Difference between revisions of "PixelEvent"
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|Set how many point players must have to get the rewardplaying reward. | |Set how many point players must have to get the rewardplaying reward. | ||
|10 | |10 | ||
+ | |} | ||
+ | |||
+ | ===Lang configuration=== | ||
+ | You can edit message in the lang.cfg file. | ||
+ | |||
+ | After saving, you can <code>/pea reload</code> to reload the lang ! | ||
+ | |||
+ | If you want to put color on your message, use color node <code>§</code>, exemple : <code>§aWell done !</code> | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Placeholder | ||
+ | !Description | ||
+ | |- | ||
+ | |{event} | ||
+ | |Replaced by capture/kill. | ||
+ | |- | ||
+ | |{pokemon} | ||
+ | |Name of the Pokémon. | ||
+ | |- | ||
+ | |{type} | ||
+ | |Type of the Pokémon. | ||
+ | |- | ||
+ | |{ball} | ||
+ | |Name of the ball. | ||
+ | |- | ||
+ | |{mtimeleft} | ||
+ | |Remaining minute. | ||
+ | |- | ||
+ | |{stimeleft} | ||
+ | |Remaining second. | ||
+ | |- | ||
+ | |{player} | ||
+ | |Player's name. | ||
+ | |- | ||
+ | |{score} | ||
+ | |Score of the player. | ||
|} | |} | ||
[[Category:Sidemods]] | [[Category:Sidemods]] |
Revision as of 23:24, 3 June 2019
PixelEvent is a Pixelmon sidemod for creating custom event in a limited time, where players need to make a specific action (Capture or Kill pokemon) with lots of customisation and reward them with a leaderboard system !
Contents
Installation
Minecraft version | Pixelmon version | PixelEvent version |
---|---|---|
1.12.2 | 7.0+ | 5.2.0 |
PixelEvent is Forge Sidemod, which means it's only server-side. You need Pixelmon, GriefPrevention and SpongeForge to run it. Grab the jar and put it on the mods folder, configuration will be in /config/PixelEvent
Usage
First to all, you need to edit the config.cfg file, to change reward command (see reward module). To create easily the event, you can /pea config
then follow the explanation. You can click on the message to make your choice. You can check what setting are made with /pe info
. Then, if you think everything is good, start the event with /pea start
. Example of event you can make :
- Kill Rattata
- Kill a pokemon type Water
- Capture a Pokémon of Fire type
- Capture a Caterpie
- Capture a Caterpie with Ultra Ball
- Capture a Pokémon of Water type with Love Ball
Commands
Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.
Player commands
/pixelevent score
(or/pe score
) : Display the score you have./pixelevent info
(or/pe info
) : Display all informations of the event./pixelevent leaderboard
(or/pe leaderboard
) : Display the leaderboard.
Staff commands
/pixeleventadmin wiki
(or/pea wiki
): Send the URL of this wiki page./pixeleventadmin start
(or/pea start
): Start the event./pixeleventadmin stop
(or/pea stop
): Stop the event and cancel it (No reward)./pixeleventadmin settimer [time in minutes]
(or/pea settimer [time in minutes]
): Change the time of your event./pixeleventadmin setball [name of the Ball]
(or/pea setball [name of the Ball]
): Define a new ball for the event (MasterBall etc)./pixeleventadmin setpokemon [pokemon name]
(or/pea setpokemon [pokemon name]
): Define a new pokemon for the event (Magikarp etc)./pixeleventadmin settype [Pokemon type]
(or/pea settype [Pokemon type]
): Define a new type for the event (Water etc)./pixeleventadmin setevent [Capture/Kill]
(or/pea setevent [Capture/Kill]
): Define a new Event (Capture or Kill)./pixeleventadmin reload
(or/pea reload
): Reload the config and the lang file./pixeleventadmin debug
(or/pea debug
): This command will tell you if your config is setup correctly, else it tells you the error in the config./pixeleventadmin addclaim
(or/pea addclaim
): When doing this in a claim, add the claim into the whitelist./pixeleventadmin removeclaim
(or/pea removeclaim
): When doing this in a claim, remove the claim of the whitelist/pixeleventadmin config
(or/pea config
): Do this command for easy setup of the config, you can click on the text to valide your choice./pear
: Change the config to do random event. You can add -capture to force event to be Capture, -kill and if you put -pokemon/-ball/-type it will force the option to be "all".
Permissions
Player nodes
/pixelevent
:pixelevent.command.pixelevent
Staff nodes
/pixeleventadmin
:pixelevent.command.pixeleventadmin
/pixelevent leaderboard
(To bypass the config during the event):pixelevent.command.leaderboard
Configuration
General configuration
Option | Description | Default value |
---|---|---|
timer | Set the timer of the event in minute. | 5 |
event | Type of event (Capture or Kill). | Capture |
name | Name of the pokemon. | All (That's mean every pokemon count for the event specified) |
type | Type of the pokemon. | All (That's mean every type count for the event specified) |
ball | Type of the ball. | All (That's mean every ball count for the event specified) |
leaderboard | Set true to allow users to do /leaderboard during the event. | false |
enablebossbar | Set true to display bossbar during the event. | false |
Area configuration
Option | Description | Default value |
---|---|---|
allowclaim | Set to true to allow event work in all claim. | false |
allowwilderness | Set to true to allow event work in wilderness. | true |
enableclaim | Set this to allow custom claim to work for the event. | false |
whitelistclaim | List of claim uuid that you want to make it work. | Empty list. |
Reward configuration
Option | Description | Default value |
---|---|---|
rewardfirst | Reward cmd for the winner. | give %player% minecraft:diamond 20 |
rewardsecond | Reward cmd for the second player. | give %player% minecraft:diamond 15 |
rewardthirth | Reward cmd for the thirth player. | give %player% minecraft:diamond 10 |
rewardfourth | Reward cmd for the fourth player. | give %player% minecraft:diamond 5 |
rewardfifth | Reward cmd for the fifth player. | give %player% minecraft:diamond 3 |
rewardplaying | Reward cmd for the all player that do the event/Not execute to the top 5. | give %player% minecraft:diamond 1 |
minscorerewardplaying | Set how many point players must have to get the rewardplaying reward. | 10 |
Lang configuration
You can edit message in the lang.cfg file.
After saving, you can /pea reload
to reload the lang !
If you want to put color on your message, use color node §
, exemple : §aWell done !
Placeholder | Description |
---|---|
{event} | Replaced by capture/kill. |
{pokemon} | Name of the Pokémon. |
{type} | Type of the Pokémon. |
{ball} | Name of the ball. |
{mtimeleft} | Remaining minute. |
{stimeleft} | Remaining second. |
{player} | Player's name. |
{score} | Score of the player. |