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Difference between revisions of "Beldum"

From Pixelmon Wiki
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{{Biome|Mesas|Day|Land|Min Y 90|Rare}}
 
{{Biome|Mesas|Day|Land|Min Y 90|Rare}}
 
{{Biome|Ice Plains Spikes|Day|Land|Min Y 90|Ultra Rare}}
 
{{Biome|Ice Plains Spikes|Day|Land|Min Y 90|Ultra Rare}}
{{Biome|The End|Any|Land|None|Ultra Rare}}
+
{{Biome|The End|Any|Land||Ultra Rare}}
 
{{Biome|Any|Any|Underground|Max Y 40|Ultra Rare}}
 
{{Biome|Any|Any|Underground|Max Y 40|Ultra Rare}}
 
{{Biomef}}
 
{{Biomef}}

Revision as of 11:22, 16 June 2021

←(#373) Salamence Beldum (#374) Metang (#375)→
Beldum
#374
Type
Steel Psychic
Catch rate
3
Abilities
Clear Body
Hidden Ability
Light Metal
Spawn time
Day
Level range in wild
5 - 20
Spawn location
Land
Gender ratio
Genderless
EV yield
1 Def.
Mount
None
Egg Groups
Mineral
Behavior
Timid 80%
Neutral 0%
Aggressive 20%
Modeled by
SPG
Textured by
Dragonspainter
Animated by
Xander
Voiced by
N/A

Beldum is a dual-type Steel/Psychic Pokémon that evolves into Metang at level 20, and evolves further into Metagross at level 45.

Instead of blood, a powerful magnetic force courses through Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism.

Spawn Biomes

Biome
ModID
Time
Location
Condition
Rarity
Mesas Day Land Min Y 90 Rare {{{6}}}
Ice Plains Spikes Day Land Min Y 90 Ultra Rare {{{6}}}
The End Any Land Ultra Rare {{{6}}}
Any Any Underground Max Y 40 Ultra Rare {{{6}}}
  • This Pokemon can spawn naturally or forced if the above conditions are met

Held items

Item Chance
Grid Metal Coat.pngMetal Coat 5%

Drops

Drop Chance Quantity
Grid Iron Nugget.pngIron Nugget 100% 1-3

Stats

HP: 40
Attack: 55
Defense: 80
Sp. Atk: 35
Sp. Def: 60
Speed: 30
Total: 300


Type effectiveness

BugType.png DarkType.png DragonType.png ElectricType.png FairyType.png FightingType.png FireType.png FlyingType.png GhostType.png GrassType.png GroundType.png IceType.png NormalType.png PoisonType.png PsychicType.png RockType.png SteelType.png WaterType.png
½× ½× ½× ½× ½× ½× ¼× ½× ½×

Moves

By level

Level Move Type Category Power Accuracy PP
011 Tackle NormalType.pngNormal Physical 40 100% 35
  • Bold indicates a move that gets STAB when used by Beldum.

By move tutor

Move Type Category Power Accuracy PP
Iron Defense SteelType.pngSteel Status 15
Iron Head SteelType.pngSteel Physical 80 100% 15
Zen Headbutt PsychicType.pngPsychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Beldum.

By transfer

Move Type Category Power Accuracy PP
Headbutt NormalType.pngNormal Physical 70 100% 15
  • Bold indicates a move that gets STAB when used by Beldum.

By TM/TR

TMs
TRs
TR Move Type Category Power Accuracy  PP 
TR-46Trsteel.png TR-46 Iron Defense SteelType.pngSteel Status 0000 15
TR-69Trpsychic.png TR-69 Zen Headbutt PsychicType.pngPsychic Physical 08080 90% 15
TR-74Trsteel.png TR-74 Iron Head SteelType.pngSteel Physical 08080 100% 15
  • Bold indicates a move that gets STAB when used by Beldum.

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