Difference between revisions of "Version history/Upcoming"
From Pixelmon Wiki
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*Fixed Pokémon-specific interactions not working when inside a [[ranch block]] | *Fixed Pokémon-specific interactions not working when inside a [[ranch block]] | ||
*Fixed [[Red Card]], [[Roar]], and [[Whirlwind]] forcing out fainted Pokémon | *Fixed [[Red Card]], [[Roar]], and [[Whirlwind]] forcing out fainted Pokémon | ||
+ | *Fixed [[Revive]] message when reviving a Pokémon | ||
+ | *Fixed [[Revives]] causing Pokémon entities to die immediately after being sent out in battle | ||
*Fixed [[Spiky Shield]] dealing an incorrect amount of damage | *Fixed [[Spiky Shield]] dealing an incorrect amount of damage | ||
*Fixed turn timer continuing during [[Mega Evolution]] | *Fixed turn timer continuing during [[Mega Evolution]] |
Revision as of 15:16, 18 June 2017
This is a list of changes to Pixelmon that have been confirmed to be in the upcoming version of Pixelmon.
Note: The Pixelmon team may choose to not reveal certain features and changes until the next version's release.
Version 5.1.2
Tweaks
- Added Pixelmon spawner setting to only spawn Pokémon while powered by redstone current
- Made /pokegive send Pokémon directly to the player's PC when the player is in battle
Fixes
- Fixed Ability-banning battle rules being bypassed by Mega Evolution
- Fixed battle freeze when Pokémon switch out and are later knocked out
- Fixed Counter, Metal Burst, and Mirror Coat not working in double battles
- Fixed crash when evolving West Sea Shellos or Sandy/Trash Cloak Burmy
- Fixed crash when using a Wailmer Pail on an Apricorn tree
- Fixed Imposter not updating a Pokémon's moveset when activated on the first turn
- Fixed Legendary Clause battle rule allowing Mewtwo and Regigigas
- Fixed Mega Evolution and form changes causing stats to be set without EVs and IVs
- Fixed Mega Evolution being triggered without a Mega Bracelet when the battle turn timer expires
- Fixed Mega Evolution not resetting hidden Abilities correctly after the Pokémon faints
- Fixed move-learning message sometimes not showing the Pokémon's name
- Fixed moves updating incorrectly when a tutor move is selected that cannot be afforded
- Fixed NPC Trainers not using battle rules when using "Still and Engage" or "Wander and Engage" encounter modes
- Fixed /pokeheal not healing PP for Pokémon that are sent out
- Fixed Pokémon editor healing fainted Pokémon incorrectly, leaving them unable to be sent out
- Fixed Pokémon-specific interactions not working when inside a ranch block
- Fixed Red Card, Roar, and Whirlwind forcing out fainted Pokémon
- Fixed Revive message when reviving a Pokémon
- Fixed Revives causing Pokémon entities to die immediately after being sent out in battle
- Fixed Spiky Shield dealing an incorrect amount of damage
- Fixed turn timer continuing during Mega Evolution