Difference between revisions of "Nightmare"
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Nightmare is a [[Ghost]]-[[type]] move that only works if the target is asleep. Nightmare will deal damage equal to 25% of the afflicted Pokémon health every turn, ending if the afflicted Pokémon wakes up or switches out. | Nightmare is a [[Ghost]]-[[type]] move that only works if the target is asleep. Nightmare will deal damage equal to 25% of the afflicted Pokémon health every turn, ending if the afflicted Pokémon wakes up or switches out. | ||
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===By level=== | ===By level=== | ||
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{{levelmove|Hypno|1|Psychic}} | {{levelmove|Hypno|1|Psychic}} | ||
+ | {{levelmove|Darkrai|38|Dark}} | ||
{{levelmovef}} | {{levelmovef}} | ||
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+ | ===By [[TMs|TM]] for generation Johto=== | ||
{{moveh}} | {{moveh}} | ||
{{moveentry|Butterfree|Bug|Flying}} | {{moveentry|Butterfree|Bug|Flying}} | ||
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{{moveentry|Ho-Oh|Fire|Flying}} | {{moveentry|Ho-Oh|Fire|Flying}} | ||
{{moveentry|Celebi|Psychic|Grass}} | {{moveentry|Celebi|Psychic|Grass}} | ||
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{{movef}} | {{movef}} | ||
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+ | [[Category:Moves]] | ||
+ | [[Category:Ghost-type moves]] | ||
+ | [[Category:Status moves]] |
Latest revision as of 07:52, 10 April 2022
Nightmare | ||||||||||||||||||
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Nightmare is a Ghost-type move that only works if the target is asleep. Nightmare will deal damage equal to 25% of the afflicted Pokémon health every turn, ending if the afflicted Pokémon wakes up or switches out.
Learnset
By level
Pokémon | Level | Type | |
---|---|---|---|
Hypno | 1 | ![]() |
|
Darkrai | 38 | ![]() |