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From Pixelmon Wiki
Warning: This sidemod is a work in progress, things may break or change. Proceed with caution, and report any bugs.
Pbr broadcasts.png
Pbr toggles.png

Pixelmon Broadcasts is a sidemod for Pixelmon that adds a ton of configurable messages for Pixelmon events, and also logs them to console if set up to do so.


Minecraft version Pixelmon version Pixelmon Broadcasts version
1.12.2 7.0.5+ 0.4.1
1.12.2 6.3.4 0.2.2

Pixelmon Broadcasts is meant to be run on a server. It may work on the client, but this is currently untested. SpongeForge is required.

  1. Download Pixelmon Broadcasts for your version of Minecraft and Pixelmon.
  2. Place the downloaded .jar file in the mods folder, along with SpongeForge.
  3. Start the server and wait for it to load.
  4. Open the configuration files in the server's config/PixelmonBroadcasts folder, and edit to taste.
  5. Use the /pixelmonbroadcasts reload command to load any changes into Pixelmon Broadcasts.
  6. Add the permissions for the broadcasts and commands you want people to have access to to LuckPerms.

If Pixelmon Overlay is installed, integration will automatically be enabled. This allows Broadcasts to work together with other mods and plugins also using Pixelmon's noticeboard. Please note that this disables Toggle functionality for noticeboard broadcasts due to plugin limitations.


Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.

  • /pixelmonbroadcasts or /pbroadcasts: Shows subcommands that the player has access to. Clickable.
    • toggle: Prints a list with clickable toggles for all available broadcasts, based on permissions.
    • reload: Reloads all config settings, messages and broadcasts.


Command nodes

These nodes will give players access to specific subcommands.

  • pixelmonbroadcasts.command.staff.reload - allows the use of /pixelmonbroadcasts reload, should be staff-only

Action nodes

These nodes will give players access to specific on-click actions.

  • pixelmonbroadcasts.action.staff.teleport - allows teleportation to an event's source

Notifier nodes

These nodes will allow players to see the matching broadcasts, and will allow them to toggle them on and off for themselves.

Note that the below permissions are for per-role or per-player broadcast access. If this isn't necessary, simply give everybody pixelmonbroadcasts.notify. You can then control available broadcasts through the settings.

Blackout nodes

Shown when a player's party is wiped out by an opponent of the given type. Works well with the SafePlace sidemod.

  • pixelmonbroadcasts.notify.blackout.normal
  • pixelmonbroadcasts.notify.blackout.shiny
  • pixelmonbroadcasts.notify.blackout.legendary
  • pixelmonbroadcasts.notify.blackout.shinylegendary
  • pixelmonbroadcasts.notify.blackout.ultrabeast
  • pixelmonbroadcasts.notify.blackout.shinyultrabeast
  • pixelmonbroadcasts.notify.blackout.boss
  • pixelmonbroadcasts.notify.blackout.trainer
  • pixelmonbroadcasts.notify.blackout.bosstrainer

Catch nodes

Shown when a Pokémon of the given type is caught.

  • pixelmonbroadcasts.notify.catch.normal
  • pixelmonbroadcasts.notify.catch.shiny
  • pixelmonbroadcasts.notify.catch.legendary
  • pixelmonbroadcasts.notify.catch.shinylegendary
  • pixelmonbroadcasts.notify.catch.ultrabeast
  • pixelmonbroadcasts.notify.catch.shinyultrabeast

Challenge nodes

Shown when a player starts fighting an opponent of the given type.

  • pixelmonbroadcasts.notify.challenge.shiny
  • pixelmonbroadcasts.notify.challenge.legendary
  • pixelmonbroadcasts.notify.challenge.shinylegendary
  • pixelmonbroadcasts.notify.challenge.ultrabeast
  • pixelmonbroadcasts.notify.challenge.shinyultrabeast
  • pixelmonbroadcasts.notify.challenge.boss
  • pixelmonbroadcasts.notify.challenge.trainer
  • pixelmonbroadcasts.notify.challenge.bosstrainer
  • pixelmonbroadcasts.notify.challenge.pvp

Forfeit nodes

Shown when a player forfeits a battle with an opponent of the given type.

  • pixelmonbroadcasts.notify.forfeit.shiny
  • pixelmonbroadcasts.notify.forfeit.legendary
  • pixelmonbroadcasts.notify.forfeit.shinylegendary
  • pixelmonbroadcasts.notify.forfeit.ultrabeast
  • pixelmonbroadcasts.notify.forfeit.shinyultrabeast
  • pixelmonbroadcasts.notify.forfeit.boss
  • pixelmonbroadcasts.notify.forfeit.trainer
  • pixelmonbroadcasts.notify.forfeit.bosstrainer

Spawn nodes

Shown when an entity of the given type spawns in the world.

  • pixelmonbroadcasts.notify.spawn.shiny
  • pixelmonbroadcasts.notify.spawn.legendary
  • pixelmonbroadcasts.notify.spawn.shinylegendary
  • pixelmonbroadcasts.notify.spawn.ultrabeast
  • pixelmonbroadcasts.notify.spawn.shinyultrabeast
  • pixelmonbroadcasts.notify.spawn.wormhole
  • pixelmonbroadcasts.notify.spawn.boss

Victory nodes

Shown when a player defeats an opponent of the given type.

  • pixelmonbroadcasts.notify.victory.shiny
  • pixelmonbroadcasts.notify.victory.legendary
  • pixelmonbroadcasts.notify.victory.shinylegendary
  • pixelmonbroadcasts.notify.victory.ultrabeast
  • pixelmonbroadcasts.notify.victory.shinyultrabeast
  • pixelmonbroadcasts.notify.victory.boss
  • pixelmonbroadcasts.notify.victory.trainer
  • pixelmonbroadcasts.notify.victory.bosstrainer
  • pixelmonbroadcasts.notify.victory.pvp

Hatch nodes

Shown when an egg of the given type hatches.

  • pixelmonbroadcasts.notify.hatch.normal
  • pixelmonbroadcasts.notify.hatch.shiny
  • pixelmonbroadcasts.notify.hatch.legendary
  • pixelmonbroadcasts.notify.hatch.shinylegendary
  • pixelmonbroadcasts.notify.hatch.ultrabeast
  • pixelmonbroadcasts.notify.hatch.shinyultrabeast

Draw nodes

Shown when a battle of the given type ends in a draw.

  • pixelmonbroadcasts.notify.draw.pvp

Evolution nodes

Shown when a player's Pokémon finishes evolving.

  • pixelmonbroadcasts.notify.evolve

Pokémon fainting nodes

Shown when a Pokémon in a player's party faints. Probably useless outside of Nuzlocke setups.

  • pixelmonbroadcasts.notify.faint

Trade nodes

Shown when a trade completes.


Version history

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