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Hidden Power

From Pixelmon Wiki
Revision as of 00:15, 9 June 2015 by Some body (talk | contribs)
Hidden Power
Type  Varies
Category  Special
Power  30-70
Accuracy  100%
PP  15
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Hidden Power is a damage-dealing move that can be any type except Normal. Both its base power and its type are based on the IVs of the user. Hidden Power is taught via TM10.

Hidden Power's type is determined with the following formula:

(Note: The modulus symbol, %, means to take the remainder of the division of the two numbers.)

((HP IV%2)+2(Attack IV%2)+4(Defense IV%2)+8(Speed IV%2)+16(SpAtk IV%2)+32(SpDef IV%2))×15/63

The resulting variable is then rounded down, and this number is used to determine the type.

Number Type
0 FightingType.pngFighting
1 FlyingType.pngFlying
2 PoisonType.pngPoison
3 GroundType.pngGround
4 RockType.pngRock
5 BugType.pngBug
6 GhostType.pngGhost
7 SteelType.pngSteel
8 FireType.pngFire
9 WaterType.pngWater
10 GrassType.pngGrass
11 ElectricType.pngElectric
12 PsychicType.pngPsychic
13 IceType.pngIce
14 DragonType.pngDragon
15 DarkType.pngDark

Hidden Power's base power is calculated with the following formula:

(a+2b+4c+8d+16e+32f)×40/63+30

The variables a-f are based on the HP, Attack, Defense, Speed, Special Attack, and Special Defense IVs respectively. If the IV%4 is 2 or 3, the variable is 1. If not, the variable is 0.

When rounded down, the formula's result is the base power of Hidden Power, which will be between 30 and 70.

Learnset

By level

By TM

All Pokémon can learn Hidden Power via TM except Pokémon that can't learn any moves with TMs.

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