Difference between revisions of "Pay Day"
From Pixelmon Wiki
m (Text replace - "damage-dealing" to "damaging") |
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− | {{MoveInfobox| | + | {{MoveInfobox |
− | name=Pay Day | | + | |name=Pay Day |
− | type=Normal | | + | |type=Normal |
− | damagecategory=Physical | | + | |damagecategory=Physical |
− | basepp=20 | | + | |target=single |
− | power=40 | | + | |basepp=20 |
− | accuracy=100| | + | |power=40 |
− | tm=TM106 | + | |accuracy=100 |
+ | |tm=TM106 | ||
}} | }} | ||
− | Pay Day is a damaging [[Normal]]-type move. If it is used by a player's Pokémon, the player will obtain an amount of [[PokéDollars]] equal to five times the user's level at the end of the battle; this amount stacks each time Pay Day is used. | + | Pay Day is a damaging [[Normal]]-[[type]] move. If it is used by a player's Pokémon, the player will obtain an amount of [[PokéDollars]] equal to five times the user's level at the end of the battle; this amount stacks each time Pay Day is used. This extra effect can be disabled with the "allowPayDayMoney" [[config]] option. |
==Learnset== | ==Learnset== | ||
===By level=== | ===By level=== | ||
− | + | {{levelmoveh}} | |
+ | {{levelmove|Meowth|30|Normal}} | ||
+ | {{levelmovef}} | ||
===By prior [[evolution]]=== | ===By prior [[evolution]]=== | ||
− | + | {{moveh}} | |
+ | {{moveentry|Persian|Normal}} | ||
+ | {{movef}} | ||
===By [[TM]]=== | ===By [[TM]]=== | ||
− | + | {{moveh}} | |
− | + | {{moveentry|Fearow|Normal|Flying}} | |
− | + | {{moveentry|Pikachu|Electric}} | |
− | + | {{moveentry|Raichu|Electric}} | |
− | + | {{moveentry|Nidoqueen|Poison|Ground}} | |
− | + | {{moveentry|Nidoking|Poison|Ground}} | |
− | + | {{moveentry|Meowth|Normal}} | |
− | + | {{moveentry|Persian|Normal}} | |
− | + | {{moveentry|Psyduck|Water}} | |
− | + | {{moveentry|Golduck|Water}} | |
− | + | {{moveentry|Mankey|Fighting}} | |
− | + | {{moveentry|Primeape|Fighting}} | |
− | + | {{moveentry|Rapidash|Fire}} | |
− | + | {{moveentry|Slowpoke|Water|Psychic}} | |
− | + | {{moveentry|Slowbro|Water|Psychic}} | |
− | + | {{moveentry|Seel|Water}} | |
− | + | {{moveentry|Dewgong|Water|Ice}} | |
− | + | {{moveentry|Rhydon|Ground|Rock}} | |
− | + | {{moveentry|Snorlax|Normal}} | |
− | + | {{moveentry|Mewtwo|Psychic}} | |
− | + | {{moveentry|Mew|Psychic}} | |
− | + | {{moveentry|Hoppip|Grass|Flying}} | |
− | + | {{moveentry|Skiploom|Grass|Flying}} | |
− | + | {{moveentry|Jumpluff|Grass|Flying}} | |
− | + | {{moveentry|Slowking|Water|Psychic}} | |
− | + | {{moveentry|Delibird|Ice|Flying}} | |
− | + | {{moveentry|Skitty|Normal}} | |
− | + | {{moveentry|Delcatty|Normal}} | |
+ | {{moveentry|Rhyperior|Ground|Rock}} | ||
+ | {{movef}} |
Revision as of 19:15, 28 December 2016
Pay Day | ||||||||||||||||||
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Pay Day is a damaging Normal-type move. If it is used by a player's Pokémon, the player will obtain an amount of PokéDollars equal to five times the user's level at the end of the battle; this amount stacks each time Pay Day is used. This extra effect can be disabled with the "allowPayDayMoney" config option.
Learnset
By level
Pokémon | Level | Type | |
---|---|---|---|
Meowth | 30 | ![]() |
By prior evolution
Pokémon | Type | |
---|---|---|
Persian | ![]() |