Translations:Config/9/en
From Pixelmon Wiki
Graphics
Setting (.hocon )
|
Setting (in-game) | Description | Default value |
---|---|---|---|
drawHealthBars
|
Draw Pokémon health bars | Whether or not HP bars will be displayed above Pokémon. | False
|
namePlateRange
|
Name plate distance | How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side.
|
1 (Default) |
playerControlCamera
|
Player-controlled battle camera | Whether or not the camera can be manually moved by the player during battles. | True
|
rangeToDisplayAttackAnimations
|
Range for attack animations. | The range (in blocks) at which battle effects should be displayed to players if they are not in the battle | 40 |
renderDistanceWeight
|
Render distance weight | A number that is multiplied to the default render distance (64) to produce a final render distance. | 2 |
renderWildLevels
|
Renders wild Pokémon levels. | Whether or not wild Pokémon should show their level above their head. | True
|
scalePokemonModels
|
Increase model size by 30% | If this option is enabled, Pokémon will be 30% larger than if the option was disabled. | True
|
showCurrentAttackTarget
|
Show current attack target | Whether or not a Pokémon's attack target (F key by default) is shown on the screen.
|
True
|
useBattleCamera
|
Use battle camera | If enabled, the camera will change during battles to a third-person camera focusing on the battling Pokémon. If disabled, the camera will remain the same as if the player was not in a battle. | True
|
useSmoothShadingOnPokeBalls
|
Smooth shading on Poké Balls | Whether or not Poké Balls use SMD normal maps in their models, making them appear smoother. | True
|
useSmoothShadingOnPokemon
|
Smooth shading on Pokémon | Whether or not Pokémon use SMD normal maps in their models, making them appear smoother. | True
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