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Instalação de servidor

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Revision as of 05:50, 13 September 2021 by LeoNeves (talk | contribs) (Created page with "Instalação de servidor")
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Este guia irá te ajudar a instalar Pixelmon em um servidor.

Se você estiver procurando por instruções sobre como instalar Pixelmon (para um único jogador ou ingressar em um servidor existente), verifique a página Instalação. Se você planeja instalar outros mods junto com Pixelmon, certifique-se de verificar a lista de incompatibilidades antes para evitar problemas.

Requisitos

  • Pelo menos 3 GB de memória alocada, de preferência mais. Os requisitos exatos dependerão da contagem de jogadores e de seus mods / plug-ins exatos.
  • Uma versão Java 8 de 64 bits. 'Versões anteriores ou posteriores do Java não funcionarão!'

Notas

  • Este guia pretende explicar a hospedagem local, o que geralmente significa que apenas pessoas em sua própria rede local podem se conectar! Veja abaixo.
    • Se você deseja abrir seu servidor local para conexões remotas, verifique página.
    • Para servidores maiores, o uso de um serviço de hospedagem pago é altamente recomendado para desempenho, estabilidade e segurança. As etapas podem ser diferentes.
  • Se você está usando Turco como sistema de idioma, você pode ver um erro Fatally missing registry entries ao tentar conectar e algumas coisas podem não funcionar corretamente no servidor. Este é um problema do Forge. Mudando o sistema de idioma para Inglês deve corrigir o erro.
  • Os parâmetros de inicialização mencionados neste guia foram retirados diretamente de guia de sinalizadores de inicialização de Aikar, e são otimizados para desempenho. Confira a postagem vinculada para obter uma explicação sobre por que vale a pena usá-los.

Versions

Pixelmon is compatible with several versions of Minecraft, shown in the table below. Each version of Minecraft requires a different version of Pixelmon to be used. Note that versions of Pixelmon for older versions of Minecraft will no longer receive updates or bug fixes.

There is no Pixelmon version for Minecraft version 1.11.

Players connecting to a server must use the same version of Pixelmon that the server is using. If their version differs, they will be shown a "Mod Rejection" error and will be unable to join.

Minecraft version Pixelmon version
1.12.2 8.1.2
1.10.2 5.1.2
1.8.9 4.3.1
1.8 4.1.4
1.7.10 3.5.1

Step 1: Forge installation

  1. Find the current recommended Forge build on this page.
  2. Download the "Installer" file and run it.
    • Note: Some Windows setups may need Forge 2847's "Installer-win" file from "Show all Versions" instead. Try this if nothing happens.
  3. Select "Install server" and pick the location you want your server installed to, and then click "OK".
    • Note: The location chosen here will contain your server's files. An easily accessible folder is recommended!
  4. Open the folder that you installed Forge to. Proceed with the steps for your specific operating system.

Starting on Windows

  1. If you haven't already, enable showing file extensions by following this guide.
  2. Within the server's base ("root") folder, create a new file named start.bat or something similar.
    • Note: You can give the file another name, but make sure it ends in .bat.
  3. Right click this file, and click Edit.
  4. Copy the following contents into the file:
    java -Xms3G -Xmx3G -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AlwaysPreTouch -jar forge-[VERSION].jar nogui
    PAUSE
  5. Replace [VERSION] with the version of Forge you installed. Make sure the file name is an exact match!
  6. If necessary, change the amount of allocated memory (-Xmx3G) and the minimum (-Xms3G) to your desired amount.
  7. Save the file and double-click it to start the server.

Starting on macOS/Linux

  1. Open the Terminal or its equivalent.
  2. Navigate to the home folder by using cd ~. Use ls to show the folders accessible from your current location.
  3. Find the folder you installed Forge to. Use cd FOLDERNAME to enter a folder, and cd .. to go back up one level.
  4. In the Terminal, enter (copy and paste) the following command, but do not run it yet:
    java -Xms3G -Xmx3G -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AlwaysPreTouch -jar forge-[VERSION].jar nogui
  5. Replace [VERSION] with the version of Forge you installed. Make sure the file name is an exact match!
  6. Copy the command somewhere safe for later use.
  7. Run the command to start the server.

Step 2: Accepting the EULA

  1. Check the console. You should see a message stating that the server has been stopped.
  2. In the server's root folder, open the newly generated eula.txt file with a text editor.
  3. Read Minecraft's End User License Agreement carefully.
  4. If you agree, change eula=false to eula=true, and save the file.
  5. Start the server again, and wait for it to create a fresh world.

Step 3: Installing Pixelmon

The -server jar is located on the main Pixelmon site underneath the downloads button. The red line indicates the link that is to be pasted into your browser for the download to commence.
  1. Shut down the server by typing stop into the console and hitting the "Enter" key.
  2. In the server's root folder, open the mods folder.
  3. Download Pixelmon from this link and drop it in. Do not extract or otherwise change this file!
    • Note: Pixelmon comes in both -universal and -server variants. The -server file (from the link below the buttons) is smaller and may include additional fixes, but will only work on servers.
  4. Start the server again. Your server should now be running Pixelmon!

Step 4: Configuring Pixelmon

  1. With Pixelmon running, you should now have a config folder in the server root. Open this.
  2. Find and open the pixelmon.hocon file with a proper text editor, such as Notepad++.
  3. Tweak to taste. Some settings will only apply to fresh chunks, so make sure you set those now.
    • Note: To avoid loot drain over time, be sure to change spawnMode under PokeLoot now!
  4. When done, use the /pokereload command. Some changes may require a server restart.

Optional: Sidemod installation

This section is optional. If you do not want to use any Pixelmon sidemods, skip this part of the guide.

  1. View the sidemods page for a list of sidemods that are compatible with your version of Pixelmon.
  2. If you find an interesting sidemod, check its wiki page for a list of requirements and fulfill them.
    • Note: Sidemod configuration files are generally created alongside Pixelmon's own config.
  3. Visit the Pixelmon downloads page to grab the files you want.
  4. After downloading a sidemod, drop its .jar file into your server's mods folder.
    • Note: You will need to restart the server for it to load up any new mods/sidemods.

Note that many sidemods require a plugin platform like SpongeForge (covered below) as well as a permissions plugin like LuckPerms. Be sure to check the requirements!

Optional: SpongeForge installation

This section is optional. If you do not want to use plugins or sidemods that rely on SpongeForge, skip this part of the guide.

  1. Download the recommended SpongeForge build from this page.
  2. Drop the downloaded SpongeForge .jar into your server's mods folder.
  3. Restart the server again.

You can now install plugins and sidemods that rely on SpongeForge. To find plugins, please visit this page.

Troubleshooting

  • If you need any further help, head on over to the Pixelmon Discord and drop your questions in #server-support.
  • If you are using SpongeForge, be sure to read the SpongeForge documentation on the Sponge site.
  • If you are having issues with a site-listed sidemod, report the issue to the sidemods bug tracker.

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