Chinchou (Level 28)
- Lanturn (Level 30)
- Mareep (Level 22)
- Flaaffy (Level 25)
- Ampharos (Level 25)
- Elekid (Level 22)
- Plusle (Level 29)
- Minun (Level 29)
- Pachirisu (Level 25)
- Magnezone (Level 34)
- Electivire (Level 22)
- Emolga (Level 26)
- Joltik (Level 29)
- Galvantula (Level 29)