Better Spawner/Rarity Multiplier
From Pixelmon Wiki
A rarity multiplier is a component of a SpawnInfo which lets its rarity change based on particular conditions or anticonditions.
The properties of a rarity multiplier are as follows:
Property label | Type of value | Description |
---|---|---|
"multiplier"
|
A decimal number | The number to multiply the rarity by. |
"condition"
|
An optional Better_Spawner/Spawn_Condition. | The condition that must be passed to apply this multiplier. This may be left out if an anticondition is given. |
"anticondition"
|
An optional Better_Spawner/Spawn_Condition. | The anticondition that must fail to apply this multiplier. This may be left out if a condition is given. |
An entity that spawns 3x more often when it is raining or storming (so when it isn't clear weather) in a Deep Ocean biome might have the following rarity multiplier:
{ "multiplier": 3.0, "condition": { "stringBiomes": [ "deep_ocean" ] }, "anticondition": { "weathers": [ "CLEAR" ] } }