Difference between revisions of "Boss Pokémon"
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[[File:Wikia-Visualization-Main.png|thumb|Yellow, red, and blue boss [[Nidoran♂]] next to a normal one]] | [[File:Wikia-Visualization-Main.png|thumb|Yellow, red, and blue boss [[Nidoran♂]] next to a normal one]] | ||
− | Boss Pokémon (also known as bosses) are rare types of Pokémon. They are typically stronger and larger than normal Pokémon and can [[drop]] several unique items upon defeat. Boss Pokémon can be identified easily as they are tinted one of four different colors (green, blue, red, and yellow), although this alternate coloration is not to be confused with [[Shiny Pokémon]]. The text that shows above them is appropriately colored, lacks a level, and can be seen from farther away than that of normal Pokémon. A naturally spawning Pokémon has a | + | Boss Pokémon (also known as bosses) are rare types of Pokémon. They are typically stronger and larger than normal Pokémon and can [[drop]] several unique items upon defeat. Boss Pokémon can be identified easily as they are tinted one of four different colors (green, blue, red, and yellow), although this alternate coloration is not to be confused with [[Shiny Pokémon]]. The text that shows above them is appropriately colored, lacks a level, and can be seen from farther away than that of normal Pokémon. A naturally spawning Pokémon has a {{frac|250}} chance of being a boss Pokémon. |
Bosses scale to 5/10/20/40 levels above the highest level Pokémon in a player's party, depending on colour (green/blue/red/yellow). For example, a blue boss Pokémon fought with level 80 Pokémon will be level 90, while the same boss Pokémon fought with level 85 Pokémon will be level 95. The rarity of boss Pokémon scales according to their difficulty, with harder boss Pokémon being rarer. The moveset of a wild boss Pokémon may change with each battle; however, [[growth]], [[Natures]], [[Abilities]], and IVs will not. Boss Pokémon cannot be captured and players cannot flee from battle once engaged with them. | Bosses scale to 5/10/20/40 levels above the highest level Pokémon in a player's party, depending on colour (green/blue/red/yellow). For example, a blue boss Pokémon fought with level 80 Pokémon will be level 90, while the same boss Pokémon fought with level 85 Pokémon will be level 95. The rarity of boss Pokémon scales according to their difficulty, with harder boss Pokémon being rarer. The moveset of a wild boss Pokémon may change with each battle; however, [[growth]], [[Natures]], [[Abilities]], and IVs will not. Boss Pokémon cannot be captured and players cannot flee from battle once engaged with them. | ||
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*[[Hammers]] | *[[Hammers]] | ||
*[[Orbs]] | *[[Orbs]] | ||
+ | *[[Ranch Upgrades]] | ||
Boss Pokémon drop a certain number of [[items]] chosen from list above according to their difficulty: | Boss Pokémon drop a certain number of [[items]] chosen from list above according to their difficulty: | ||
*Green: 1-3 | *Green: 1-3 | ||
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*Yellow: 5-7 | *Yellow: 5-7 | ||
==[[Config]] settings== | ==[[Config]] settings== | ||
− | *"Gem Boss Drops" | + | *"Gem Boss Drops": Enabling this allows boss Pokémon to drop [[Gems]] (excluding [[Fairy Gems]]). |
+ | *"Allow Ranch Upgrade Boss Drop": This controls whether or not boss Pokémon drop [[ranch upgrades]]. | ||
The boss Pokémon spawn rate and the other items dropped by boss Pokémon both cannot be modified. | The boss Pokémon spawn rate and the other items dropped by boss Pokémon both cannot be modified. | ||
==Trivia== | ==Trivia== | ||
− | *It is possible for a Pokémon to be both a boss Pokémon and a [[Shiny Pokémon]]. This is typically only feasible through the /pokespawn [[command]]; it is extremely rare for this to happen naturally ( | + | *It is possible for a Pokémon to be both a boss Pokémon and a [[Shiny Pokémon]]. This is typically only feasible through the /pokespawn [[command]]; it is extremely rare for this to happen naturally ({{frac|2,048,000}} chance with the default Shiny rate). However, this distinction is inconsequential as boss Pokémon cannot be captured. |
==Bugs== | ==Bugs== | ||
*The only held items that bosses drop are [[Gems]], regardless of whether or not this aspect is disabled in the config. | *The only held items that bosses drop are [[Gems]], regardless of whether or not this aspect is disabled in the config. |
Revision as of 23:43, 3 October 2014
Boss Pokémon (also known as bosses) are rare types of Pokémon. They are typically stronger and larger than normal Pokémon and can drop several unique items upon defeat. Boss Pokémon can be identified easily as they are tinted one of four different colors (green, blue, red, and yellow), although this alternate coloration is not to be confused with Shiny Pokémon. The text that shows above them is appropriately colored, lacks a level, and can be seen from farther away than that of normal Pokémon. A naturally spawning Pokémon has a 1250 chance of being a boss Pokémon.
Bosses scale to 5/10/20/40 levels above the highest level Pokémon in a player's party, depending on colour (green/blue/red/yellow). For example, a blue boss Pokémon fought with level 80 Pokémon will be level 90, while the same boss Pokémon fought with level 85 Pokémon will be level 95. The rarity of boss Pokémon scales according to their difficulty, with harder boss Pokémon being rarer. The moveset of a wild boss Pokémon may change with each battle; however, growth, Natures, Abilities, and IVs will not. Boss Pokémon cannot be captured and players cannot flee from battle once engaged with them.
Boss Pokémon can be spawned with the command "/pokespawn Pokémon boss#" (e.g., /pokespawn lapras boss4 for a yellow boss Lapras).
Contents
Drops
Boss Pokémon are usually sought after because of their rare drops. They are one of two sources of held items, TMs, Master Balls, and medicine. The only other method of obtaining these items is looting them from PokéLoot chests. If the player's inventory is full when receiving drops from a boss Pokémon, the excess items will be dropped on the ground. To gain drops from a boss Pokémon, the player's Pokémon must defeat it through direct damage. If the boss is knocked out by other methods, including self-inflicted damage like Double-Edge or Explosion, statuses such as burn or poison, weather such as Sandstorm, or environmental sources such as lava, no loot will be dropped.
The following are all of the possible drops from boss Pokémon:
- Poké Ball discs
- Poké Ball lids
- Poké balls (including Master Balls)
- TMs (no HMs)
- Evolutionary items
- Held items (excluding mail and Gems)
- Medicine
- Hammers
- Orbs
- Ranch Upgrades
Boss Pokémon drop a certain number of items chosen from list above according to their difficulty:
- Green: 1-3
- Blue: 2-4
- Red: 3-5
- Yellow: 5-7
Config settings
- "Gem Boss Drops": Enabling this allows boss Pokémon to drop Gems (excluding Fairy Gems).
- "Allow Ranch Upgrade Boss Drop": This controls whether or not boss Pokémon drop ranch upgrades.
The boss Pokémon spawn rate and the other items dropped by boss Pokémon both cannot be modified.
Trivia
- It is possible for a Pokémon to be both a boss Pokémon and a Shiny Pokémon. This is typically only feasible through the /pokespawn command; it is extremely rare for this to happen naturally (12,048,000 chance with the default Shiny rate). However, this distinction is inconsequential as boss Pokémon cannot be captured.
Bugs
- The only held items that bosses drop are Gems, regardless of whether or not this aspect is disabled in the config.
Gallery
- A green Boss Rattata.png
A green boss Rattata
- Green Boss Aron.png
A green boss Aron
- 2014-01-16 15.37.37.png
Green boss Rayquaza and normal Rayquaza
- 2013-09-29 12.50.16.png
Blue boss Doduo
- A blue Boss Kangaskhan.png
A blue boss Kangaskhan
- A red Boss Numel.png
A red boss Numel
- A red Boss Slowpoke.png
A red boss Slowpoke
- 2013-09-30 06.32.58.png
Red boss Umbreon
- 2013-11-28 16.25.58.png
Yellow boss Miltank