Difference between revisions of "Pokémon Center"
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Mortenkein (talk | contribs) (Loot (design 1) + Floating Pokémon Center (design 4)) |
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Pokémon Centers are buildings that contain several Pixelmon-related machines, including [[PCs]] and [[healers]], although some Pokémon Centers may only have healers. They are found randomly throughout a variety of biomes, some standalone and others within [[towns]]. Pokémon Centers found in towns contain [[Doctors]]. | Pokémon Centers are buildings that contain several Pixelmon-related machines, including [[PCs]] and [[healers]], although some Pokémon Centers may only have healers. They are found randomly throughout a variety of biomes, some standalone and others within [[towns]]. Pokémon Centers found in towns contain [[Doctors]]. | ||
− | Pokémon Centers can be spawned using the /struc [[command]]. The possible arguments include "towncenter1", "center1", "center2", "center3", each corresponding to a certain Pokémon Center design. | + | Pokémon Centers can be spawned using the /struc [[command]]. The possible arguments include "towncenter1", "center1", "center2", "center3", "pokecenter_float" each corresponding to a certain Pokémon Center design. |
+ | |||
==[[Biomes]]== | ==[[Biomes]]== | ||
+ | ===Land=== | ||
*[[Birch Forest]] | *[[Birch Forest]] | ||
*[[Cold Taiga]] | *[[Cold Taiga]] | ||
Line 13: | Line 15: | ||
*[[Savanna]] | *[[Savanna]] | ||
*[[Taiga]] | *[[Taiga]] | ||
+ | |||
+ | ===Water=== | ||
+ | Only the floating Pokémon Center (design 4) spawns on water. | ||
+ | |||
+ | *[[Coral Reef]] | ||
+ | *[[Deep Ocean]] | ||
+ | *[[Frozen Ocean]] | ||
+ | *[[Kelp Forest]] | ||
+ | *[[Ocean]] | ||
+ | *[[Ultra Deep Sea]] | ||
+ | *[[Ultra Water]] | ||
+ | |||
==Designs== | ==Designs== | ||
==={{tt|Design 1|center1/towncenter1}}=== | ==={{tt|Design 1|center1/towncenter1}}=== | ||
Line 18: | Line 32: | ||
*{{i|Block of Quartz|mc=Block_of_Quartz}} | *{{i|Block of Quartz|mc=Block_of_Quartz}} | ||
*{{i|Bookshelf|mc=Bookshelf}} | *{{i|Bookshelf|mc=Bookshelf}} | ||
− | *{{i|Chest|mc=Chest}} | + | *{{i|Chest|mc=Chest}} |
*{{i|Glass Pane|mc=Glass_Pane}} | *{{i|Glass Pane|mc=Glass_Pane}} | ||
*{{i|Healer}} | *{{i|Healer}} | ||
− | *{{i|Oak Wood|mc= | + | *{{i|Oak Wood|mc=Wood}} |
− | *{{i|Oak Wood Planks|mc= | + | *{{i|Oak Wood Planks|mc=Planks}} |
− | *{{i|Oak Wood Stairs|mc= | + | *{{i|Oak Wood Stairs|mc=Stairs}} |
− | *{{i|Red Wool|mc= | + | *{{i|Red Wool|mc=Wool}} |
− | *{{i|Stone Slab|mc= | + | *{{i|Stone Slab|mc=Slab}} |
*{{i|Torch|mc=Torch}} | *{{i|Torch|mc=Torch}} | ||
+ | |||
+ | ===Loot=== | ||
+ | {|class="wikitable sortable" | ||
+ | !Item | ||
+ | !Quantity | ||
+ | !Category | ||
+ | |- | ||
+ | |{{i|Potion}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Potion | ||
+ | |- | ||
+ | |{{i|Super Potion}} | ||
+ | |style="text-align:center"|0-8 | ||
+ | |Potion | ||
+ | |- | ||
+ | |{{i|Hyper Potion}} | ||
+ | |style="text-align:center"|0-8 | ||
+ | |Potion | ||
+ | |- | ||
+ | |{{i|Max Potion}} | ||
+ | |style="text-align:center"|0-8 | ||
+ | |Potion | ||
+ | |- | ||
+ | |{{i|Revive}} | ||
+ | |style="text-align:center"|0-6 | ||
+ | |Revive | ||
+ | |- | ||
+ | |{{i|Max Revive}} | ||
+ | |style="text-align:center"|0-4 | ||
+ | |Revive | ||
+ | |- | ||
+ | |{{i|Ether}} | ||
+ | |style="text-align:center"|1-6 | ||
+ | |Ether | ||
+ | |- | ||
+ | |{{i|Max Ether}} | ||
+ | |style="text-align:center"|1-6 | ||
+ | |Ether | ||
+ | |- | ||
+ | |{{i|Elixir}} | ||
+ | |style="text-align:center"|0-4 | ||
+ | |Elixir | ||
+ | |- | ||
+ | |{{i|Max Elixir}} | ||
+ | |style="text-align:center"|0-4 | ||
+ | |Elixir | ||
+ | |- | ||
+ | |{{i|PP Up}} | ||
+ | |style="text-align:center"|0-1 | ||
+ | |Vitamin | ||
+ | |- | ||
+ | |{{i|PP Max}} | ||
+ | |style="text-align:center"|0-1 | ||
+ | |Vitamin | ||
+ | |- | ||
+ | |{{i|Antidote}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Paralyze Heal}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Awakening}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Burn Heal}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Ice Heal}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Full Heal}} | ||
+ | |style="text-align:center"|1-8 | ||
+ | |Status condition healing item | ||
+ | |- | ||
+ | |{{i|Full Restore}} | ||
+ | |style="text-align:center"|0-4 | ||
+ | |Status condition healing item | ||
+ | |} | ||
+ | |||
==={{tt|Design 2|center2}}=== | ==={{tt|Design 2|center2}}=== | ||
[[File:Pokecenter6.png|thumb]] | [[File:Pokecenter6.png|thumb]] | ||
− | *{{i|Birch Wood|mc= | + | *{{i|Birch Wood|mc=Wood}} |
− | *{{i|Birch Wood Planks|mc= | + | *{{i|Birch Wood Planks|mc=Planks}} |
− | *{{i|Birch Wood Stairs|mc= | + | *{{i|Birch Wood Stairs|mc=Stairs}} |
*{{i|Glass|mc=Glass}} | *{{i|Glass|mc=Glass}} | ||
*{{i|Glass Pane|mc=Glass_Pane}} | *{{i|Glass Pane|mc=Glass_Pane}} | ||
*{{i|Healer}} | *{{i|Healer}} | ||
− | *{{i|Oak Wood|mc= | + | *{{i|Oak Wood|mc=Wood}} |
− | *{{i|Oak Wood Planks|mc= | + | *{{i|Oak Wood Planks|mc=Planks}} |
− | *{{i|Oak Wood Stairs|mc= | + | *{{i|Oak Wood Stairs|mc=Stairs}} |
*{{i|PC}} | *{{i|PC}} | ||
− | *{{i|Red Wool|mc= | + | *{{i|Red Wool|mc=Wool}} |
*{{i|Redstone Lamp}} | *{{i|Redstone Lamp}} | ||
+ | |||
==={{tt|Design 3|center3}}=== | ==={{tt|Design 3|center3}}=== | ||
[[File:Pokecenter4.png|thumb]] | [[File:Pokecenter4.png|thumb]] | ||
− | *{{i|Birch Wood Planks|mc= | + | *{{i|Birch Wood Planks|mc=Planks}} |
− | *{{i|Birch Wood Stairs|mc= | + | *{{i|Birch Wood Stairs|mc=Stairs}} |
*{{i|Glass|mc=Glass}} | *{{i|Glass|mc=Glass}} | ||
*{{i|Glass Pane|mc=Glass_Pane}} | *{{i|Glass Pane|mc=Glass_Pane}} | ||
*{{i|Healer}} | *{{i|Healer}} | ||
*{{i|PC}} | *{{i|PC}} | ||
− | *{{i|Red Wool|mc= | + | *{{i|Red Wool|mc=Wool}} |
*{{i|Redstone Lamp}} | *{{i|Redstone Lamp}} | ||
− | *{{i|Spruce Wood|mc= | + | *{{i|Spruce Wood|mc=Wood}} |
− | *{{i|Spruce Wood Planks|mc= | + | *{{i|Spruce Wood Planks|mc=Planks}} |
− | *{{i|Spruce Wood Stairs|mc= | + | *{{i|Spruce Wood Stairs|mc=Stairs}} |
*{{i|Snow|mc=Snow}} | *{{i|Snow|mc=Snow}} | ||
+ | |||
+ | ==={{tt|Design 4|pokecenter_float}}=== | ||
+ | [[File:FloatingPokecenterExt.png|thumb]] | ||
+ | *{{i|Birch Wood Planks|mc=Planks}} | ||
+ | *{{i|Black Concrete|mc=Concrete}} | ||
+ | *{{i|Block of Quartz|mc=Block_of_Quartz}} | ||
+ | *{{i|Blue Stained Glass Pane|mc=Glass_Pane}} | ||
+ | *{{i|Cobblestone|mc=Cobblestone}} | ||
+ | *{{i|Cobblestone Stairs|mc=Stairs}} | ||
+ | *{{i|Glowstone|mc=Glowstone}} | ||
+ | *{{i|Gray Concrete|mc=Concrete}} | ||
+ | *{{i|Healer}} | ||
+ | *{{i|Ladder|mc=Ladder}} | ||
+ | *{{i|Light Gray Concrete|mc=Concrete}} | ||
+ | *{{i|PC}} | ||
+ | *{{i|Picket Fence}} | ||
+ | *{{i|Pink Terracotta|mc=Terracotta}} | ||
+ | *{{i|Poppy|mc=Flower}} | ||
+ | *{{i|Quartz Slab|mc=Slab}} | ||
+ | *{{i|Quartz Stairs|mc=Stairs}} | ||
+ | *{{i|Red Carpet|mc=Carpet}} | ||
+ | *{{i|Red Concrete|mc=Concrete}} | ||
+ | *{{i|Red Cushion Chair}} | ||
+ | *{{i|Trade Machine}} | ||
+ | *{{i|White Carpet|mc=Carpet}} | ||
+ | *{{i|White Concrete|mc=Concrete}} | ||
+ | *{{i|Wooden Trapdoor|mc=Trapdoor}} | ||
+ | |||
==[[Config]] settings== | ==[[Config]] settings== | ||
*"spawnStructures": Disabling this makes all structures (including Pokémon Centers) not spawn. | *"spawnStructures": Disabling this makes all structures (including Pokémon Centers) not spawn. | ||
+ | |||
[[Category:Structures]] | [[Category:Structures]] |
Revision as of 08:42, 29 May 2021
Pokémon Centers are buildings that contain several Pixelmon-related machines, including PCs and healers, although some Pokémon Centers may only have healers. They are found randomly throughout a variety of biomes, some standalone and others within towns. Pokémon Centers found in towns contain Doctors.
Pokémon Centers can be spawned using the /struc command. The possible arguments include "towncenter1", "center1", "center2", "center3", "pokecenter_float" each corresponding to a certain Pokémon Center design.
Contents
Biomes
Land
- Birch Forest
- Cold Taiga
- Forest
- Ice Plains
- Ice Plains Spikes
- Mega Taiga
- Plains
- Roofed Forest
- Savanna
- Taiga
Water
Only the floating Pokémon Center (design 4) spawns on water.
Designs
Design 1
Block of Quartz
Bookshelf
Chest
Glass Pane
Healer
Oak Wood
Oak Wood Planks
Oak Wood Stairs
Red Wool
Stone Slab
Torch
Loot
Item | Quantity | Category |
---|---|---|
![]() |
1-8 | Potion |
![]() |
0-8 | Potion |
![]() |
0-8 | Potion |
![]() |
0-8 | Potion |
![]() |
0-6 | Revive |
![]() |
0-4 | Revive |
![]() |
1-6 | Ether |
![]() |
1-6 | Ether |
![]() |
0-4 | Elixir |
![]() |
0-4 | Elixir |
![]() |
0-1 | Vitamin |
![]() |
0-1 | Vitamin |
![]() |
1-8 | Status condition healing item |
![]() |
1-8 | Status condition healing item |
![]() |
1-8 | Status condition healing item |
![]() |
1-8 | Status condition healing item |
![]() |
1-8 | Status condition healing item |
![]() |
1-8 | Status condition healing item |
![]() |
0-4 | Status condition healing item |
Design 2
Birch Wood
Birch Wood Planks
Birch Wood Stairs
Glass
Glass Pane
Healer
Oak Wood
Oak Wood Planks
Oak Wood Stairs
PC
Red Wool
Redstone Lamp
Design 3
Birch Wood Planks
Birch Wood Stairs
Glass
Glass Pane
Healer
PC
Red Wool
Redstone Lamp
Spruce Wood
Spruce Wood Planks
Spruce Wood Stairs
Snow
Design 4
Birch Wood Planks
Black Concrete
Block of Quartz
Blue Stained Glass Pane
Cobblestone
Cobblestone Stairs
Glowstone
Gray Concrete
Healer
Ladder
Light Gray Concrete
PC
Picket Fence
Pink Terracotta
Poppy
Quartz Slab
Quartz Stairs
Red Carpet
Red Concrete
Red Cushion Chair
Trade Machine
White Carpet
White Concrete
Wooden Trapdoor
Config settings
- "spawnStructures": Disabling this makes all structures (including Pokémon Centers) not spawn.