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Difference between revisions of "Pixelmon TCG/Blank Cards"

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Blank cards are items in [[Pixelmon TCG]] that are used to make trading cards.
 
Blank cards are items in [[Pixelmon TCG]] that are used to make trading cards.
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 +
==Energy essence==
 +
Energy essence is obtained by knocking out wild Pokémon. It drops into the world similar to experience orbs. Energy essence can be obtained in each of the types found in the TCG. Essence can be dropped in values of 1, 5, 20 and 50, getting progressively larger to represent this value. The TCG type of essence dropped by a Pokémon is based off of the Pokémon's regular [[type]].
 +
The number of essence which a Pokémon drops increases as the level of the knocked-out Pokémon increases. The chance to get higher-valued essence is also determined by the level of the knocked-out Pokémon. Legendary Pokémon are considered to have five times their level when calculating essence drops, and hence will drop much more essence when knocked out.
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<gallery>
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Essence1.png|Various types and sizes of essence
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Essence2.png|Essence dropped by an [[Entei]]
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</gallery>
 
==Crafting==
 
==Crafting==
===Card tokens===
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[[File:TCGCrafting.png|thumb|TCG crafting menu]]
Card tokens are required to make most blank cards, with different tiers of card tokens being used to craft their respective tiers of blank cards. The lowest-level card tokens are obtained by merging an empty token with a base resource, and higher-level card tokens are created by merging lower-level card tokens together.
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To spend energy essence, a supply of paper must be available. The default key to open the TCG crafting menu is 'N'. Both a card rarity and a TCG type have to be selected in order to craft. When one of both are chosen, the essence and paper cost of the respective blank will be displayed, as well as how much essence and paper the user has. If the player meets the requirements, the craft button will activate, allowing the blank shown to be crafted.
 
 
Card tokens come in four color-coded rarities, which correspond to the rarity of cards that can be crafted with them. These are uncommon (green), rare (blue), holo-rare (purple) and ultra-rare (orange). Common (white) and secret-rare (cyan) cards are not crafted using card tokens, with common cards using the base item directly and secret-rare cards being uncraftable (only obtainable from booster packs).
 
 
 
{{Grid/Crafting Table
 
|A1=|B1=Aluminium Plate|C1=
 
|A2=Aluminium Plate|B2=Aluminium Plate|C2=Aluminium Plate
 
|A3=|B3=Aluminium Plate|C3=
 
|Output=Card Token
 
|Output-link=
 
|nobreak=y
 
|OA=16
 
}}
 
{{Grid/Crafting Table
 
|A1=Card Token|B1=Fire Stone Shard|C1=Fire Stone Shard
 
|A2=Fire Stone Shard|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Fire Token (uncommon)
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Fire Token (uncommon)|B1=Fire Token (uncommon)|C1=Fire Token (uncommon)
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Fire Token (rare)
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Fire Token (rare)|B1=Fire Token (rare)|C1=Fire Token (rare)
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Fire Token (holo rare)
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Fire Token (holo rare)|B1=Fire Token (holo rare)|C1=Fire Token (holo rare)
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Fire Token (ultra rare)
 
|Output-link=
 
|shapeless=y
 
}}
 
 
 
 
 
Different items are used for obtaining tokens with different typings. The items required for each type are shown below. For each type, a Pixelmon item or a vanilla Minecraft item can be used.
 
{| class="wikitable sortable"
 
!Energy
 
!class="unsortable"|Pixelmon Item
 
!class="unsortable"|Vanilla Item
 
|-
 
|Fire
 
|{{i|Fire Stone Shard}}
 
|{{i|Fire Charge|mc=Fire_Charge}}
 
|-
 
|Grass
 
|{{i|Leaf Stone Shard}}
 
|{{i|Slimeball|mc=Slimeball}}
 
|-
 
|Water
 
|{{i|Water Stone Shard}}
 
|{{i|Prismarine Crystals|mc=Prismarine_Crystals}}
 
|-
 
|Lightning
 
|{{i|Thunder Stone Shard}}
 
|{{i|Glowstone|mc=Glowstone}}
 
|-
 
|Fighting
 
|{{i|Stone Hammer}}
 
|{{i|Bricks|mc=Bricks}}
 
|-
 
|Psychic
 
|{{i|Amethyst}}
 
|{{i|Ender Pearl|mc=Ender_Pearl}}
 
|-
 
|Colorless
 
|{{i|Silicon}}
 
|{{i|Block of Quartz|mc=Block_of_Quartz}}
 
|-
 
|Darkness
 
|{{i|Cooked Black Apricorn}}
 
|{{i|Block of Coal|mc=Block_of_Coal}}
 
|-
 
|Metal
 
|{{i|Aluminium Ingot}}
 
|{{i|Iron Ingot|mc=Iron_Ingot}}
 
|-
 
|Dragon
 
|{{i|Crystal}}
 
|{{i|Diamond|mc=Diamond}}
 
|-
 
|Fairy
 
|{{i|Pink Apricorn}}
 
|{{i|Nether Wart|mc=Nether_Wart}}
 
|}
 
===Crafting blank cards===
 
{{mc|Paper}} and either a base item or a card token can combine to create blank cards. The rarity of the blank card crafted depends on the rarity of the token used in the crafting. Using the base item to craft a blank card will result in a common blank card.
 
 
 
{{Grid/Crafting Table
 
|A1=Paper|B1=Fire Stone Shard|C1=
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Blank Fire Card (common)
 
|A1-link={{mclink|Paper}}
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Paper|B1=Fire Token (uncommon)|C1=
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Blank Fire Card (uncommon)
 
|A1-link={{mclink|Paper}}
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Paper|B1=Fire Token (rare)|C1=
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Blank Fire Card (rare)
 
|A1-link={{mclink|Paper}}
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Paper|B1=Fire Token (holo rare)|C1=
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Blank Fire Card (holo rare)
 
|A1-link={{mclink|Paper}}
 
|Output-link=
 
|nobreak=y
 
|shapeless=y
 
}}
 
{{Grid/Crafting Table
 
|A1=Paper|B1=Fire Token (ultra rare)|C1=
 
|A2=|B2=|C2=
 
|A3=|B3=|C3=
 
|Output=Blank Fire Card (ultra rare)
 
|A1-link={{mclink|Paper}}
 
|Output-link=
 
|shapeless=y
 
}}
 
  
 
==Usage==
 
==Usage==
Blank cards can be printed out using a printer.
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Blank cards can be printed on using a printer and Pokémon photo. The card produced depends on the rarity and type of the blank and the photo used. If an invalid combination of blank and photo is used, the items will still be consumed, but will produce no card. Type and rarity combinations can be found by looking up card lists for the currently implemented sets, or by viewing the Card Compendium in-game. Printing with no photo will always make an Energy card of the respective blank type. Printing with a Shiny photo will result in a holographic card.

Latest revision as of 12:27, 29 May 2017

Blank cards are items in Pixelmon TCG that are used to make trading cards.

Energy essence

Energy essence is obtained by knocking out wild Pokémon. It drops into the world similar to experience orbs. Energy essence can be obtained in each of the types found in the TCG. Essence can be dropped in values of 1, 5, 20 and 50, getting progressively larger to represent this value. The TCG type of essence dropped by a Pokémon is based off of the Pokémon's regular type. The number of essence which a Pokémon drops increases as the level of the knocked-out Pokémon increases. The chance to get higher-valued essence is also determined by the level of the knocked-out Pokémon. Legendary Pokémon are considered to have five times their level when calculating essence drops, and hence will drop much more essence when knocked out.

Crafting

TCG crafting menu

To spend energy essence, a supply of paper must be available. The default key to open the TCG crafting menu is 'N'. Both a card rarity and a TCG type have to be selected in order to craft. When one of both are chosen, the essence and paper cost of the respective blank will be displayed, as well as how much essence and paper the user has. If the player meets the requirements, the craft button will activate, allowing the blank shown to be crafted.

Usage

Blank cards can be printed on using a printer and Pokémon photo. The card produced depends on the rarity and type of the blank and the photo used. If an invalid combination of blank and photo is used, the items will still be consumed, but will produce no card. Type and rarity combinations can be found by looking up card lists for the currently implemented sets, or by viewing the Card Compendium in-game. Printing with no photo will always make an Energy card of the respective blank type. Printing with a Shiny photo will result in a holographic card.

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