Difference between revisions of "Magnet Pull"
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Magnet Pull is an [[Ability]] that prevents opposing [[Steel]]-type Pokémon from switching out or fleeing from battle manually. Moves such as [[Roar]] and [[U-turn]] will still cause the Pokémon to flee or switch out. A Pokémon [[holding]] a [[Shed Shell]] will be able to ignore this Ability's effects and switch out, while a Pokémon with [[Run Away]] or a [[Smoke Ball]] will still be able to flee. | Magnet Pull is an [[Ability]] that prevents opposing [[Steel]]-type Pokémon from switching out or fleeing from battle manually. Moves such as [[Roar]] and [[U-turn]] will still cause the Pokémon to flee or switch out. A Pokémon [[holding]] a [[Shed Shell]] will be able to ignore this Ability's effects and switch out, while a Pokémon with [[Run Away]] or a [[Smoke Ball]] will still be able to flee. | ||
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+ | Any Pokémon with this ability is able to use the [[Ore Sense]] [[Move Skills|move skill]]. | ||
==Pokémon== | ==Pokémon== | ||
{{abilityh}} | {{abilityh}} |
Revision as of 07:33, 24 November 2019
Magnet Pull is an Ability that prevents opposing Steel-type Pokémon from switching out or fleeing from battle manually. Moves such as Roar and U-turn will still cause the Pokémon to flee or switch out. A Pokémon holding a Shed Shell will be able to ignore this Ability's effects and switch out, while a Pokémon with Run Away or a Smoke Ball will still be able to flee.
Any Pokémon with this ability is able to use the Ore Sense move skill.
Pokémon
Pokémon | Type | Ability 1 | Ability 2 | Hidden Ability | |
---|---|---|---|---|---|
Magnemite | ![]() |
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Magnet Pull | Sturdy | Analytic |
Magneton | ![]() |
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Magnet Pull | Sturdy | Analytic |
Nosepass | ![]() |
Sturdy | Magnet Pull | Sand Force | |
Magnezone | ![]() |
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Magnet Pull | Sturdy | Analytic |
Probopass | ![]() |
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Sturdy | Magnet Pull | Sand Force |
Meltan | ![]() |
Magnet Pull | None | None |