Difference between revisions of "Town"
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*"replaceMCVillagers": If disabled, {{mc|villagers}} will spawn in towns instead of [[chatting NPCs]]. | *"replaceMCVillagers": If disabled, {{mc|villagers}} will spawn in towns instead of [[chatting NPCs]]. | ||
*"spawnPokemarts": If disabled, [[Poké Marts]] will not spawn in any newly generated towns. | *"spawnPokemarts": If disabled, [[Poké Marts]] will not spawn in any newly generated towns. | ||
+ | *"spawnStructures": Disabling this makes all structures (including [[Pokémon Centers]] and [[Poké Marts]] not spawn. |
Revision as of 13:57, 15 November 2015
A town is a village with Pixelmon NPCs inhabiting it. Most towns also contain a Pokémon Center and a Poké Mart.
NPCs
The villagers normally found in villages are replaced with chatting NPCs who have dialogue when interacted with. Like villagers, these chatting NPCs can pick up and replant seeds, carrots, and potatoes. However, chatting NPCs cannot be traded with.
Buildings
Most towns have a small Pokémon Center within. This Pokémon Center is smaller than ones that spawn outside towns; it only has a healer and doesn't have a PC or a trade machine. However, Pokémon Centers inside towns have doctors that use healers faster than a player is able to.
A town also usually has a Poké Mart, and is the only place where Poké Marts spawn naturally. Each Poké Mart contains two shopkeepers who sell various Pixelmon-related items in exchange for PokéDollars.
All other structures (buildings, farms) within a town are unchanged from vanilla Minecraft.
Config settings
- "replaceMCVillagers": If disabled, villagers will spawn in towns instead of chatting NPCs.
- "spawnPokemarts": If disabled, Poké Marts will not spawn in any newly generated towns.
- "spawnStructures": Disabling this makes all structures (including Pokémon Centers and Poké Marts not spawn.