Difference between revisions of "Fire Gym"
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− | The Fire Gym is a [[Gym]] that specializes in [[Fire]]-[[type]] Pokémon. | + | [[File:Gym_Fire.png|thumb]] |
− | + | The Fire Gym is a [[Gym]] that specializes in [[Fire]]-[[type]] Pokémon. It generates in the {{mc|Nether_Wastes|Nether Wastes}} biome in the [[Nether]], alongside a themed village. | |
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− | + | ==Gym== | |
+ | The main Gym building consists of a {{mc|basalt}} formation with five furnace towers arranged on it. Starting from the gate at the front, the player progresses up a winding path, which leads to a drop down the inside of one of these towers. Below is a cave with basalt and blackstone platforms over a lava lake, leading up to the Gym Leader. | ||
− | + | Players can leave via a piston door to the left, activated by pressure plates. | |
− | + | ==Village== | |
− | + | [[File:Fire Gym Village.png|thumb|A Fire Gym Village]] | |
− | + | Like any village in the mod, this one generates with a [[Pokecenter|Pokécenter]] and [[Poké Mart|PokéMart]] near its center. It also features [[Daycare|Daycares]] and [[TCG Shop|TCG Shops]], as well as a number of other houses and farms. | |
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− | == | ||
− | [[File: | ||
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− | + | Houses in this village are mainly made of {{mc|blackstone}} and {{mc|nether_bricks|nether brick}}, and incorporate some {{mc|polished_basalt|polished basalt}} accents. They are heavy fireproof structures, often incorporating {{mc|lava}} falls or {{mc|magma_block|magma blocks}}, or partially merging with the terrain. Farms mainly contain {{mc|nether_wart|nether warts}} and some crimson and warped {{mc|fungus}}. They are all connected by blackstone paths, illuminated by small volcanic spires and open flames. | |
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− | + | ==Structures== | |
− | + | ===Main Buildings=== | |
− | + | {|class="mw-collapsible mw-collapsed wikitable" | |
− | + | !style="text-align:center"|Name | |
− | + | !style="text-align:center"|Info | |
− | + | !style="text-align:center"|Image | |
− | + | |- | |
− | + | |Gym | |
− | + | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire</code> | |
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− | |||
− | == | + | |
− | <spoiler text=" | + | Builder: '''hleaning2000''' |
+ | |[[File:Gym_Fire.png|150px]] | ||
+ | |- | ||
+ | |[[Pokecenter|Pokécenter]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_pokecenter</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_plains_house</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_fire_pokecenter.png|150px]] | ||
+ | |- | ||
+ | |[[Poké Mart|PokéMart]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_pokemart</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/arena</code>, <code>pixelmon:chests/waypoint</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_fire_pokemart.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Houses=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|House | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/bastion_hoglin_stable</code>, <code>minecraft:chests/bastion_other</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_House_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_house_b</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/bastion_hoglin_stable</code>, <code>minecraft:chests/bastion_other</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_House_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_house_c</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/bastion_hoglin_stable</code>, <code>minecraft:chests/bastion_other</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_House_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_house_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/bastion_hoglin_stable</code>, <code>minecraft:chests/bastion_other</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_House_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | (Mason) | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_house_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/bastion_hoglin_stable</code>, <code>minecraft:chests/bastion_other</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_House_E.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Church | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_church</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_tannery</code>, <code>minecraft:chests/village/village_temple</code>, <code>pixelmon:chests/waypoint</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Church.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|Blacksmith | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_blacksmith</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_toolsmith</code>, <code>minecraft:chests/village/village_weaponsmith</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Blacksmith.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Daycare]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_daycare</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/day_care</code> | ||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_fire_daycare.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[TCG Shop]] | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_tcg_shop</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_fire_tcg_shop.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Farm | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_farm_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Farm_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_farm_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Farm_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Berry | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_berry_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Berry_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_berry_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Berry_B.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Streets=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Town Center | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_tc_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_TC_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_tc_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_TC_B.png|150px]] | ||
+ | |- | ||
+ | |rowspan="4"|Road | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_road_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Road_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_road_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Road_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_road_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Road_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_road_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Road_D.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Decoration=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="5"|Clutter | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_clutter_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Clutter_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_clutter_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Clutter_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_clutter_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Clutter_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_clutter_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Clutter_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_clutter_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Clutter_E.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Light | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_light_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Light_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/fire/gym_fire_light_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''hleaning2000''' | ||
+ | |[[File:Gym_Fire_Light_B.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ==Trivia== | ||
+ | [[File:InfernoGym.png|200px|thumb|Inferno Gym up to version 8.4.3]] | ||
+ | [[File:BeaconGym.png|200px|thumb|Beacon Gym up to version 8.4.3]] | ||
+ | Before version 9.0.0 there used to be two versions of the Fire Gym: | ||
+ | * The Inferno Gym had several platforms with Trainers floating in {{mc|lava}}, which players needed to jump across. Two legdge puzzles and a few more platforms afterwards led to the Gym Leader. | ||
+ | * The Beacon Gym was a tower with a lava spire at its center. Players progressed up a walkway that circles around the spire to the Gym Leader at the top. | ||
+ | Like all Gyms in those versions they could generate near any Minecraft [[Village]]. | ||
+ | |||
+ | <spoiler text="Pokémon">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs. | ||
===Level 15=== | ===Level 15=== | ||
{{GymPokemonInfobox | {{GymPokemonInfobox | ||
Line 2,155: | Line 2,368: | ||
}} | }} | ||
</spoiler> | </spoiler> | ||
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Latest revision as of 17:31, 25 May 2024
The Fire Gym is a Gym that specializes in Fire-type Pokémon. It generates in the Nether Wastes biome in the Nether, alongside a themed village.
Gym
The main Gym building consists of a basalt formation with five furnace towers arranged on it. Starting from the gate at the front, the player progresses up a winding path, which leads to a drop down the inside of one of these towers. Below is a cave with basalt and blackstone platforms over a lava lake, leading up to the Gym Leader.
Players can leave via a piston door to the left, activated by pressure plates.
Village
Like any village in the mod, this one generates with a Pokécenter and PokéMart near its center. It also features Daycares and TCG Shops, as well as a number of other houses and farms.
Houses in this village are mainly made of blackstone and nether brick, and incorporate some polished basalt accents. They are heavy fireproof structures, often incorporating lava falls or magma blocks, or partially merging with the terrain. Farms mainly contain nether warts and some crimson and warped fungus. They are all connected by blackstone paths, illuminated by small volcanic spires and open flames.
Structures
Main Buildings
Name | Info | Image |
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Gym | ID: pixelmon:gyms/fire/gym_fire
|
![]() |
Pokécenter | ID: pixelmon:gyms/fire/gym_fire_pokecenter
Loot Tables: Builder: hleaning2000 |
![]() |
PokéMart | ID: pixelmon:gyms/fire/gym_fire_pokemart
Loot Tables: Builder: hleaning2000 |
![]() |
Houses
Name | Info | Image | |
---|---|---|---|
House | Variant A | ID: pixelmon:gyms/fire/gym_fire_house_a
Loot Tables: Builder: hleaning2000 |
![]() |
Variant B | ID: pixelmon:gyms/fire/gym_fire_house_b
Loot Tables: Builder: hleaning2000 |
![]() | |
Variant C | ID: pixelmon:gyms/fire/gym_fire_house_c
Loot Tables: Builder: hleaning2000 |
![]() | |
Variant D | ID: pixelmon:gyms/fire/gym_fire_house_d
Loot Tables: Builder: hleaning2000 |
![]() | |
Variant E
(Mason) |
ID: pixelmon:gyms/fire/gym_fire_house_e
Loot Tables: Builder: hleaning2000 |
![]() | |
Church | ID: pixelmon:gyms/fire/gym_fire_church
Loot Tables: Builder: hleaning2000 |
![]() | |
Blacksmith | ID: pixelmon:gyms/fire/gym_fire_blacksmith
Loot Tables: Builder: hleaning2000 |
![]() | |
Daycare | ID: pixelmon:gyms/fire/gym_fire_daycare
Loot Tables: Builder: hleaning2000 |
![]() | |
TCG Shop | ID: pixelmon:gyms/fire/gym_fire_tcg_shop
|
![]() | |
Farm | Variant A | ID: pixelmon:gyms/fire/gym_fire_farm_a
|
![]() |
Variant B | ID: pixelmon:gyms/fire/gym_fire_farm_b
|
![]() | |
Berry | Variant A | ID: pixelmon:gyms/fire/gym_fire_berry_a
|
![]() |
Variant B | ID: pixelmon:gyms/fire/gym_fire_berry_b
|
![]() |
Streets
Decoration
Trivia
Before version 9.0.0 there used to be two versions of the Fire Gym:
- The Inferno Gym had several platforms with Trainers floating in lava, which players needed to jump across. Two legdge puzzles and a few more platforms afterwards led to the Gym Leader.
- The Beacon Gym was a tower with a lava spire at its center. Players progressed up a walkway that circles around the spire to the Gym Leader at the top.
Like all Gyms in those versions they could generate near any Minecraft Village.