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− | This is a list of frequently asked questions about [[Pixelmon]]. The questions are distributed into different sections based on the topics that they are related to.
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− | To avoid redundancy with other articles, questions that can be easily answered by searching a related search term on the wiki will not be listed here. For example, "How do I make [[Poké Balls]]?" can be answered by searching "Poké Balls" on the wiki.
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− | ==Questions==
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− | ===Installation===
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− | These questions relate to the initial installation of Pixelmon.
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− | ====Do I need to use the Pixelmon launcher to play Pixelmon?====
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− | The [[Pixelmon launcher]] is not required to play Pixelmon. It provides a simplified method for installing Pixelmon and its [[sidemods]], but the normal ''Minecraft'' launcher can also be used to play. The Pixelmon mod will function exactly the same regardless of which installation method is used.
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− | ====''Minecraft'' crashes on start-up after I install Pixelmon! How do I fix this?====
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− | There are several different issues that may cause ''Minecraft'' to crash upon start-up. First, refer to [[Crash Reading 101|this guide]] for a list of common issues with your system that may be causing the crash. If the guide does not resolve this issue, post the issue in Pixelmon's [http://www.pixelmonmod.com/tracker.php?p=4 support tracker].
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− | ====''Minecraft'' never finishes loading/''Minecraft'' is very laggy after installing Pixelmon! Can I fix this?====
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− | See [[Fixing memory issues]] for information on how to fix the issue by allocating more memory to ''Minecraft''.
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− | ====I'm getting an error message saying my Java version is out-of-date, but I have Java 8 installed. What does this mean?====
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− | If you have multiple versions of Java installed on your system, make sure that ''Minecraft'' is using your Java 8 installation (this can be modified by the "Executable" setting in your profile settings. Alternatively, uninstall all of your older Java versions to force ''Minecraft'' to use Java 8.
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− | ====I installed Pixelmon, but I don't see any Pixelmon-related features in-game. What is wrong?====
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− | There are two main causes of this issue.
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− | First, check the "Mods" section on ''Minecraft'''s main menu. If Pixelmon is not in the mods list, then a problem occurred during installation. If you are sure that you placed the downloaded Pixelmon jar file in the correct location (in the "mods" folder), check the file size of the Pixelmon jar. If it is significantly less than 300MB, then your download was corrupted. Try redownloading the Pixelmon jar.
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− | If the problem above does not apply to you, make sure you are not using the Technic launcher; it is incompatible with Pixelmon. Use the ''Minecraft'' launcher or the Pixelmon launcher instead. This issue will not be fixed, as the Technic launcher is frowned upon by Pixelmon developers for the following reasons:
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− | *Users who obtain Pixelmon through alternate sources such as the Technic launcher frequently do not learn about the Pixelmon website. This prevents them from obtaining support and reporting bugs to the Pixelmon developers.
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− | *The Technic launcher makes it possible for hacked copies of Pixelmon to be distributed, making it a dangerous and unacceptable platform for obtaining Pixelmon.
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− | *The Technic launcher developers continually refuse to address the aforementioned issues, despite attempts from the Pixelmon team to negotiate.
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− | ====When I select a [[starter Pokémon]], the Generation 6 starter Pokémon are listed as "Coming Soon". Why is this?====
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− | If you previously installed Pixelmon before version 4.3.0 or 5.0.0, you will need to delete or edit your [[Pixelmon config]] file to access the Generation 6 [[starter Pokémon]]. Details on where to locate this file can be found [[Config|here]].
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− | ===Pixelmon launcher===
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− | These questions relate to the [[Pixelmon launcher]].
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− | ====The Pixelmon launcher crashes immediately after starting up. What do I do?====
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− | See [[Crash_Reading_101/Pixelmon_launcher|this page]] for possible solutions for this issue.
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− | ====Why can't I log into the Pixelmon launcher?====
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− | You need to use your ''Minecraft'' account details to log into the [[Pixelmon launcher]]; you cannot use your Pixelmon forum account details here. If your ''Minecraft'' account was created several years ago and you have not yet [https://account.mojang.com/migrate migrated it to a Mojang account], you will have to do this to use the Pixelmon launcher. Additionally, you need to have purchased ''Minecraft'' using this account.
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− | ====I want to allocate more RAM to ''Minecraft'', but the Pixelmon launcher only lets me allocate up to 1200M of RAM. How do I increase this memory limit?====
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− | See [[Fixing memory issues#32-bit_Java|Fixing memory issues]] for information on how to fix this issue.
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− | ====Is there a Pixelmon launcher for Mac OS or Linux?====
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− | There are no [[Pixelmon launcher]] versions for Mac OS or Linux. For the time being, no developers who work on the Pixelmon launcher use either Mac OS or Linux, so ported versions are not planned at this time. The normal ''Minecraft'' launcher can still be used to play Pixelmon on these operating systems.
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− | ====How do I get my server onto the Pixelmon launcher's server list?====
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− | This server list is reserved for servers and server owners that help with the development and testing of Pixelmon. You cannot request to add a server onto this server list.
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− | ===Updates===
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− | These questions are about updates to the Pixelmon mod.
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− | ====Can you add this Pokémon into the mod?====
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− | Eventually, the goal is to have all Pokémon implemented in Pixelmon. However, this cannot happen in an instant; Pokémon need models, textures, and animations in order to be implemented. In particular, the Pixelmon team has very few animators, so the addition of Pokémon is limited by the pace at which the animators can animate Pokémon models.
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− | Do not ask for a specific Pokémon to be implemented if you are not going to contribute to the implementation of it. The suggestion will not influence the Pixelmon team's decisions in any way and will be ignored.
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− | ====Can you update this Pokémon's model? It looks really blocky compared to other models!====
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− | Several Pokémon models were made before the Pixelmon developers adopted their current standards of modeling and animation. These outdated models will eventually be updated, but like adding new Pokémon, an updated Pokémon requires a model, textures, and animations. Also similar to adding new Pokémon, the speed at which animators can animate the models is the bottleneck when it comes to updating Pokémon.
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− | Do not ask for a Pokémon to be updated if you are not going to contribute to the implementation of it. The suggestion will not influence the Pixelmon team's decisions in any way and will be ignored.
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− | ====Can you add this feature from Generation 7?====
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− | No features from Generation 7 will be added into Pixelmon until Generation 8 is released. The Pixelmon team has chosen to limit the mod's scope to one Generation behind (Generation 6 in this case) the current ''Pokémon'' Generation out of respect for the creators of ''Pokémon''.
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− | ====Can I suggest a feature or change for Pixelmon?====
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− | If you want to suggest a feature for the mod, first read [http://www.pixelmonmod.com/viewtopic.php?f=146&t=20405 these guidelines] on acceptable suggestions. Invalid suggestions, such as adding or remodeling Pokémon, will be ignored.
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− | If your suggestion follows our guidelines, you may post it in the [http://www.pixelmonmod.com/viewforum.php?f=146 Suggest a Feature] [[forum]] section.
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− | ====There's a bug in the mod! Where do I ask the Pixelmon team to fix it?====
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− | First, be sure that the issue is actually a bug with Pixelmon. If your "bug" is simply being unable to play the mod at all, such as the game crashing upon starting up, it is not a bug. First refer to [[Crash Reading 101|this guide]] for a list of common issues with your system that may be causing the crash. If the guide does not resolve this issue, post the issue in Pixelmon's [http://www.pixelmonmod.com/tracker.php?p=4 support tracker].
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− | Next, make sure you are using the most recent version of Pixelmon. If you are not using the most recent version, the bug you encountered may have already been fixed in the most recent version. If you are using a ''Minecraft'' 1.7.10 version of Pixelmon, note that you are using a legacy version of Pixelmon that will no longer receive updates; any bugs present in a legacy version of Pixelmon will never be fixed for that version of ''Minecraft''.
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− | If you are sure that the issue is actually a bug with Pixelmon and you are using the latest Pixelmon version, read [http://www.pixelmonmod.com/viewtopic.php?f=5&t=22286 this page] for guidelines on submitting bug reports, then post the bug on Pixelmon's [http://www.pixelmonmod.com/tracker.php?p=2 bug tracker]. It is imperative that you provide as much detail about the bug as possible, especially steps on how to reproduce the bug on a fresh Pixelmon world. If the bug resulted in a crash report or a console error, make sure to post the error as well. If the Pixelmon team cannot reproduce the bug or figure out what is causing it, the bug cannot be fixed.
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− | ====When will the next update come out?====
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− | The Pixelmon team releases updates for Pixelmon whenever the team feels that there is enough new content to justify a release. This means that there is no structured release schedule for Pixelmon versions. However, progress updates on upcoming versions can be viewed on the Pixelmon [http://www.pixelmonmod.com/news.php news page].
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− | ====What changes will be in the next update?====
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− | The Pixelmon team maintains a [[Version history/Upcoming|list of changes that will be in the next update]]. However, the Pixelmon team may choose to not reveal certain changes on that page.
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− | The [http://pixelmonmod.com/ Pixelmon home page] and the [https://twitter.com/PixelmonMod Pixelmon Twitter account] may also sometimes contain information about the next update.
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− | ====Will Pixelmon be compatible with ''Minecraft'' 1.9?====
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− | There are no plans to release a version of Pixelmon for ''Minecraft'' 1.9. This is because ''Minecraft'' Forge has discontinued support for its ''Minecraft'' 1.9 version in favor of ''Minecraft'' 1.10.
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− | ====Will Pixelmon be compatible with ''Minecraft'' 1.11?====
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− | Before updating Pixelmon to ''Minecraft'' 1.11, the Pixelmon team is waiting for a stable version of [https://www.spongepowered.org/ Sponge] to be released.
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− | ====Will Pixelmon for ''Minecraft'' 1.7.10 ever receive updates anymore?====
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− | Pixelmon for ''Minecraft'' 1.7.10 is a legacy Pixelmon version that will no longer receive updates. This includes new features, bug fixes, and [[sidemods]].
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− | Pixelmon for ''Minecraft'' 1.7.10 was discontinued for a variety of reasons:
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− | *Bukkit was issued a [https://en.wikipedia.org/wiki/Digital_Millennium_Copyright_Act DMCA] takedown for copyright infringement by a former Bukkit developer, which also affected its derivatives such as Cauldron. It is now illegal to distribute these frameworks, and the Pixelmon team has moved to newer ''Minecraft'' versions to distance the mod from these controversies.
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− | *The Pixelmon developers do not wish to remain on outdated ''Minecraft'' versions, as doing so is unhelpful to the ''Minecraft'' community. When a new ''Minecraft'' version is released, and Forge and Sponge are deemed stable for the new version, Pixelmon will begin to update to the new version.
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− | *Maintaining and updating a separate version of Pixelmon for ''Minecraft'' 1.7.10 would take away development time from the current Pixelmon version.
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− | ====How do I get the PokéStops [[sidemod]]?====
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− | The PokéStops sidemod is a private sidemod made for a group of ''Minecraft'' video makers. It is not developed or endorsed by the Pixelmon team. As the team does not have access to the sidemod, the team is unable to make the sidemod publicly available. However, the Pixelmon sidemod developers are planning to develop a similar sidemod to this in the future.
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− | ===Gameplay===
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− | These questions are related to playing the Pixelmon mod itself.
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− | ====What are the boxes in the upper-right corner of the screen?====
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− | The box on the right is for your Pokémon's [[external moves]].
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− | The box on the left is a targeting system. If you have one of your Pokémon sent out and you are looking at a wild Pokémon, you can press the hotkey indicated in the box to have your Pokémon chase the wild Pokémon and initiate a battle against it.
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− | ====What are the icons in the lower-right corner of the screen?====
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− | The left icon is the [[hotkey]] to open the Pixelmon or ''Minecraft'' wiki.
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− | *If you are holding an item, the item's page on the Pixelmon or ''Minecraft'' wiki will be opened in your browser.
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− | *If you are looking at a block while not holding an item, the block's page on the Pixelmon or ''Minecraft'' wiki will be opened in your browser.
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− | The right icon is the hotkey to open the [[Pokédex]].
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− | *If you are looking at a Pokémon, the Pokédex will be opened at that Pokémon's Pokédex entry. The Pokémon will also be registered as "seen" if it hasn't been seen or caught before.
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− | *Otherwise, the Pokédex will be opened at the top of the list.
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− | ====What Generation are battle mechanics based on?====
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− | Battle mechanics derive from Generation 6. This means that certain Generation 7 mechanics, such as Z-Moves, are not present in Pixelmon.
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− | ====Is there a way to obtain [[trade]] [[evolutions]] in singleplayer?====
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− | The [[Pixelmon Extras]] [[sidemod]] has a command, /tradesim, that will [[evolve]] Pokémon that normally evolve via [[trading]]. If another condition is required for the evolution, such as [[Scyther]] needing to [[hold]] a [[Metal Coat]] to evolve into [[Scizor]], this extra condition must still be met.
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− | Alternatively, it is possible to edit the Pixelmon [[database]] to add a different evolution condition to a Pokémon.
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− | ====Can I change the locations where Pokémon spawn?====
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− | *The [[Spawn of Psyduck]] [[sidemod]] allows Pokémon spawn [[biomes]], spawn rates, and spawn times to be modified.
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− | *[[Pixelmon spawners]] can be used in order for Pokémon to spawn in a specific location in the world.
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− | *The [[Pixelmon database]] can be modified in order to change certain other attributes such as spawn levels and [[spawn locations]].
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− | ====Can I disable certain Generations of Pokémon?====
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− | The "Spawning" section of Pixelmon's [[config]] file contains settings for disabling the natural spawning of individual Generations of Pokémon.
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− | ====Is it possible to disable natural spawning of Pokémon?====
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− | This is possible by editing the Pixelmon [[config]] file. Find the "spawnDimensions" setting, and remove the 0 (Overworld dimension) from the list. This setting does not affect [[Pixelmon spawners]], making it possible to set up a world so that Pokémon only spawn from Pixelmon spawners.
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− | ====Can I disable the natural spawning of [[NPCs]]?====
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− | [[NPC]] spawning can be disabled in the NPC [[external JSON files]] by enabling the files in the [[config]] and then changing each NPC type's rarity to 0.
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− | Previous versions of Pixelmon included a [[config]] setting to disable NPC spawning, but this setting is now obsolete. If your config file was generated while this setting still existed, you may see this setting in the file, but changing it will no longer disable NPCs.
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− | ====Why can't I see names above wild Pokémon?====
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− | Starting with the 4.3.0 and 5.0.0 beta versions, the ability to see Pokémon species names above wild Pokémon was removed. This was done in order to better integrate the [[Pokédex]] into Pixelmon; if a player cannot identify a certain Pokémon, the Pokédex can be used to scan and identify the Pokémon. Alternatively, the "showWildNames" [[config]] option can be enabled to restore the functionality of seeing names above wild Pokémon.
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− | ====How do I edit [[shopkeepers]]?====
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− | Shopkeepers can be created and edited to an extent using an [[NPC editor]] (type, name, skin). However, the NPC editor cannot edit the items that a shopkeeper can buy or sell.
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− | To edit the items that can be bought from and sold to a shopkeeper, you need to edit the shopkeeper's [[external JSON files]]. Information about how to edit these files can be found on the [[external JSON files]] page.
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− | ===Servers===
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− | These questions are related to servers or other server-related topics.
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− | ====Is there an official Pixelmon server?====
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− | The Pixelmon team hosts [http://www.pixelmonmod.com/viewtopic.php?f=125&t=19900 two beta servers], but these are not traditional Pixelmon servers; they are frequently used for testing new versions of Pixelmon. They are sometimes open for regular players to join, but this is not always guaranteed.
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− | A list of (unofficial) player-owned servers can be found on [http://www.pixelmonmod.com/viewforum.php?f=125 this page]. Some servers are also listed on the [[Pixelmon launcher]].
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− | ====Can I add Pixelmon to a modpack?====
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− | If you are making a modpack to distribute publicly, you are not allowed to add Pixelmon to it directly. If you do, you are in violation of Pixelmon's [[terms of service]], and the Pixelmon team will not offer any support to you if you encounter problems with Pixelmon.
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− | Instead of placing Pixelmon inside a modpack, you have some alternatives that comply with Pixelmon's terms of service:
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− | *Use [[Pixpacks]] in conjunction with the [[Pixelmon launcher]].
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− | *Tell users to download and install Pixelmon separately after installing the modpack.
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− | ===Website===
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− | These questions are related to parts of the Pixelmon website, such as the Pixelmon forums.
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− | ====How do I link my ''Minecraft'' account with my Pixelmon forum account?====
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− | You can install [[PixelLink]] to link your accounts.
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− | ====How do I get a [[Trainer hat]]?====
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− | To gain access to a Trainer hat, you first need to link your ''Minecraft'' account to your Pixelmon forum account; instructions on doing this can be found [[Frequently_asked_questions#How_do_I_link_my_Minecraft_account_with_my_Pixelmon_forum_account.3F|here]]. Once you have done this, use the "/redeem" command in-game to refresh your account status.
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− | After completing the steps above, you can wear your [[Trainer hat]] with the command, "/redeem trainerhat". To take off the hat, use the command, "/redeem remove hat". The hat's color can also be customized with the command, "/redeem trainerhat <red> <green> <blue>", where the color arguments are [http://www.colorpicker.com/ RGB values from 0-255].
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− | ====I've donated to the mod. Why don't I have access to a Pixelmon [[sash]] yet?====
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− | If you've just donated, wait for a few minutes so that the system is able to process your donation and give you access to the Pixelmon sash.
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− | Once this is done, your account will gain a "donator" status; your Pixelmon forum username will be colored purple when you post on the forum and you will gain a "Donator" title. If you have no forum posts to verify this, you can also check your status by navigating to the "Statistics" section on the main forum page (near the bottom) and toggling the arrow next to the number of users online. A list will be displayed that will allow you to find your username and check its status.
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− | If you have verified that you have donator status and still don't have access to the Pixelmon sash, there are a couple of reasons this may be the case:
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− | *Make sure your ''Minecraft'' and Pixelmon forum accounts are linked. If you are unsure of how to do this, follow [[Frequently asked questions#How do I link my Minecraft account with my Pixelmon forum account?|these instructions]].
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− | *Use the "/redeem" command to attempt to refresh your account status. If you are on a server that prevents the command from being used, go onto a singleplayer world to use the command.
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− | **Servers may take some time to refresh the player statuses. If you can see your sash on a singleplayer world but not on a server, you will have to wait until the server refreshes player statuses to see your sash on that server.
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− | If you don't have donator status after waiting for more than a few minutes, or if you have donator status and the above instructions did not resolve the issue, post a support ticket [http://www.pixelmonmod.com/tracker.php?p=7 here].
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− | ====How do I attach log files or text files to a bug or support ticket?====
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− | Currently, you are not able to attach these files to tickets on the Pixelmon forums. As an alternative, you can post the contents of the files on [http://pastebin.com/ Pastebin] and link the resulting paste in your ticket.
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− | ====There is another Pixelmon wiki on Wikia. What is this?====
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− | Wikia was the former location of the Pixelmon wiki; the wiki has since moved into Pixelmon's own domain. However, the Wikia staff refused to close the old version of the wiki. As a result, an old Pixelmon wiki remains on Wikia, but it is out-of-date and no longer supported by the Pixelmon team. The Wikia wiki should not be used as a reference for Pixelmon.
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− | ===Development===
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− | These questions relate to developing for Pixelmon.
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− | ====Can I join the Pixelmon team?====
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− | The Pixelmon team is currently not accepting new members to the team.
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− | ====How do I access the Pixelmon source files?====
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− | Pixelmon is closed-source, so source files are not available to the public.
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− | ====Can I develop a [[sidemod]] for Pixelmon?====
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− | It is possible to reference the Pixelmon jar to develop a Pixelmon [[sidemod]], but the Pixelmon API is not currently documented. If you wish to ask questions about the Pixelmon API, visit the [[Pixelmon Discord]].
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− | ====Can I beta test for Pixelmon?====
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− | Closed beta testing for Pixelmon with selected members of the general player base was attempted in the past, but it proved unsuccessful in finding significant bugs. However, it is still possible to test Pixelmon by using public release versions and reporting bugs that are encountered.
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− | ====How do I submit a model for Pixelmon?====
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− | If you would like to model a Pokémon, first make sure that the model has not already been worked on by referring to [https://docs.google.com/spreadsheets/d/1nYCGkgfiGQgCpOUzeMcxawbMWZtIH4XVp-K8Nb9FZyY/edit#gid=0 this spreadsheet]. Then, follow the guidelines [http://www.pixelmonmod.com/viewtopic.php?f=94&t=10610 here] for making a model suitable for use with Pixelmon. You can post your model for feedback on the corresponding subforum in the Pixelmon [http://www.pixelmonmod.com/viewforum.php?f=94 modelling forum].
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