Difference between revisions of "Ground Gym"
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− | [[File: | + | [[File:Gym_Ground.png|thumb]] |
− | The Ground Gym | + | The Ground Gym is a [[Gym]] that specializes in [[Ground]]-[[type]] Pokémon. It generates in [[Mesa (Forge)]] biomes, alongside a themed village. |
− | |||
− | |||
− | The | + | ==Gym== |
+ | The main Gym structure is built into a hollow {{mc|terracotta}} formation that houses several old ruins. A spring on top creates a small waterfall that feeds a pool at the bottom. | ||
− | + | Ramshackle wooden walkways lead up along the inside and outside of the structure, which include parkour sections where the player has to jump between wooden beams to get to the next area. These eventually lead to a platform on the central pillar, where the Gym Leader is positioned. | |
− | < | + | |
− | + | ==Village== | |
− | + | [[File:Ground Gym Village.png|thumb|A Ground Gym Village]] | |
− | + | Like any village in the mod, this one generates with a [[Pokecenter|Pokécenter]] and [[Poké Mart|PokéMart]] near its center. It also features [[Daycare|Daycares]] and [[TCG Shop|TCG Shops]], as well as a number of other houses and farms. | |
− | + | ||
− | + | The houses are themed after a western town and mainly consist of darker wood types. Most feature a porch and some incorporate terrain formations similar to the main Gym building. They're connected by dirt paths lined with {{mc|terracotta}} spikes and occasionally {{mc|spruce_fence|spruce fences}}. | |
− | </ | + | |
− | == | + | ==Structures== |
− | + | ===Main Buildings=== | |
− | + | {|class="mw-collapsible mw-collapsed wikitable" | |
− | + | !style="text-align:center"|Name | |
− | + | !style="text-align:center"|Info | |
− | + | !style="text-align:center"|Image | |
− | + | |- | |
− | + | |Gym | |
− | + | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground</code> | |
− | + | ||
− | == | + | |
− | <spoiler text=" | + | Builder: '''ZodiacBullYT''' |
+ | |[[File:Gym_Ground.png|150px]] | ||
+ | |- | ||
+ | |[[Pokecenter|Pokécenter]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_pokecenter</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_shepherd</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_ground_pokecenter.png|150px]] | ||
+ | |- | ||
+ | |[[Poké Mart|PokéMart]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_pokemart</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>pixelmon:chests/waypoint</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_ground_pokemart.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Houses=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|House | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code>, <code>minecraft:chests/village/village_plains_house</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_House_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code>, <code>minecraft:chests/village/village_plains_house</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_House_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_house_c</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code>, <code>minecraft:chests/village/village_plains_house</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_House_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_house_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code>, <code>minecraft:chests/village/village_plains_house</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_House_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_house_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_House_E.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Church | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_church</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/graveyard</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Church.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Blacksmith | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_blacksmith</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_mason</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_toolsmith</code>, <code>minecraft:chests/village/village_weaponsmith</code>, <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Blacksmith.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Daycare]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_daycare</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_desert_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/day_care</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_ground_daycare.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[TCG Shop]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_tcg_shop</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_ground_tcg_shop.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Farm | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_farm_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Farm_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_farm_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Farm_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Berry Farm | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_berry_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Berry_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_berry_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Berry_B.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Streets=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Town Center | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_tc_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_TC_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_tc_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_TC_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="5"|Road | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_road_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Road_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_road_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Road_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_road_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Road_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_road_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Road_D.png|150px]] | ||
+ | |- | ||
+ | |Bridge | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_road_sp</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Road_SP.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Decoration=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|Clutter | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_clutter_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Clutter_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_clutter_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Clutter_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_clutter_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Clutter_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_clutter_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_mason</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Clutter_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/ground/gym_ground_clutter_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/abandoned_mineshaft</code> | ||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Gym_Ground_Clutter_E.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ==Trivia== | ||
+ | [[File:GroundGym.png|200px|thumb|Ground Gym up to version 8.4.3]] | ||
+ | Before version 9.0.0 the Ground Gym was a wide tower with a large pillar in its center. A ladder on the outside balcony lead to the second floor, where two [[movement plates]] forced players into the center of the room. The [[timed falls]] that make up the floor there would then drop players down the central pillar into a mine where they could encounter the Gym Leader. {{mc|stone_pressure_plate|Stone pressure plates}} opened up a passageway back to the surface. | ||
+ | |||
+ | <spoiler text="Pokémon">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs. | ||
===Level 15=== | ===Level 15=== | ||
{{GymPokemonInfobox | {{GymPokemonInfobox | ||
Line 3,068: | Line 3,291: | ||
}} | }} | ||
</spoiler> | </spoiler> | ||
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Latest revision as of 17:43, 25 May 2024
The Ground Gym is a Gym that specializes in Ground-type Pokémon. It generates in Mesa (Forge) biomes, alongside a themed village.
Gym
The main Gym structure is built into a hollow terracotta formation that houses several old ruins. A spring on top creates a small waterfall that feeds a pool at the bottom.
Ramshackle wooden walkways lead up along the inside and outside of the structure, which include parkour sections where the player has to jump between wooden beams to get to the next area. These eventually lead to a platform on the central pillar, where the Gym Leader is positioned.
Village
Like any village in the mod, this one generates with a Pokécenter and PokéMart near its center. It also features Daycares and TCG Shops, as well as a number of other houses and farms.
The houses are themed after a western town and mainly consist of darker wood types. Most feature a porch and some incorporate terrain formations similar to the main Gym building. They're connected by dirt paths lined with terracotta spikes and occasionally spruce fences.
Structures
Main Buildings
Name | Info | Image |
---|---|---|
Gym | ID: pixelmon:gyms/ground/gym_ground
|
![]() |
Pokécenter | ID: pixelmon:gyms/ground/gym_ground_pokecenter
Loot Tables: Builder: ZodiacBullYT |
![]() |
PokéMart | ID: pixelmon:gyms/ground/gym_ground_pokemart
Loot Tables: Builder: ZodiacBullYT |
![]() |
Houses
Name | Info | Image | |
---|---|---|---|
House | Variant A | ID: pixelmon:gyms/ground/gym_ground_house_a
Loot Tables: Builder: ZodiacBullYT |
![]() |
Variant B | ID: pixelmon:gyms/ground/gym_ground_house_b
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Variant C | ID: pixelmon:gyms/ground/gym_ground_house_c
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Variant D | ID: pixelmon:gyms/ground/gym_ground_house_d
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Variant E | ID: pixelmon:gyms/ground/gym_ground_house_e
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Church | ID: pixelmon:gyms/ground/gym_ground_church
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Blacksmith | ID: pixelmon:gyms/ground/gym_ground_blacksmith
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Daycare | ID: pixelmon:gyms/ground/gym_ground_daycare
Loot Tables: Builder: ZodiacBullYT |
![]() | |
TCG Shop | ID: pixelmon:gyms/ground/gym_ground_tcg_shop
Loot Tables: Builder: ZodiacBullYT |
![]() | |
Farm | Variant A | ID: pixelmon:gyms/ground/gym_ground_farm_a
|
![]() |
Variant B | ID: pixelmon:gyms/ground/gym_ground_farm_b
|
![]() | |
Berry Farm | Variant A | ID: pixelmon:gyms/ground/gym_ground_berry_a
|
![]() |
Variant B | ID: pixelmon:gyms/ground/gym_ground_berry_b
|
![]() |
Streets
Decoration
Trivia
Before version 9.0.0 the Ground Gym was a wide tower with a large pillar in its center. A ladder on the outside balcony lead to the second floor, where two movement plates forced players into the center of the room. The timed falls that make up the floor there would then drop players down the central pillar into a mine where they could encounter the Gym Leader. Stone pressure plates opened up a passageway back to the surface.