Difference between revisions of "Anorith"
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===By level=== | ===By level=== | ||
{{learnlist/levelh|Anorith|Rock|Bug}} | {{learnlist/levelh|Anorith|Rock|Bug}} | ||
− | {{learnlist/level5|1| | + | {{learnlist/level5|1|Fury Cutter|Bug|Physical|40|95|20||'''}} |
− | {{learnlist/level5|1| | + | {{learnlist/level5|1|Harden|Normal|Status|—|—|30}} |
− | {{learnlist/level5|4 | + | {{learnlist/level5|4|Water Gun|Water|Special|40|100|25}} |
− | + | {{learnlist/level5|8|Smack Down|Rock|Physical|50|100|15||'''}} | |
− | {{learnlist/level5| | + | {{learnlist/level5|12|Metal Claw|Steel|Physical|50|95|35}} |
− | + | {{learnlist/level5|16|Ancient Power|Rock|Special|60|100|5||'''}} | |
− | {{learnlist/level5| | + | {{learnlist/level5|20|Bug Bite|Bug|Physical|60|100|20||'''}} |
− | {{learnlist/level5| | + | {{learnlist/level5|24|Brine|Water|Special|65|100|10}} |
− | {{learnlist/level5| | + | {{learnlist/level5|28|Slash|Normal|Physical|70|100|20}} |
− | {{learnlist/level5| | + | {{learnlist/level5|32|Crush Claw|Normal|Physical|75|95|10}} |
− | {{learnlist/level5| | + | {{learnlist/level5|36|Rock Blast|Rock|Physical|25|90|10||'''}} |
− | {{learnlist/level5| | + | {{learnlist/level5|41|Protect|Normal|Status|—|—|10}} |
{{learnlist/level5|44|X-Scissor|Bug|Physical|80|100|15||'''}} | {{learnlist/level5|44|X-Scissor|Bug|Physical|80|100|15||'''}} | ||
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{{learnlist/levelf|Anorith|Rock|Bug}} | {{learnlist/levelf|Anorith|Rock|Bug}} | ||
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===By [[move tutor]]=== | ===By [[move tutor]]=== |
Revision as of 19:50, 13 May 2021
←(#346) Cradily | Anorith (#347) | Armaldo (#348)→ |
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Anorith is a Rock/Bug-type Pokémon that evolves into Armaldo at level 40. It can be obtained by placing a Claw Fossil into a Fossil machine.
Anorith was regenerated from a prehistoric fossil. This primitive Pokémon once lived in warm seas. It grips its prey firmly between its two large claws.
Contents
Drops
Drop | Chance | Quantity |
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100% | 1-3 |
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50% | 1 |
Stats
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Type effectiveness
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1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | 1× | ½× | ½× | 1× | 2× | 2× | 2× |
Moves
By level
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By move tutor
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By TM/HM/TR/G-TM
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By breeding
Breeding Requirements
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Item | Count |
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5 |
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5 |
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10 |
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Item | Count |
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2 |
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3 |
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3 |