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Dynamax

From Pixelmon Wiki
Revision as of 15:33, 5 October 2020 by Fapdos (talk | contribs)

Dynamax is a mechanic that allows Pokémon to grow giant. Once the Pokémon is dynamaxed it'll be able to use Max Moves, which are powerful damaging moves with secondary effects. Every Status move becomes Max Guard when dynamaxed.

List of Max Moves

Type Max Move Secondary effect
Normal Max Strike Decreases the Speed of the target and its allies by one stage
Fighting Max Knuckle Increases the Attack of the user and its allies by one stage
Flying Max Airstream Increases the Speed of the user and its allies by one stage
Poison Max Ooze Increases the Special Attack of the user and its allies by one stage
Ground Max Quake Increases the Special Defense of the user and its allies by one stage
Rock Max Rockfall Creates a sandstorm for five turns.
Bug Max Flutterby Decreases the Special Attack of the target and its allies by one stage
Ghost Max Phantasm Decreases the Defense of the target and its allies by one stage
Steel Max Steelspike Increases the Defense of the user and its allies by one stage
Fire Max Flare Creates harsh sunlight for five turns.
Water Max Geyser Creates rain for five turns.
Grass Max Overgrowth Creates Grassy Terrain for five turns.
Electric Max Lightning Creates Electric Terrain for five turns.
Psychic Max Mindstorm Creates Psychic Terrain for five turns.
Ice Max Hailstorm Creates Hail for five turns.
Dragon Max Wyrmwind Decreases the Attack of the target and its allies by one stage
Dark Max Darkness Decreases the Special Defense of the target and its allies by one stage
Fairy Max Starfall Creates Misty Terrain for five turns.
Normal Max Guard Acts like Protect, but it protects from all moves, including Max Moves.

Obtaining

In Pixelmon you'll gain the ability to Dynamax your Pokémon from the Magenta Quest Shooting Star. Once you obtain the Dynamax Band you'll just have to equip it and fight against a trainer or a boss.

Dynamax won't work on wild Pokémon.

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