Difference between revisions of "Version history/Upcoming"
From Pixelmon Wiki
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====Tweaks==== | ====Tweaks==== | ||
*Allowed number of [[Mew]] [[clones]] to be edited with a [[Pokémon editor]] | *Allowed number of [[Mew]] [[clones]] to be edited with a [[Pokémon editor]] | ||
− | *Removed comments from [[external JSON files]] | + | *Removed comments from default [[external JSON files]] |
*Replaced several button selections with drop-down menus in the [[Pokémon editor]], [[NPC editor]], and [[chisel]] | *Replaced several button selections with drop-down menus in the [[Pokémon editor]], [[NPC editor]], and [[chisel]] | ||
+ | |||
====Fixes==== | ====Fixes==== | ||
*Corrected [[Abomasnow]]'s base stats | *Corrected [[Abomasnow]]'s base stats |
Revision as of 19:07, 12 July 2017
This is a list of changes to Pixelmon that have been confirmed to be in the upcoming version of Pixelmon.
Note: The Pixelmon team may choose to not reveal certain features and changes until the next version's release.
Version 5.1.3
Features
- Added tiers to battle rules
Tweaks
- Allowed number of Mew clones to be edited with a Pokémon editor
- Removed comments from default external JSON files
- Replaced several button selections with drop-down menus in the Pokémon editor, NPC editor, and chisel
Fixes
- Corrected Abomasnow's base stats
- Fixed battle crash when an NPC Trainer switches out with a move
- Fixed battle rules not importing clauses correctly
- Fixed battle rules resetting when the screen is resized
- Fixed battles causing errors when a client crashes during battle and rejoins
- Fixed crash with Berry trees
- Fixed /endbattle causing NPC Trainers to give out rewards multiple times
- Fixed experience gain displaying incorrectly when sidemods change experience amounts
- Fixed Gym structures not being registered correctly
- Fixed Heat Crash and Heavy Slam sometimes dealing no damage
- Fixed Multiscale affecting Endeavor
- Fixed Outrage, Petal Dance, and Thrash lasting too many turns
- Fixed Power-Up Punch not being a contact move
- Fixed Regenerator animating HP restoration
- Fixed Regenerator not updating HP in the switching screen
- Fixed Sticky Web failing when targeting a fainted Pokémon
- Fixed Transform displaying HP incorrectly client-side with the Raise to Cap battle rule