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Difference between revisions of "Max Raid Battles"

From Pixelmon Wiki
m (→‎Type Drops: Fixed typo)
(added note about times and legendaries)
 
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Max Raid battles are a special battle type in which 4 Trainers take on a [[Dynamax]] Pokémon in a [[Raid Den]]. These Pokémon have different Star Levels, or difficulties, depending on what Pokémon is faced and remain [[Dynamax|Dynamaxed]] for the whole battle. Each Trainer uses a single Pokémon against the [[Dynamax]] Pokémon.
+
Max Raid battles are a special battle type in which 4 Trainers take on a [[Dynamax]] Pokémon in a [[Raid Den]]. Raid Dens have a 75% chance of respawning a Pokémon at the start of the Minecraft day (100 tickets). '''It's important to note Legendary Pokémon do not have any special treatment and will have the same chance of spawning in a Den than any other 5-Star Pokémon'''. Raid Den Pokémon have different Star Levels, or difficulties, depending on what Pokémon is faced and remain [[Dynamax|Dynamaxed]] for the whole battle. Each Trainer uses a single Pokémon against the [[Dynamax]] Pokémon.  If fewer than 4 players join a raid, the remaining slots will be filled by NPC Trainers using Pokémon with levels up to 70% of the highest leveled Pokémon the players put into the raid.
  
 
The higher the star level, the higher the odds are of finding [[Shiny]] Pokémon, [[Gigantamax]] Pokémon, and Pokémon that have their Hidden [[abilities]]. While fighting, the [[Dynamax]] Pokémon can attack up to three times per turn and create a shockwave, which cancels the effect of the Trainers' Abilities and stat changes, while curing itself of non-volatile status conditions. In raids of 3 Stars or higher, the [[Dynamax]] Pokémon will set up a protective barrier which will protect them from status affecting attacks, such as Toxic, and lower the damage of other attacks.  
 
The higher the star level, the higher the odds are of finding [[Shiny]] Pokémon, [[Gigantamax]] Pokémon, and Pokémon that have their Hidden [[abilities]]. While fighting, the [[Dynamax]] Pokémon can attack up to three times per turn and create a shockwave, which cancels the effect of the Trainers' Abilities and stat changes, while curing itself of non-volatile status conditions. In raids of 3 Stars or higher, the [[Dynamax]] Pokémon will set up a protective barrier which will protect them from status affecting attacks, such as Toxic, and lower the damage of other attacks.  
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|-
 
|-
 
| 1 Star
 
| 1 Star
| 33.3%
+
| 43.2%
 
| 20-30
 
| 20-30
 
| 1/4096
 
| 1/4096
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|-
 
|-
 
| 2 Star
 
| 2 Star
| 26.7%
+
| 27.3%
 
| 30-40
 
| 30-40
 
| 1/4096
 
| 1/4096
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|-
 
|-
 
| 3 Star
 
| 3 Star
| 20.0%
+
| 20.5%
 
| 40-50
 
| 40-50
 
| 1/2048
 
| 1/2048
Line 38: Line 38:
 
|-
 
|-
 
| 4 Star
 
| 4 Star
| 13.3%
+
| 6.82%
 
| 50-60
 
| 50-60
 
| 1/1024
 
| 1/1024
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|-
 
|-
 
| 5 Star
 
| 5 Star
| 6.67%
+
| 2.27%
 
| 60-70
 
| 60-70
 
| 1/1024
 
| 1/1024
Line 3,960: Line 3,960:
  
 
==Config settings==
 
==Config settings==
The below settings and be found in the '''Raids''' section of the <code>pixelmon.hocon</code>. The Raids [[External JSON files|External JSON file]] can also be modified to select which Pokémon can spawn in [[Raid Dens]] in which biome and at what Star level(s).
+
The Raids JSONs can be modified using a datapack to select which Pokémon can spawn in [[Raid Dens]] in which biome and at what Star level(s).  Spawning is at <code>data/pixelmon/raids/raids.json</code> and drops are controlled by <code>data/pixelmon/drops/raiddrops.json</code>
*<code>denAdditionalSpawnChanceOnLiquid</code> - Modifier of the den spawn chance if the den is going to spawn on liquid.
+
 
*<code>denRespawnChance</code> - Chance of a den respawning their boss when the den respawn time is hit.
+
The below settings can be found in the <code>raids.yml</code> config file.  
*<code>denRespawnTime</code> - Time of day when dens attempt to respawn their boss.
+
*<code>den-additional-spawn-chance-on-liquid</code> - Modifier of the den spawn chance if the den is going to spawn on liquid.
*<code>denSpawnChancePerChunk</code> - Chance of a den spawning per chunk.
+
*<code>den-respawn-chance</code> - Chance of a den respawning their boss when the den respawn time is hit.
*<code>denStarDrops</code> - Number of item drops for each star level in raids.
+
*<code>den-respawn-time</code> - Time of day when dens attempt to respawn their boss.
*<code>denStarWeights</code> - Weights of each star level appearing in raids.
+
*<code>den-spawn-chance-modifier</code> - Adjusts the likelihood of den appearing in a valid chunk.
*<code>raidBlacklist</code> - Species which can never appear in raids.
+
*<code>den-star-weights</code> - Weights of each star level appearing in raids.
*<code>raidCatchHealthPercentage</code> - Health percentage raids are treated as having for catch purposes, per star level.
+
*<code>raid-blacklist</code> - Species which can never appear in raids.
*<code>raidDensBreakable</code> - Whether or not dens can be broken with repeat pickaxe hits.
+
*<code>raid-catch-health-percentage</code> - Health percentage raids are treated as having for catch purposes, per star level.
*<code>raidGigantamaxFactorChances</code> - Gigantamax Factor rates per raid star level.
+
*<code>raid-dens-breakable</code> - Whether or not dens can be broken with repeat pickaxe hits.
*<code>raidHAChances</code> - HA rates per raid star level.
+
*<code>raid-gigantamax-factor-chances</code> - Gigantamax Factor rates per raid star level.
*<code>raidHaveLegendaries</code> - Whether raids can have legendaries.
+
*<code>raid-h-a-chances</code> - HA rates per raid star level.
*<code>raidHaveUltraBeasts</code> - Whether raids can have Ultra Beasts.
+
*<code>raid-have-legendaries</code> - Whether raids can have legendaries.
*<code>raidMasterBallBlock</code> - Star levels at which Master Balls/Park Balls cannot be used.
+
*<code>raid-have-ultra-beasts</code> - Whether raids can have Ultra Beasts.
*<code>raidOnlyLeaderCanCatch</code> - Star levels at which only the leader of the raid has a catch attempt.
+
*<code>raid-master-ball-block</code> - Star levels at which Master Balls/Park Balls cannot be used.
*<code>raidShinyChances</code> - Shiny rates per raid star level
+
*<code>raid-only-leader-can-catch</code> - Star levels at which only the leader of the raid has a catch attempt.
 +
*<code>raid-shiny-chances</code> - Shiny rates per raid star level
 +
 
 +
The below setting can be found in the <code>config.yml</code> config file.
 +
*<code>den-star-drops</code> - Number of item drops for each star level in raids.

Latest revision as of 18:03, 22 August 2023

Max Raid battles are a special battle type in which 4 Trainers take on a Dynamax Pokémon in a Raid Den. Raid Dens have a 75% chance of respawning a Pokémon at the start of the Minecraft day (100 tickets). It's important to note Legendary Pokémon do not have any special treatment and will have the same chance of spawning in a Den than any other 5-Star Pokémon. Raid Den Pokémon have different Star Levels, or difficulties, depending on what Pokémon is faced and remain Dynamaxed for the whole battle. Each Trainer uses a single Pokémon against the Dynamax Pokémon. If fewer than 4 players join a raid, the remaining slots will be filled by NPC Trainers using Pokémon with levels up to 70% of the highest leveled Pokémon the players put into the raid.

The higher the star level, the higher the odds are of finding Shiny Pokémon, Gigantamax Pokémon, and Pokémon that have their Hidden abilities. While fighting, the Dynamax Pokémon can attack up to three times per turn and create a shockwave, which cancels the effect of the Trainers' Abilities and stat changes, while curing itself of non-volatile status conditions. In raids of 3 Stars or higher, the Dynamax Pokémon will set up a protective barrier which will protect them from status affecting attacks, such as Toxic, and lower the damage of other attacks.

If a Trainer's Pokémon faints, they won't be out of the battle straight away. Their Pokémon will be revived and return to the battle after one turn. While a Trainer's Pokémon is fainted, the Trainer can cheer for the rest of the participants which has the potential to generate positive effects such as removing status conditions or raising a stat of all allies. Losing the Max Raid battle occurs if the battle has lasted 10 turns with no resolution or if the challengers' Pokémon faint a total of 4 times (even if it is the same Pokémon).

Upon defeating the Dynamax Pokémon, players will gain a single chance to catch it. If a player fails to catch the Pokémon, it disappears for that player. Players will also be rewarded with a variety of loot which is based on the Pokémon's type and Star Level.

Star Level Chance Level Range Shiny Odds G-Max Odds HA Odds
1 Star 43.2% 20-30 1/4096 1/512 1/150
2 Star 27.3% 30-40 1/4096 1/512 1/125
3 Star 20.5% 40-50 1/2048 1/512 1/100
4 Star 6.82% 50-60 1/1024 1/256 1/75
5 Star 2.27% 60-70 1/1024 1/128 1/50

Drops

Different items can be obtained from Max raid battles. Drops vary depending on the typing of the Dynamax Pokémon and the Star level of the raid.

Type Drops

These Drops are based on the Dynamax Pokémon's type.

Bug
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Honey Bottle.pngHoney Bottle
Grid Iapapa Berry.pngIapapa Berry
Grid Kelpsy Berry.pngKelpsy Berry
Grid Lum Berry.pngLum Berry
Grid Pomeg Berry.pngPomeg Berry
Grid Silver Powder.pngSilver Powder
Trempty.pngTR
Grid Tiny Mushroom.pngTiny Mushroom
-
-
-
-
-
Dark
Grid Black Glasses.pngBlack Glasses
Grid Dusk Stone.pngDusk Stone
Grid Mago Berry.pngMago Berry
Grid Nugget.pngNugget
Grid Pomeg Berry.pngPomeg Berry
Grid Rare Bone.pngRare Bone
Trempty.pngTR
Grid Tamato Berry.pngTamato Berry
Grid Wiki Berry.pngWiki Berry
-
-
-
-
-
-
Dragon
Grid Big Nugget.pngBig Nugget
Grid Dragon Fang.pngDragon Fang
Grid Dragon's Breath.pngDragon's Breath
Grid Grepa Berry.pngGrepa Berry
Grid Hondew Berry.pngHondew Berry
Grid Mago Berry.pngMago Berry
Grid Nugget.pngNugget
Grid Rare Bone.pngRare Bone
Trempty.pngTR
Grid Wiki Berry.pngWiki Berry
-
-
-
-
-
Electric
Grid Big Nugget.pngBig Nugget
Grid Figy Berry.pngFigy Berry
Grid Kelpsy Berry.pngKelpsy Berry
Grid Glowstone.pngGlowstone
Grid Magnet.pngMagnet
Grid Nugget.pngNugget
Grid Qualot Berry.pngQualot Berry
Grid Rare Bone.pngRare Bone
Grid Sitrus Berry.pngSitrus Berry
Trempty.pngTR
Grid Thunder Stone.pngThunder Stone
-
-
-
-
Fairy
Grid Aguav Berry.pngAguav Berry
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Bottle o' Enchanting.pngBottle o' Enchanting
Grid Fairy Wand.pngFairy Wand
Grid Iapapa Berry.pngIapapa Berry
Grid Kelpsy Berry.pngKelpsy Berry
Grid Moon Stone.pngMoon Stone
Grid Qualot Berry.pngQualot Berry
Trempty.pngTR
Grid Tiny Mushroom.pngTiny Mushroom
-
-
-
-
Fighting
Grid Black Belt.pngBlack Belt
Grid Kelpsy Berry.pngKelpsy Berry
Grid Nugget.pngNugget
Grid Pomeg Berry.pngPomeg Berry
Grid Rare Bone.pngRare Bone
Grid Sitrus Berry.pngSitrus Berry
Trempty.pngTR
Grid Wiki Berry.pngWiki Berry
-
-
-
-
-
-
-
Fire
Grid Big Nugget.pngBig Nugget
Grid Charcoal.pngCharcoal
Grid Figy Berry.pngFigy Berry
Grid Fire Stone.pngFire Stone
Grid Grepa Berry.pngGrepa Berry
Grid Hondew Berry.pngHondew Berry
Grid Lum Berry.pngLum Berry
Grid Nugget.pngNugget
Grid Rare Bone.pngRare Bone
Grid Sitrus Berry.pngSitrus Berry
Trempty.pngTR
Grid Tamato Berry.pngTamato Berry
-
-
-
Flying
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Qualot Berry.pngQualot Berry
Grid Sharp Beak.pngSharp Beak
Grid Sitrus Berry.pngSitrus Berry
Trempty.pngTR
Grid Tiny Mushroom.pngTiny Mushroom
-
-
-
-
-
-
-
-
Ghost
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Figy Berry.pngFigy Berry
Grid Ghast Tear.pngGhast Tear
Grid Kelpsy Berry.pngKelpsy Berry
Grid Spell Tag.pngSpell Tag
Trempty.pngTR
-
-
-
-
-
-
-
-
Grass
Grid Aguav Berry.pngAguav Berry
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Iapapa Berry.pngIapapa Berry
Grid Leaf Stone.pngLeaf Stone
Grid Miracle Seed.pngMiracle Seed
Grid Pomeg Berry.pngPomeg Berry
Trempty.pngTR
Grid Tamato Berry.pngTamato Berry
Grid Tiny Mushroom.pngTiny Mushroom
-
-
-
-
-
Ground
Grid Aguav Berry.pngAguav Berry
Grid Grepa Berry.pngGrepa Berry
Grid Lum Berry.pngLum Berry
Grid Qualot Berry.pngQualot Berry
Grid Soft Sand.pngSoft Sand
Grid Star Piece.pngStar Piece
Grid Stardust.pngStardust
Trempty.pngTR
-
-
-
-
-
-
-
Ice
Grid Comet Shard.pngComet Shard
Grid Figy Berry.pngFigy Berry
Grid Hondew Berry.pngHondew Berry
Grid Ice Stone.pngIce Stone
Grid Never-Melt Ice.pngNever-Melt Ice
Grid Packed Ice.pngPacked Ice
Grid Star Piece.pngStar Piece
Grid Stardust.pngStardust
Trempty.pngTR
-
-
-
-
-
-
Normal
Grid Big Nugget.pngBig Nugget
Grid Figy Berry.pngFigy Berry
Grid Grepa Berry.pngGrepa Berry
Grid Hondew Berry.pngHondew Berry
Grid Iapapa Berry.pngIapapa Berry
Grid Kelpsy Berry.pngKelpsy Berry
Grid Lum Berry.pngLum Berry
Grid Nugget.pngNugget
Grid Qualot Berry.pngQualot Berry
Grid Rare Bone.pngRare Bone
Grid Shiny Stone.pngShiny Stone
Grid Silk Scarf.pngSilk Scarf
Trempty.pngTR
Grid White Wool.pngWhite Wool
Grid Wiki Berry.pngWiki Berry
Poison
Grid Comet Shard.pngComet Shard
Grid Kelpsy Berry.pngKelpsy Berry
Grid Mago Berry.pngMago Berry
Grid Poison Barb.pngPoison Barb
Grid Pomeg Berry.pngPomeg Berry
Grid Slimeball.pngSlimeball
Grid Star Piece.pngStar Piece
Grid Stardust.pngStardust
Trempty.pngTR
Grid Wiki Berry.pngWiki Berry
-
-
-
-
-
Psychic
Grid Aguav Berry.pngAguav Berry
Grid Balm Mushroom.pngBalm Mushroom
Grid Big Mushroom.pngBig Mushroom
Grid Dawn Stone.pngDawn Stone
Grid Ender Pearl.pngEnder Pearl
Grid Figy Berry.pngFigy Berry
Grid Hondew Berry.pngHondew Berry
Grid Kelpsy Berry.pngKelpsy Berry
Grid Mago Berry.pngMago Berry
Grid Qualot Berry.pngQualot Berry
Trempty.pngTR
Grid Twisted Spoon.pngTwisted Spoon
-
-
-
Rock
Grid Aguav Berry.pngAguav Berry
Grid Grepa Berry.pngGrepa Berry
Grid Hard Stone.pngHard Stone
Grid Lum Berry.pngLum Berry
Grid Nether Quartz Ore.pngNether Quartz Ore
Grid Qualot Berry.pngQualot Berry
Grid Star Piece.pngStar Piece
Grid Stardust.pngStardust
Grid Sun Stone.pngSun Stone
Trempty.pngTR
-
-
-
-
-
Steel
Grid Aguav Berry.pngAguav Berry
Grid Bauxite Ore.pngBauxite Ore
Grid Comet Shard.pngComet Shard
Grid Mago Berry.pngMago Berry
Grid Metal Coat.pngMetal Coat
Grid Pomeg Berry.pngPomeg Berry
Grid Qualot Berry.pngQualot Berry
Grid Star Piece.pngStar Piece
Grid Stardust.pngStardust
Trempty.pngTR
-
-
-
-
-
Water
Grid Big Pearl.pngBig Pearl
Grid Mystic Water.pngMystic Water
Grid Nanab Berry.pngNanab Berry
Grid Pearl.pngPearl
Grid Pinap Berry.pngPinap Berry
Grid Prismarine Crystals.pngPrismarine Crystals
Grid Razz Berry.pngRazz Berry
Trempty.pngTR
Grid Water Stone.pngWater Stone
-
-
-
-
-
-

Star Drops

These Drops are based on the Star level of the Raid.

1 Star
Grid Amethyst.pngAmethyst
Grid Armorite Ore.pngArmorite Ore
Grid Crystal.pngCrystal
Grid Dynamax Candy.pngDynamax Candy
Grid Dynite Ore.pngDynite Ore
Grid Rare Candy.pngRare Candy
Grid Ruby.pngRuby
Grid S Exp. Candy.pngS Exp. Candy
Grid Sapphire.pngSapphire
Grid XS Exp. Candy.pngXS Exp. Candy
2 Star
Grid Amethyst.pngAmethyst
Grid Armorite Ore.pngArmorite Ore
Grid Crystal.pngCrystal
Grid Dynamax Candy.pngDynamax Candy
Grid Dynite Ore.pngDynite Ore
Grid M Exp. Candy.pngM Exp. Candy
Grid Rare Candy.pngRare Candy
Grid Ruby.pngRuby
Grid S Exp. Candy.pngS Exp. Candy
Grid Sapphire.pngSapphire
Grid Wishing Piece.pngWishing Piece
3 Star
Grid Ability Capsule.pngAbility Capsule
Grid Amethyst.pngAmethyst
Grid Armorite Ore.pngArmorite Ore
Grid Crystal.pngCrystal
Grid Dynamax Candy.pngDynamax Candy
Grid Dynite Ore.pngDynite Ore
Golden bottlecap.pngGold Bottle Cap
Grid L Exp. Candy.pngL Exp. Candy
Grid M Exp. Candy.pngM Exp. Candy
Grid Rare Candy.pngRare Candy
Grid Ruby.pngRuby
Grid Sapphire.pngSapphire
Silver bottlecap.pngSilver Bottle Cap
Grid Wishing Piece.pngWishing Piece
4 Star
Grid Ability Capsule.pngAbility Capsule
Grid Ability Patch.pngAbility Patch
Grid Amethyst.pngAmethyst
Grid Armorite Ore.pngArmorite Ore
Grid Crystal.pngCrystal
Grid Diamond.pngDiamond
Grid Dynamax Candy.pngDynamax Candy
Grid Dynite Ore.pngDynite Ore
Grid Emerald.pngEmerald
Golden bottlecap.pngGold Bottle Cap
Grid L Exp. Candy.pngL Exp. Candy
Grid M Exp. Candy.pngM Exp. Candy
Grid Netherite Scrap.pngNetherite Scrap
Grid Orb.pngOrb
Grid Rare Candy.pngRare Candy
Grid Ruby.pngRuby
Grid Sapphire.pngSapphire
Silver bottlecap.pngSilver Bottle Cap
Grid Wishing Piece.pngWishing Piece
5 Star
Grid Ability Capsule.pngAbility Capsule
Grid Ability Patch.pngAbility Patch
Grid Amethyst.pngAmethyst
Grid Armorite Ore.pngArmorite Ore
Grid Crystal.pngCrystal
Grid Diamond.pngDiamond
Grid Dragon Egg.pngDragon Egg
Grid Dynamax Candy.pngDynamax Candy
Grid Dynite Ore.pngDynite Ore
Grid Emerald.pngEmerald
Golden bottlecap.pngGold Bottle Cap
Grid Heart of the Sea.pngHeart of the Sea
Grid L Exp. Candy.pngL Exp. Candy
Grid Nether Star.pngNether Star
Grid Netherite Scrap.pngNetherite Scrap
Grid Orb.pngOrb
Grid Rainbow Wing.pngRainbow Wing
Grid Rare Candy.pngRare Candy
Grid Ruby.pngRuby
Grid Sapphire.pngSapphire
Silver bottlecap.pngSilver Bottle Cap
Grid Wishing Piece.pngWishing Piece
Grid XL Exp. Candy.pngXL Exp. Candy

Spawning

Aquatic

Show

Deserts

Show

End

Show

Evil

Show

Flowery

Show

Forests

Show

Freezing

Show

Jungles

Show

Mesas

Show

Mountainous

Show

Nether

Show

Plains

Show

Roofed Forests

Show

Savannas

Show

Swamps

Show

Taigas

Show

Ultra Space

Show


Config settings

The Raids JSONs can be modified using a datapack to select which Pokémon can spawn in Raid Dens in which biome and at what Star level(s). Spawning is at data/pixelmon/raids/raids.json and drops are controlled by data/pixelmon/drops/raiddrops.json

The below settings can be found in the raids.yml config file.

  • den-additional-spawn-chance-on-liquid - Modifier of the den spawn chance if the den is going to spawn on liquid.
  • den-respawn-chance - Chance of a den respawning their boss when the den respawn time is hit.
  • den-respawn-time - Time of day when dens attempt to respawn their boss.
  • den-spawn-chance-modifier - Adjusts the likelihood of den appearing in a valid chunk.
  • den-star-weights - Weights of each star level appearing in raids.
  • raid-blacklist - Species which can never appear in raids.
  • raid-catch-health-percentage - Health percentage raids are treated as having for catch purposes, per star level.
  • raid-dens-breakable - Whether or not dens can be broken with repeat pickaxe hits.
  • raid-gigantamax-factor-chances - Gigantamax Factor rates per raid star level.
  • raid-h-a-chances - HA rates per raid star level.
  • raid-have-legendaries - Whether raids can have legendaries.
  • raid-have-ultra-beasts - Whether raids can have Ultra Beasts.
  • raid-master-ball-block - Star levels at which Master Balls/Park Balls cannot be used.
  • raid-only-leader-can-catch - Star levels at which only the leader of the raid has a catch attempt.
  • raid-shiny-chances - Shiny rates per raid star level

The below setting can be found in the config.yml config file.

  • den-star-drops - Number of item drops for each star level in raids.

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