Difference between revisions of "Vital Throw"
From Pixelmon Wiki
m (Text replace - "damage-dealing" to "damaging") |
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− | {{MoveInfobox| | + | {{MoveInfobox |
− | name=Vital Throw | | + | |name=Vital Throw |
− | type=Fighting | | + | |type=Fighting |
− | damagecategory=Physical | | + | |damagecategory=Physical |
− | + | |target=single | |
− | basepp=10 | | + | |basepp=10 |
− | power=70 | | + | |power=70 |
− | + | |accuracy=— | |
− | Vital Throw is a damaging [[Fighting]]-type move that always moves last. In return, the move will not miss unless the | + | |priority=-1 |
+ | }} | ||
+ | Vital Throw is a damaging [[Fighting]]-[[type]] move that always moves last. In return, the move will not miss unless the target is in the middle of a move like [[Fly]]. | ||
==Learnset== | ==Learnset== | ||
− | + | ===By level=== | |
− | + | {{levelmoveh}} | |
− | + | {{levelmove|Machop|25|Fighting}} | |
− | + | {{levelmove|Machoke|25|Fighting}} | |
+ | {{levelmove|Machamp|25|Fighting}} | ||
+ | {{levelmove|Pinsir|18|Bug}} | ||
+ | {{levelmove|Makuhita|22|Fighting}} | ||
+ | {{levelmove|Hariyama|22|Fighting}} | ||
+ | {{levelmovef}} |
Revision as of 00:56, 29 December 2016
Vital Throw | ||||||||||||||||||
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Vital Throw is a damaging Fighting-type move that always moves last. In return, the move will not miss unless the target is in the middle of a move like Fly.
Learnset
By level
Pokémon | Level | Type | |
---|---|---|---|
Machop | 25 | ![]() |
|
Machoke | 25 | ![]() |
|
Machamp | 25 | ![]() |
|
Pinsir | 18 | ![]() |
|
Makuhita | 22 | ![]() |
|
Hariyama | 22 | ![]() |