Difference between revisions of "Electric Gym"
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− | + | [[File:Gym_Electric.png|thumb]] | |
− | + | The Electric Gym is a [[Gym]] that specializes in [[Electric]]-[[type]] Pokémon. It generates in [[Savanna Plateau]], [[Shattered Savanna]] and [[Shattered Savanna Plateau]] biomes, alongside a themed village. | |
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− | + | ==Gym== | |
− | + | The main Gym building is made up of several smaller structures in open terrain, arranged in a circular pattern. The back consists of a half circle of [[temple block]] and {{mc|sandstone}} arches, roofed with {{mc|bricks}}, with a larger element in the center. In the decorative elements made of yellow stainded glass and {{mc|glowstone}}, floating above a circular platform. The front corners are taken up by two small platforms that each feature a half circle of sandstone arches. | |
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− | == | + | After entering the area of the Gym, players can walk up paths to either side of the central platform. There they can decide to double back to fight the Gym Trainers in the front platforms, or proceed forward. Both sides reconnect at the back, forming a platform from which players can climb a ladder up to the elevated Gym Leader. |
− | <spoiler text=" | + | |
+ | ==Village== | ||
+ | [[File:Electric Gym Village.png|thumb|An Electric Gym Village]] | ||
+ | Like any village in the mod, this one generates with a [[Pokecenter|Pokécenter]] and [[Poké Mart|PokéMart]] near its center. It also features [[Daycare|Daycares]] and [[TCG Shop|TCG Shops]], as well as a number of other houses and farms. | ||
+ | |||
+ | The buildings are inspired by Mediterranean architecture, using a {{mc|sandstone}} based block palette, with brick roofs. The floor plans are very open and don't use doors for entrances. The dirt paths connecting them featore decorative rock formations. | ||
+ | |||
+ | | ||
+ | |||
+ | ==Structures== | ||
+ | ===Main Buildings=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |Gym | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric.png|150px]] | ||
+ | |- | ||
+ | |[[Pokecenter|Pokécenter]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_pokecenter</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Pokecenter.png|150px]] | ||
+ | |- | ||
+ | |[[Poké Mart|PokéMart]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_pokemart</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>pixelmon:chests/arena</code>, <code>pixelmon:chests/empty</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Pokemart.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Houses=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|House | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_house_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_House_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_savanna_house</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_House_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_house_c</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_savanna_house</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_House_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_house_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_House_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_house_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_tannery</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_House_E.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Church | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_church</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_temple</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Church.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Blacksmith | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_blacksmith</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_fletcher</code>, <code>minecraft:chests/village/village_toolsmith</code>, <code>minecraft:chests/village/village_weaponsmith</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Blacksmith.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Daycare]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_daycare</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_butcher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>pixelmon:chests/day_care</code> | ||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Daycare.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[TCG Shop]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_tcg_shop</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Gym_Electric_TCG_Shop.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Farm | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_farm_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Farm_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_farm_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Farm_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Berry | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_berry_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Berry_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_berry_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Berry_B.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Streets=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Town Center | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_tc_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_TC_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_tc_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_TC_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="4"|Road | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_road_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Road_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_road_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Road_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_road_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Road_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_road_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Road_D.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Decoration=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|Clutter | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_clutter_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Clutter_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_clutter_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Clutter_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_clutter_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Clutter_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_clutter_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Clutter_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_clutter_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Clutter_E.png|150px]] | ||
+ | |- | ||
+ | |rowspan="3"|Light | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_light_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Light_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_light_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Light_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/electric/gym_electric_light_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''Keystone Build Team''' | ||
+ | |[[File:Gym_Electric_Light_C.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ==Trivia== | ||
+ | [[File:Electric_Gym.png|200px|thumb|Electric Gym up to version 8.4.3]] | ||
+ | Before version 9.0.0 the Electric Gym was a maze of [[movement plates]], which the player needed to navigate through in order to reach the Gym Leader. | ||
+ | |||
+ | <spoiler text="Pokémon">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs. | ||
===Level 15=== | ===Level 15=== | ||
{{GymPokemonInfobox | {{GymPokemonInfobox | ||
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</spoiler> | </spoiler> | ||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
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[[Category:Gyms]] | [[Category:Gyms]] |
Latest revision as of 17:26, 25 May 2024
The Electric Gym is a Gym that specializes in Electric-type Pokémon. It generates in Savanna Plateau, Shattered Savanna and Shattered Savanna Plateau biomes, alongside a themed village.
Contents
Gym
The main Gym building is made up of several smaller structures in open terrain, arranged in a circular pattern. The back consists of a half circle of temple block and sandstone arches, roofed with bricks, with a larger element in the center. In the decorative elements made of yellow stainded glass and glowstone, floating above a circular platform. The front corners are taken up by two small platforms that each feature a half circle of sandstone arches.
After entering the area of the Gym, players can walk up paths to either side of the central platform. There they can decide to double back to fight the Gym Trainers in the front platforms, or proceed forward. Both sides reconnect at the back, forming a platform from which players can climb a ladder up to the elevated Gym Leader.
Village
Like any village in the mod, this one generates with a Pokécenter and PokéMart near its center. It also features Daycares and TCG Shops, as well as a number of other houses and farms.
The buildings are inspired by Mediterranean architecture, using a sandstone based block palette, with brick roofs. The floor plans are very open and don't use doors for entrances. The dirt paths connecting them featore decorative rock formations.
Structures
Main Buildings
Name | Info | Image |
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Gym | ID: pixelmon:gyms/electric/gym_electric
|
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Pokécenter | ID: pixelmon:gyms/electric/gym_electric_pokecenter
|
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PokéMart | ID: pixelmon:gyms/electric/gym_electric_pokemart
Loot Tables: Builder: Keystone Build Team |
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Houses
Name | Info | Image | |
---|---|---|---|
House | Variant A | ID: pixelmon:gyms/electric/gym_electric_house_a
|
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Variant B | ID: pixelmon:gyms/electric/gym_electric_house_b
Loot Tables: Builder: Keystone Build Team |
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Variant C | ID: pixelmon:gyms/electric/gym_electric_house_c
Loot Tables: Builder: Keystone Build Team |
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Variant D | ID: pixelmon:gyms/electric/gym_electric_house_d
Loot Tables: Builder: Keystone Build Team |
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Variant E | ID: pixelmon:gyms/electric/gym_electric_house_e
Loot Tables: Builder: Keystone Build Team |
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Church | ID: pixelmon:gyms/electric/gym_electric_church
Loot Tables: Builder: Keystone Build Team |
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Blacksmith | ID: pixelmon:gyms/electric/gym_electric_blacksmith
Loot Tables: Builder: Keystone Build Team |
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Daycare | ID: pixelmon:gyms/electric/gym_electric_daycare
Loot Tables: Builder: Keystone Build Team |
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TCG Shop | ID: pixelmon:gyms/electric/gym_electric_tcg_shop
|
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Farm | Variant A | ID: pixelmon:gyms/electric/gym_electric_farm_a
|
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Variant B | ID: pixelmon:gyms/electric/gym_electric_farm_b
|
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Berry | Variant A | ID: pixelmon:gyms/electric/gym_electric_berry_a
|
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Variant B | ID: pixelmon:gyms/electric/gym_electric_berry_b
|
![]() |
Streets
Decoration
Trivia
Before version 9.0.0 the Electric Gym was a maze of movement plates, which the player needed to navigate through in order to reach the Gym Leader.