Difference between revisions of "Espeon"
From Pixelmon Wiki
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To [[evolve]] [[Eevee]] into Espeon, Eevee needs to level up during the day with at least a [[happiness]] of 220. | To [[evolve]] [[Eevee]] into Espeon, Eevee needs to level up during the day with at least a [[happiness]] of 220. | ||
− | To make an Eevee happy, there are | + | To make an Eevee happy, there are different options: |
*Leveling up = +2 | *Leveling up = +2 | ||
*Walking 256 steps = +1 | *Walking 256 steps = +1 | ||
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*Catching it with a [[Friend Ball]] = +200 | *Catching it with a [[Friend Ball]] = +200 | ||
{{clear}} | {{clear}} | ||
+ | |||
==Stats== | ==Stats== | ||
{{BaseStats| | {{BaseStats| |
Revision as of 11:39, 10 May 2014
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Espeon is a Psychic-type Pokémon and one of the evolutions of Eevee.
Contents
Evolution
To evolve Eevee into Espeon, Eevee needs to level up during the day with at least a happiness of 220.
To make an Eevee happy, there are different options:
- Leveling up = +2
- Walking 256 steps = +1
- Catching it with a Luxury ball = Additional +1 to above methods
- Catching it with a Friend Ball = +200
Stats
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Type effectiveness
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2× | 2× | 1× | 1× | 1× | ½× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | ½× | 1× | 1× | 1× |
Moves
By Level
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By TM/HM
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By Prior Evolution
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Trivia
- Espeon's name comes from the abbreviation "ESP", extra sensory perception, and the word "eon", a long period of time (referring to evolution).