Difference between revisions of "Max Raid Battles"
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+ | ==Config settings== | ||
+ | The below settings and be found in the '''Raids''' section of the <code>pixelmon.hocon</code>. The Raids [[External JSON files|External JSON file]] can also be modified to select which Pokémon can spawn in [[Raid Dens]] in which biome and at what Star level(s). | ||
+ | *<code>denAdditionalSpawnChanceOnLiquid</code> - Modifier of the den spawn chance if the den is going to spawn on liquid. | ||
+ | *<code>denRespawnChance</code> - Chance of a den respawning their boss when the den respawn time is hit. | ||
+ | *<code>denRespawnTime</code> - Time of day when dens attempt to respawn their boss. | ||
+ | *<code>denSpawnChancePerChunk</code> - Chance of a den spawning per chunk. | ||
+ | *<code>denStarDrops</code> - Number of item drops for each star level in raids. | ||
+ | *<code>denStarWeights</code> - Weights of each star level appearing in raids. | ||
+ | *<code>raidBlacklist</code> - Species which can never appear in raids. | ||
+ | *<code>raidCatchHealthPercentage</code> - Health percentage raids are treated as having for catch purposes, per star level. | ||
+ | *<code>raidDensBreakable</code> - Whether or not dens can be broken with repeat pickaxe hits. | ||
+ | *<code>raidGigantamaxFactorChances</code> - Gigantamax Factor rates per raid star level. | ||
+ | *<code>raidHAChances</code> - HA rates per raid star level. | ||
+ | *<code>raidHaveLegendaries</code> - Whether raids can have legendaries. | ||
+ | *<code>raidHaveUltraBeasts</code> - Whether raids can have Ultra Beasts. | ||
+ | *<code>raidMasterBallBlock</code> - Star levels at which Master Balls/Park Balls cannot be used. | ||
+ | *<code>raidOnlyLeaderCanCatch</code> - Star levels at which only the leader of the raid has a catch attempt. | ||
+ | *<code>raidShinyChances</code> - Shiny rates per raid star level |
Revision as of 18:32, 5 January 2022
Max Raid battles are a special battle type in which 4 Trainers take on a Dynamax Pokémon. These Pokémon have different Star Ratings, or difficulties, depending on what type of Pokémon you are facing. These battles, if won, will also reward you with plenty of loot as well as the opportunity to capture the Pokémon if you beat it. Losing the Max Raid battle happens if the battle has last 10 turns with no resolution, or if the Dynamax Pokémon faints 4 of the Trainer's Pokémon fighting it. Having a Pokémon faint is not the end of the fight though, if your's or an ally's Pokémon gets defeated they will be revived after a turn. While a Pokémon is fainted, you or your ally can cheer for the rest of the participants which can give the rest of the team's Pokémon stat boosts. While fighting, the Dynamax Pokémon can cause a shockwave that nullifies all status and stat changes that you and your allies have received. And also in raids of 3 Stars or higher, the Dynamax Pokémon will set up a at fixed intervals depending on remaining health and the number of shields on the barrier varies by Pokémon and Star level.
If your lucky you can find Shiny Pokémon, Gigantamax Pokémon, and Pokémon that have their Hidden abilities. The higher the star level, the higher the odds are of finding these.
Star Level | Shiny Odds | G-Max Odds | HA Odds |
---|---|---|---|
1 Star | 1/4096 | 1/512 | 1/150 |
2 Star | 1/4096 | 1/512 | 1/125 |
3 Star | 1/2048 | 1/512 | 1/100 |
4 Star | 1/1024 | 1/256 | 1/75 |
5 Star | 1/512 | 1/128 | 1/50 |
Contents
Drops
You can also obtain many different items from Max raid battles. Drops vary depending on the typing of the Dynamax Pokémon and the Star level of the raid.
Type Drops
These Drops are based on the Dynamax Pokémon's type.
Bug |
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Dark |
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- |
- |
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Dragon |
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- |
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Electric |
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- |
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Fairy |
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Fighting |
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Fire |
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Flying |
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Ghost |
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- |
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Grass |
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- |
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Ground |
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- |
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Ice |
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- |
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Normal |
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Poison |
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- |
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Psychic |
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Rock |
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- |
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Steel |
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Water |
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Star Drops
These Drops are based on the Star level of the Raid.
1 Star |
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2 Star |
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3 Star |
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Spawning
Aquatic
Deserts
End
Evil
Flowery
Forests
Freezing
Jungles
Mesas
Mountainous
Nether
Plains
Roofed Forests
Savannas
Swamps
Taigas
Ultra Space
Config settings
The below settings and be found in the Raids section of the pixelmon.hocon
. The Raids External JSON file can also be modified to select which Pokémon can spawn in Raid Dens in which biome and at what Star level(s).
denAdditionalSpawnChanceOnLiquid
- Modifier of the den spawn chance if the den is going to spawn on liquid.denRespawnChance
- Chance of a den respawning their boss when the den respawn time is hit.denRespawnTime
- Time of day when dens attempt to respawn their boss.denSpawnChancePerChunk
- Chance of a den spawning per chunk.denStarDrops
- Number of item drops for each star level in raids.denStarWeights
- Weights of each star level appearing in raids.raidBlacklist
- Species which can never appear in raids.raidCatchHealthPercentage
- Health percentage raids are treated as having for catch purposes, per star level.raidDensBreakable
- Whether or not dens can be broken with repeat pickaxe hits.raidGigantamaxFactorChances
- Gigantamax Factor rates per raid star level.raidHAChances
- HA rates per raid star level.raidHaveLegendaries
- Whether raids can have legendaries.raidHaveUltraBeasts
- Whether raids can have Ultra Beasts.raidMasterBallBlock
- Star levels at which Master Balls/Park Balls cannot be used.raidOnlyLeaderCanCatch
- Star levels at which only the leader of the raid has a catch attempt.raidShinyChances
- Shiny rates per raid star level