Difference between revisions of "Fake Out"
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{{egg|{{p|Mr. Mime}}|{{p|Sableye|1}}}} | {{egg|{{p|Mr. Mime}}|{{p|Sableye|1}}}} | ||
{{egg|{{p|Aipom}}|{{p|Meowth|1}}{{p|Persian|1}}}} | {{egg|{{p|Aipom}}|{{p|Meowth|1}}{{p|Persian|1}}}} | ||
− | {{egg|{{p| | + | {{egg|{{p|Sneasel}}|{{p|Meowth|1}}{{p|Persian|1}}}} |
{{egg|{{p|Delibird}}|{{p|Meowth|1}}{{p|Persian|1}}}} | {{egg|{{p|Delibird}}|{{p|Meowth|1}}{{p|Persian|1}}}} | ||
{{egg|{{p|Chimchar}}{{-}}{{p|Monferno}}{{-}}{{p|Infernape}}|{{p|Meowth|1}}{{p|Persian|1}}}} | {{egg|{{p|Chimchar}}{{-}}{{p|Monferno}}{{-}}{{p|Infernape}}|{{p|Meowth|1}}{{p|Persian|1}}}} |
Revision as of 17:39, 15 November 2014
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Fake Out is a damage-dealing Normal-type move that always moves first and always causes the opponent to flinch. However, it can only be used on the first turn that the user is on the field, failing otherwise.
Learnset
By level
- Meowth (Level 9)
- Persian (Level 1, 9)
- Kangaskhan (Level 7)
- Sableye (Level 18)
By breeding
Unimplemented
- Fake Out is a 40 base power move with no added effects, priority, or conditions.