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Difference between revisions of "Pixelmon"

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[[File:PixelmonLogo.png|right|300px]]
 
[[File:PixelmonLogo.png|right|300px]]
 
Pixelmon is a ''Minecraft'' mod that adds Pokémon into ''Minecraft''.
 
Pixelmon is a ''Minecraft'' mod that adds Pokémon into ''Minecraft''.
==Requirements==
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==Requirements== <!--T:1-->
Pixelmon is currently available for ''Minecraft'' versions 1.10.2, 1.8.9, and 1.7.10. ''Minecraft'' Forge is required in order to use Pixelmon. Due to the large number of assets contained in Pixelmon, at least 2 GB of RAM is needed in order for Pixelmon to run; this necessitates a 64-bit Java version.
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Pixelmon is currently available for ''Minecraft'' versions 1.20.2 (alpha), 1.16.5 (stable), 1.12.2, 1.10.2, 1.8.9, and 1.7.10, with versions earlier than 1.16.5 being considered legacy. The last 3 versions listed are not officially distributed. [https://files.minecraftforge.net/ Minecraft Forge] is required in order to use Pixelmon. Due to the large number of assets contained in Pixelmon, at least 2 GB of RAM is needed in order for Pixelmon to run; this necessitates a 64-bit Java version.
  
Pixelmon can be used with the ''Minecraft'' launcher like other Forge mods. However, Pixelmon also provides its own launcher, the [[Pixelmon launcher]] that is built specifically for easy installation and use of Pixelmon.
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Pixelmon can be used with the ''Minecraft'' launcher like most other Forge mods, or with modpack launchers such as [[Installation/Technic|Technic launcher]], [[Installation/CurseForge|Curseforge launcher]] or [[Installation/ATLauncher|AT launcher]].
  
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For full installation instructions, see [[Installation|this page]].
 
For full installation instructions, see [[Installation|this page]].
  
==Overview==
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==Overview== <!--T:4-->
[[File:Bulbasaur330.png|thumb|A [[Bulbasaur]] in Pixelmon]]
 
 
Pixelmon adds many aspects of the ''Pokémon'' games into ''Minecraft'', including the Pokémon themselves, Pokémon battling, [[trading]], and [[breeding]]. Pixelmon also includes an assortment of new items, including prominent Pokémon [[items]] like [[Poké Balls]] and [[TMs]], new resources like [[bauxite ore]] and [[Apricorns]], and new decorative blocks like [[chairs]] and [[clocks]].
 
Pixelmon adds many aspects of the ''Pokémon'' games into ''Minecraft'', including the Pokémon themselves, Pokémon battling, [[trading]], and [[breeding]]. Pixelmon also includes an assortment of new items, including prominent Pokémon [[items]] like [[Poké Balls]] and [[TMs]], new resources like [[bauxite ore]] and [[Apricorns]], and new decorative blocks like [[chairs]] and [[clocks]].
  
For most of these features, Pixelmon attempts to match the mechanics of the ''Pokémon'' games as closely as possible, including battle mechanics that match the mechanics in the Generation 6 Pokémon games. However, some aspects of Pixelmon are original and deviate from the ''Pokémon'' games, such as a [[breeding]] mechanic where Pokémon require a suitable [[Breeding/Environment|environment]] around them in order to breed.
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For most of these features, Pixelmon attempts to match the mechanics of the ''Pokémon'' games as closely as possible, including battle mechanics that match the mechanics in the Generation 8 Pokémon games. However, some aspects of Pixelmon are original and deviate from the ''Pokémon'' games, such as a [[breeding]] mechanic where Pokémon require a suitable [[Breeding/Environment|environment]] around them in order to breed.
  
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Unlike in the ''Pokémon'' games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal ''Minecraft'' mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's [[config]] file.
 
Unlike in the ''Pokémon'' games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal ''Minecraft'' mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's [[config]] file.
  
Poké Balls can be purchased in [[Poké Marts]] (which spawn in [[towns]]) in exchange for [[PokéDollars]], just as they are in the ''Pokémon'' games. However, Poké Balls can also be crafted after the player acquires [[Apricorns]] and [[iron]]. The method for crafting Poké Balls is detailed on the [[Poké_Balls#Crafting|Poké Balls]] page.
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Poké Balls can be purchased in [[Poké Marts]] (which spawn in [[towns]]) in exchange for [[PokéDollars]], just as they are in the ''Pokémon'' games. However, Poké Balls can also be crafted using cooked [[Apricorns]] and various metal ores. The method for crafting Poké Balls is detailed on the [[Poké_Balls#Crafting|Poké Balls]] page.
  
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Most other items from the ''Pokémon'' games, including [[Medicine]], [[held items]], and [[TMs]], can be obtained from several different sources:
 
Most other items from the ''Pokémon'' games, including [[Medicine]], [[held items]], and [[TMs]], can be obtained from several different sources:
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*[[Crafting]] certain items.
 
*[[PokéLoot chests]], which serve the same purpose as item-filled Poké Balls in the ''Pokémon'' games.
 
*[[PokéLoot chests]], which serve the same purpose as item-filled Poké Balls in the ''Pokémon'' games.
*Defeating [[boss Pokémon]], Pokémon that are tinted different colors (not to be confused with [[Shiny Pokémon]], and will always be several levels higher than the player's Pokémon.
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*Defeating [[boss Pokémon]], wild Pokémon that will always be several levels higher than the player's Pokémon, and may also be [[Mega Evolution|mega evolved]]
 
*The [[Pickup]] [[Ability]], which gathers items the same way as in the ''Pokémon'' games.
 
*The [[Pickup]] [[Ability]], which gathers items the same way as in the ''Pokémon'' games.
*[[Poké Marts]], which can sell Medicine and TMs.
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*[[Poké Marts]], which can sell various items such as Medicine and TMs.
  
  
Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the [[Pokédex]], winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either [[NPC Trainers]] or players as Gym Leaders, and [[Badges]] are present in Pixelmon if servers wish to use them as marks of achievement. A system of naturally spawning [[Gyms]] is currently being developed for Pixelmon.
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Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the [[Pokédex]], winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either [[NPC Trainers]] or players as Gym Leaders, and [[Badges]] are present in Pixelmon if servers wish to use them as marks of achievement.
  
Pixelmon is updated frequently with new features and bug fixes. This includes new Pokémon, which are gradually added to Pixelmon within these updates. There is no fixed release schedule, although a new Pixelmon version is typically released between a week and a month after the previous version.
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==Services== <!--T:11-->
==Services==
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There are a few Pixelmon-related services which may be of interest.
[[File:PixelmonLauncher.png|thumb|The Pixelmon launcher]]
 
In addition to the Pixelmon mod itself, the Pixelmon developers also maintain a variety of services for Pixelmon users.
 
*[http://www.pixelmonmod.com/news.php Pixelmon news]: News about Pixelmon.
 
*[[Pixelmon launcher]]: Launcher specifically built for running Pixelmon.
 
*[[Pixelmon forum]]: Forums for Pixelmon discussion, bug reports, support, servers, and more.
 
 
*[[Pixelmon wiki]]: Documentation about all aspects of Pixelmon.
 
*[[Pixelmon wiki]]: Documentation about all aspects of Pixelmon.
*[http://www.pixelmonmod.com/donate.php Pixelmon donations]: Donations to the Pixelmon developers, used to maintain the Pixelmon website.
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*[[Pixelmon Discord]]: Chatroom for Pixelmon users to talk about the mod, ask for support or report issues. [https://discord.gg/pixelmon Click this link to join]
*[[Pixelmon Discord]]: Chatroom for Pixelmon users.
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*[https://twitter.com/PixelmonMod Pixelmon Twitter]: Occasional updates and teasers about Pixelmon.
 
*[https://github.com/Pixelmon/Pixelmon-Language Pixelmon language GitHub]: Public repository for translating Pixelmon to other languages.
 

Latest revision as of 16:59, 16 April 2024

Other languages:
English • ‎español • ‎français • ‎italiano • ‎русский • ‎中文(中国大陆)‎ • ‎日本語
PixelmonLogo.png

Pixelmon is a Minecraft mod that adds Pokémon into Minecraft.

Requirements

Pixelmon is currently available for Minecraft versions 1.20.2 (alpha), 1.16.5 (stable), 1.12.2, 1.10.2, 1.8.9, and 1.7.10, with versions earlier than 1.16.5 being considered legacy. The last 3 versions listed are not officially distributed. Minecraft Forge is required in order to use Pixelmon. Due to the large number of assets contained in Pixelmon, at least 2 GB of RAM is needed in order for Pixelmon to run; this necessitates a 64-bit Java version.

Pixelmon can be used with the Minecraft launcher like most other Forge mods, or with modpack launchers such as Technic launcher, Curseforge launcher or AT launcher.

For full installation instructions, see this page.

Overview

Pixelmon adds many aspects of the Pokémon games into Minecraft, including the Pokémon themselves, Pokémon battling, trading, and breeding. Pixelmon also includes an assortment of new items, including prominent Pokémon items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks.

For most of these features, Pixelmon attempts to match the mechanics of the Pokémon games as closely as possible, including battle mechanics that match the mechanics in the Generation 8 Pokémon games. However, some aspects of Pixelmon are original and deviate from the Pokémon games, such as a breeding mechanic where Pokémon require a suitable environment around them in order to breed.

Unlike in the Pokémon games, Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, Pokémon spawn naturally in Overworld, and a player can engage these wild Pokémon in battle. By default, normal Minecraft mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's config file.

Poké Balls can be purchased in Poké Marts (which spawn in towns) in exchange for PokéDollars, just as they are in the Pokémon games. However, Poké Balls can also be crafted using cooked Apricorns and various metal ores. The method for crafting Poké Balls is detailed on the Poké Balls page.

Most other items from the Pokémon games, including Medicine, held items, and TMs, can be obtained from several different sources:

  • Crafting certain items.
  • PokéLoot chests, which serve the same purpose as item-filled Poké Balls in the Pokémon games.
  • Defeating boss Pokémon, wild Pokémon that will always be several levels higher than the player's Pokémon, and may also be mega evolved
  • The Pickup Ability, which gathers items the same way as in the Pokémon games.
  • Poké Marts, which can sell various items such as Medicine and TMs.


Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the Pokédex, winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either NPC Trainers or players as Gym Leaders, and Badges are present in Pixelmon if servers wish to use them as marks of achievement.

Services

There are a few Pixelmon-related services which may be of interest.

© 2012 - 2025 Pixelmon Mod