Difference between revisions of "Sturdy"
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− | Sturdy is an [[Ability]] that allows a Pokémon to survive an otherwise fatal attack with 1 HP remaining if it is at full health. Sturdy also completely nullifies [[Fissure]], [[Guillotine]], [[Horn Drill]], and [[Sheer Cold]]. | + | '''Sturdy''' is an [[Ability]] that allows a Pokémon to survive an otherwise fatal attack with 1 HP remaining if it is at full health. Sturdy also completely nullifies [[Fissure]], [[Guillotine]], [[Horn Drill]], and [[Sheer Cold]]. |
==Pokémon== | ==Pokémon== | ||
{{abilityh}} | {{abilityh}} | ||
{{abilityentry|Geodude|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | {{abilityentry|Geodude|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | ||
+ | {{abilityentry|Alolan Geodude|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
{{abilityentry|Graveler|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | {{abilityentry|Graveler|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | ||
+ | {{abilityentry|Alolan Graveler|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
{{abilityentry|Golem|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | {{abilityentry|Golem|Rock|Ground|a1=Rock Head|a2=Sturdy|ha=Sand Veil}} | ||
+ | {{abilityentry|Alolan Golem|Rock|Electric|a1=Magnet Pull|a2=Sturdy|ha=Galvanize}} | ||
{{abilityentry|Magnemite|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | {{abilityentry|Magnemite|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | ||
{{abilityentry|Magneton|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | {{abilityentry|Magneton|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | ||
Line 26: | Line 29: | ||
{{abilityentry|Magnezone|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | {{abilityentry|Magnezone|Electric|Steel|a1=Magnet Pull|a2=Sturdy|ha=Analytic}} | ||
{{abilityentry|Probopass|Rock|Steel|a1=Sturdy|a2=Magnet Pull|ha=Sand Force}} | {{abilityentry|Probopass|Rock|Steel|a1=Sturdy|a2=Magnet Pull|ha=Sand Force}} | ||
− | {{abilityentry|Roggenrola|Rock|a1=Sturdy|ha=Sand Force}} | + | {{abilityentry|Roggenrola|Rock|a1=Sturdy|a2=Weak Armor|ha=Sand Force}} |
− | {{abilityentry|Boldore|Rock|a1=Sturdy|ha=Sand Force}} | + | {{abilityentry|Boldore|Rock|a1=Sturdy|a2=Weak Armor|ha=Sand Force}} |
− | {{abilityentry|Gigalith|Rock|a1=Sturdy|ha=Sand Force}} | + | {{abilityentry|Gigalith|Rock|a1=Sturdy|a2=Sand Stream|ha=Sand Force}} |
{{abilityentry|Sawk|Fighting|a1=Sturdy|a2=Inner Focus|ha=Mold Breaker}} | {{abilityentry|Sawk|Fighting|a1=Sturdy|a2=Inner Focus|ha=Mold Breaker}} | ||
{{abilityentry|Dwebble|Bug|Rock|a1=Sturdy|a2=Shell Armor|ha=Weak Armor}} | {{abilityentry|Dwebble|Bug|Rock|a1=Sturdy|a2=Shell Armor|ha=Weak Armor}} | ||
Line 38: | Line 41: | ||
{{abilityentry|Bergmite|Ice|a1=Own Tempo|a2= Ice Body|ha=Sturdy}} | {{abilityentry|Bergmite|Ice|a1=Own Tempo|a2= Ice Body|ha=Sturdy}} | ||
{{abilityentry|Avalugg|Ice|a1=Own Tempo|a2= Ice Body|ha=Sturdy}} | {{abilityentry|Avalugg|Ice|a1=Own Tempo|a2= Ice Body|ha=Sturdy}} | ||
+ | {{abilityentry|Hisuian Avalugg|Ice|Rock|a1=Strong Jaw|a2=Ice Body|ha=Sturdy}} | ||
+ | {{abilityentry|Togedemaru|Electric|Steel|a1=Iron Barbs|a2=Lightning Rod|ha=Sturdy}} | ||
+ | {{abilityentry|Cosmoem|Psychic|a1=Sturdy}} | ||
+ | {{abilityentry|Nacli|Rock|a1=Purifying Salt|a2=Sturdy|ha=Clear Body}} | ||
+ | {{abilityentry|Naclstack|Rock|a1=Purifying Salt|a2=Sturdy|ha=Clear Body}} | ||
+ | {{abilityentry|Garganacl|Rock|a1=Purifying Salt|a2=Sturdy|ha=Clear Body}} | ||
{{abilityf}} | {{abilityf}} | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Latest revision as of 19:36, 18 September 2024
Sturdy is an Ability that allows a Pokémon to survive an otherwise fatal attack with 1 HP remaining if it is at full health. Sturdy also completely nullifies Fissure, Guillotine, Horn Drill, and Sheer Cold.