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Klang

From Pixelmon Wiki
Revision as of 21:20, 3 June 2016 by Some body (talk | contribs)
←(#599) Klink Klang (#600) Klinklang (#601)→
Klang
#600
Type
Steel Normal
Catch rate
60
Abilities
Plus/Minus
Hidden Ability
Clear Body
Spawn time
Dawn/Dusk
Level range in wild
38-47
Spawn location
Land/Underground
Gender ratio
Genderless
EV yield
2 Defense
Mount
None
Egg Groups
Mineral
Behavior
Timid 80%
Neutral 0%
Aggressive 20%
Modeled by
Unknown
Textured by
Unknown
Animated by
Unknown
Voiced by
N/A

Klang is a Steel-type Pokémon that evolves from Klink at level 38. It evolves into Klinklang at level 49.

A minigear and big gear comprises Klang's body. If the minigear it launches at its foe doesn't return, it will die.

Spawn rate

Biome Time Location Rate
Extreme Hills M Dawn/Dusk Land 6.678%
Extreme Hills M Dawn/Dusk Underground 10.811%
Extreme Hills+ M Dawn/Dusk Land 6.678%
Extreme Hills+ M Dawn/Dusk Underground 10.811%

Drops

Drop Chance Quantity
Aluminium Ingot 50% 1
Iron Ingot 40% 3
Redstone 60% 3

Stats

HP: 60
Attack: 80
Defense: 95
Sp. Atk: 70
Sp. Def: 85
Speed: 50
Total: 440

Type effectiveness

BugType.png DarkType.png DragonType.png ElectricType.png FairyType.png FightingType.png FireType.png FlyingType.png GhostType.png GrassType.png GroundType.png IceType.png NormalType.png PoisonType.png PsychicType.png RockType.png SteelType.png WaterType.png
½× ½× ½× ½× ½× ½× ½× ½× ½× ½× ½×

Moves

By level

Level Move Type Category Power Accuracy PP
001 ViceGrip NormalType.pngNormal Physical 55 100% 30
001 Charge ElectricType.pngElectric Status 20
001 ThunderShock ElectricType.pngElectric Special 40 100% 30
001 Gear Grind SteelType.pngSteel Physical 50 85% 15
066 Charge ElectricType.pngElectric Status 20
1111 ThunderShock ElectricType.pngElectric Special 40 100% 30
1616 Gear Grind SteelType.pngSteel Physical 50 85% 15
2121 Bind NormalType.pngNormal Physical 15 85% 20
2626 Charge Beam ElectricType.pngElectric Special 50 90% 10
3131 Autotomize SteelType.pngSteel Status 15
3636 Mirror Shot SteelType.pngSteel Special 65 85% 10
4040 Screech NormalType.pngNormal Status 85% 40
4444 Discharge ElectricType.pngElectric Special 80 100% 15
4848 Metal Sound SteelType.pngSteel Status 85% 40
5252 Shift Gear SteelType.pngSteel Status 10
5656 Lock-On NormalType.pngNormal Status 5
6060 Zap Cannon ElectricType.pngElectric Special 120 50% 5
6464 Hyper Beam NormalType.pngNormal Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Klang.

By TM/HM

TM Move Type Category Power Accuracy  PP 
Bag TM Poison Sprite.png TM06 Toxic PoisonType.pngPoison Status 90% 10
Bag TM Normal Sprite.png TM10 Hidden Power
Varies
Special 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam NormalType.pngNormal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect NormalType.pngNormal Status 10
Bag TM Normal Sprite.png TM21 Frustration NormalType.pngNormal Physical 100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt ElectricType.pngElectric Special 95 100% 15
Bag TM Normal Sprite.png TM27 Return NormalType.pngNormal Physical 100% 20
Bag TM Normal Sprite.png TM32 Double Team NormalType.pngNormal Status 15
Bag TM Rock Sprite.png TM37 Sandstorm RockType.pngRock Status 10
Bag TM Normal Sprite.png TM42 Facade NormalType.pngNormal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest PsychicType.pngPsychic Status 10
Bag TM Normal Sprite.png TM48 Round NormalType.pngNormal Special 60 100% 15
Bag TM Electric Sprite.png TM57 Charge Beam ElectricType.pngElectric Special 50 90% 10
Bag TM Rock Sprite.png TM69 Rock Polish RockType.pngRock Status 20
Bag TM Electric Sprite.png TM72 Volt Switch ElectricType.pngElectric Special 70 100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave ElectricType.pngElectric Status 100% 20
Bag TM Normal Sprite.png TM87 Swagger NormalType.pngNormal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute NormalType.pngNormal Status 10
Bag TM Steel Sprite.png TM91 Flash Cannon SteelType.pngSteel Special 80 100% 10
Bag TM Electric Sprite.png TM93 Wild Charge ElectricType.pngElectric Physical 90 100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash FightingType.pngFighting Physical 40 100% 15
Bag TM Electric Sprite.png TM130 Zap Cannon ElectricType.pngElectric Special 120 50% 5
Bag TM Normal Sprite.png TM132 Snore NormalType.pngNormal Special 40 100% 15
Bag TM Normal Sprite.png TM140 Sleep Talk NormalType.pngNormal Status 10
Bag TM Normal Sprite.png TM160 Recycle NormalType.pngNormal Status 10
Bag TM Fighting Sprite.png HM06 Rock Smash FightingType.pngFighting Physical 40 100% 15
  • Bold indicates a move that gets STAB when used by Klang.

By move tutor

Move Type Category Power Accuracy PP
Bind NormalType.pngNormal Physical 15 85% 20
Gravity PsychicType.pngPsychic Status 5
Iron Defense SteelType.pngSteel Status 15
Magic Coat PsychicType.pngPsychic Status 15
Magnet Rise ElectricType.pngElectric Status 10
Signal Beam BugType.pngBug Special 75 100% 15
Uproar NormalType.pngNormal Special 90 100% 10

Other forms

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