Pixelmon adds several structures to Minecraft that spawn in a variety of biomes and locations. These structures can also be spawned using the /struc command.
Structure list
Name | ID | Image | Locations | |
---|---|---|---|---|
Gyms | Grass Gym | grassgym | ![]() |
Towns |
Haunted Tower | hauntedtower | ![]() |
Birch Forest Forest Roofed Forest Swampland | |
Poké Mart | townmart1 | ![]() |
Towns | |
Pokémon Center | center1/towncenter1 | ![]() |
Birch Forest Forest Mega Taiga Plains Savanna Taiga Towns | |
center2 | ![]() |
Cold Taiga Ice Plains Ice Plains Spikes | ||
center3 | ![]() |
Birch Forest Forest Mega Taiga Roofed Forest Taiga | ||
Shrines | Fiery Shrine | fireshrine | ![]() |
Mesa Plateau Mesa Plateau F Mesa Plateau F M Mesa Plateau M |
Frozen Shrine | iceshrine | ![]() |
Cold Taiga M Ice Mountains Ice Plains Ice Plains Spikes | |
Static Shrine | lightningshrine | ![]() |
Savanna M Savanna Plateau Savanna Plateau M |
Config settings
- "spawnStructures": If disabled, Pixelmon structures will not spawn naturally.
- "spawnBirdShrines": If disabled, shrines will not spawn naturally.
- "spawnGyms": If disabled, Gyms will not spawn naturally.
- "spawnPokeMarts": If disabled, Poké Marts will not spawn naturally.
External JSON files
Structures can be edited by enabling the "useExternalJSONFiles", which will create a folder at the path, "pixelmon/structures" (relative to the Minecraft game directory). Details about the contents of this folder and editable aspects can be found here.