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Difference between revisions of "Water Gym"

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The Water Gym is a [[Gym]] that specializes in [[Water]]-[[type]] Pokémon.
+
[[File:Gym_Water.png|thumb]]
==Layout==
+
The Water Gym is a [[Gym]] that specializes in [[Water]]-[[type]] Pokémon. It generates in [[Deep Ocean]] biomes, alongside a themed village.
The Water Gym has two different layouts.
 
===Swimmer's Stronghold===
 
[[File:SwimmersStronghold.png|thumb]]
 
The Swimmer's Stronghold is made up of a single room with an open roof. The center of the room contains a fountain with some plant decorations. There are balconies higher up in the building, and the water flowing into the fountain can be used to reach them. The balconies either contains [[NPC Trainer]] to battle or [[elevators]] to take players to the roof of the Gym, where Gym Leader Kai is waiting.
 
<gallery>
 
SwimmersStrongholdInterior.png|The interior of the Gym
 
SwimmersStrongholdLeader.png|The roof of the Gym
 
</gallery>
 
===Stream Plaza===
 
[[File:StreamPlaza.png|thumb]]
 
The Stream Plaza starts with a {{mc|water}} maze that must be navigated to proceed. Throughout the water maze, there are platforms with dry land for [[NPC Trainers]] to stand on.
 
  
After the maze, a lifeguard tower marks the start of a series of platforms that must be jumped between. If a jump is failed, the player will fall into water, and will have to climb up the lifeguard tower to try again.
+
==Gym==
 +
The Gym itself is located above the Town Center structure as a wide tower and can be accessed via a watern column in its center, which contains {{mc|bubble_column|bubble columns}} to ease the ascend. The outer walls consist of a narrow aquarium, supported by a grid of [[Ultra Desert Sandstone]] and various types of {{mc|prismarine}} blocks. It ends in a slanted roof which sports a water drop pattern.
  
When the platforms are passed, another lifeguard tower is reached. This tower contains a diving board directly to Gym Leader Tide's room. Another diving board provides a quick exit from the Gym from the Gym Leader's room.
+
Players arrive in the lowest level via the pool in the center. From there they progress through different regions of the ocean to get to the top: From the deep sea over the shallows to the beach, each of which feature Gym Trainers who will challenge the player. At the end the player makes it up to the spacious top of the tower, where the Gym Leader awaits them on a throne of prismarine. To get back down quickly, players can take the bubble elevator behind the throne.
<gallery>
 
StreamPlazaMaze.png|The maze
 
StreamPlazaLeader.png|The jumping platforms and the diving board to the Gym Leader's room
 
</gallery>
 
==Rewards==
 
The Water Gym Leaders reward one of these [[Badges]] upon defeat.
 
*{{i|Cascade Badge}}
 
*{{i|Fen Badge}}
 
*{{i|Rain Badge}}
 
*{{i|Wave Badge}}
 
One of the [[TMs]] below is also rewarded.
 
*{{i|TM18: Rain Dance|imagepath=Bag TM Water Sprite}}
 
*{{i|TM55: Scald|imagepath=Bag TM Water Sprite}}
 
*{{i|TM104: Bubble Beam|imagepath=Bag TM Water Sprite}}
 
*{{i|TM105: Water Gun|imagepath=Bag TM Water Sprite}}
 
*{{i|TM149: Water Pulse|imagepath=Bag TM Water Sprite}}
 
*{{i|TM156: Brine|imagepath=Bag TM Water Sprite}}
 
*{{i|HM03: Surf|imagepath=Bag TM Water Sprite}}
 
*{{i|HM07: Waterfall|imagepath=Bag TM Water Sprite}}
 
*{{i|HM09: Whirlpool|imagepath=Bag TM Water Sprite}}
 
*{{i|HM10: Dive|imagepath=Bag TM Water Sprite}}
 
  
==Pokémon==
+
==Village==
<spoiler text="Expand">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs.
+
[[File:Water Gym Village.png|thumb|A Water Gym Village]]
===Level 15===
+
Like any village in the mod, this one generates with a [[Pokecenter|Pokécenter]] and [[Poké Mart|PokéMart]] near its center. It also features a [[Daycare]] and [[TCG Shop]], as well as a number of other houses and structures.
{{GymPokemonInfobox
+
 
|type=Water
+
Due to its unique location as a floating structure out in the ocean, it doesn't generate based on a network of streets like other villages. Instead it consists of a number of platforms, either connected directly or via a network of piers. These platforms support a number of different buildings, from the main buildings over regular houses to a lighthouse.<br>
|name=Barboach
+
A large variety of decorative elements give life to the town. The layout of the Town Center's plaza below the main Gym is generated entirely at random and can sport various types of seating areas, decorations like flower beds or sculptures, or shops. The paths on all platforms also sport a variety of elements, including vending machines, flowers, bins and shaded seating. Piers generate with a mix of harbor and pool equipment. And buoys and kelp gardens may be attached to platforms via chains.
|moves=[[Bulldoze]]/[[Mud Bomb]]/[[Mud Shot]]/[[Mud-Slap]]{{-}}
+
 
[[Water Gun]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
+
==Structures==
[[Icy Wind]]/[[Rock Tomb]]/[[Round]]{{-}}
+
 
[[Icy Wind]]/[[Rock Tomb]]/[[Round]]
+
===Main Buildings===
|ability=[[Anticipation]]/[[Hydration]]/[[Oblivious]]
+
{|class="mw-collapsible mw-collapsed wikitable"
|helditem={{i|Ground Gem}}/{{i|Mystic Water}}/{{i|Sitrus Berry}}/{{i|Soft Sand}}/{{i|Water Gem}}
+
!style="text-align:center"|Name
|nature=Hasty/Lonely/Mild/Naive/Naughty/Rash
+
!style="text-align:center"|Info
|evs=128 Attack, 128 Special Attack, 252 Speed
+
!style="text-align:center"|Image
}}
+
|-
{{GymPokemonInfobox
+
|Gym
|type=Water
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water</code>
|name=Bibarel
+
 
|moves=[[Water Gun]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
+
 
[[Covet]]/[[Cut]]/[[Fury Swipes]]/[[Quick Attack]]/[[Round]]/[[Swift]]/[[Tackle]]{{-}}
+
Builder: '''Rasgnarock''', '''hleaning2000'''
[[Bulldoze]]/[[Fury Cutter]]/[[Grass Knot]]/[[Icy Wind]]/[[Pluck]]/[[Rock Smash]]/[[Rollout]]/[[Shock Wave]]/[[Stealth Rock]]/[[Taunt]]/[[Thief]]/[[Thunder Wave]]{{-}}
+
|[[File:Gym_Water.png|150px]]
[[Bulldoze]]/[[Fury Cutter]]/[[Grass Knot]]/[[Icy Wind]]/[[Pluck]]/[[Rock Smash]]/[[Rollout]]/[[Shock Wave]]/[[Stealth Rock]]/[[Taunt]]/[[Thief]]/[[Thunder Wave]]
+
|-
|ability=[[Moody]]/[[Simple]]/[[Unaware]]
+
|Town Center
|helditem={{i|Lum Berry}}/{{i|Mystic Water}}/{{i|Normal Gem}}/{{i|Silk Scarf}}/{{i|Water Gem}}
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_tc_a</code>
|nature=Lonely/Mild/Naughty/Rash
+
 
|evs=252 Attack, 4 Defense, 252 Special Attack
+
 
}}
+
Builder: '''hleaning2000'''
{{GymPokemonInfobox
+
|[[File:Gym_Water_TC.png|150px]]
|type=Water
+
|-
|name=Buizel
+
|[[Pokecenter|Pokécenter]] & [[Daycare]]
|moves=[[Aqua Jet]]{{-}}
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pokecenter</code>
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]{{-}}
+
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>pixelmon:chests/day_care</code>
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]{{-}}
+
 
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]
+
Builder: '''hleaning2000'''
|ability=[[Swift Swim]]/[[Water Veil]]
+
|[[File:Gym_Water_Pokecenter.png|150px]]
|helditem={{i|Muscle Band}}/{{i|Mystic Water}}/{{i|Water Gem}}
+
|-
|nature=Hasty/Mild/Rash/Timid
+
|[[Poké Mart|PokéMart]] &<br>[[TCG Shop]]
|evs=4 Defense, 252 Special Attack, 252 Speed
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pokemart</code>
}}
+
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>pixelmon:chests/arena</code>
{{GymPokemonInfobox
+
 
|type=Water
+
Builder: '''hleaning2000'''
|name=Carvanha
+
|[[File:Gym_Water_Pokemart.png|150px]]
|moves=[[Aqua Jet]]{{-}}
+
|-
[[Assurance]]/[[Bite]]/[[Thief]]{{-}}
+
|Museum/Church
[[Fury Cutter]]/[[Protect]]/[[Rage]]{{-}}
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_church</code>
[[Fury Cutter]]/[[Protect]]/[[Rage]]
+
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_temple</code>, <code>pixelmon:chests/boat</code><br>
|ability=[[Rough Skin]]/[[Speed Boost]]
+
[[Pokéloot]]: Tier 2 (hidden)
|helditem={{i|Black Glasses}}/{{i|Dark Gem}}/{{i|Mystic Water}}/{{i|Water Gem}}
+
 
|nature=Adamant/Jolly
+
Builder: '''hleaning2000'''
|evs=252 Attack, 4 Defense, 252 Speed
+
|[[File:Gym_Water_Church.png|150px]]
}}
+
|-
{{GymPokemonInfobox
+
|Blacksmith/<br>Construction Site
|type=Water
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_blacksmith</code>
|name=Chinchou
+
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_mason</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>minecraft:chests/village/village_toolsmith</code>, <code>minecraft:chests/village/village_weaponsmith</code>, <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''hleaning2000'''
 +
|[[File:Gym_Water_Blacksmith.png|150px]]
 +
|}
 +
 
 +
===Houses===
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center" colspan="2"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|rowspan="4"|House
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_house_a</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_shepherd</code>
 +
 
 +
Builder: '''SKy_the_Thunder''', '''hleaning2000'''
 +
|[[File:Gym_Water_House_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_house_b</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_shepherd</code>
 +
 
 +
Builder: '''SKy_the_Thunder''', '''hleaning2000'''
 +
|[[File:Gym_Water_House_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_house_c</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_plains_house</code>
 +
 
 +
Builder: '''SKy_the_Thunder''', '''hleaning2000'''
 +
|[[File:Gym_Water_House_C.png|150px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_house_d</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_plains_house</code>, <code>minecraft:chests/village/village_shepherd</code>
 +
 
 +
Builder: '''SKy_the_Thunder''', '''hleaning2000'''
 +
|[[File:Gym_Water_House_D.png|150px]]
 +
|-
 +
|rowspan="2"|Lighthouse
 +
|Tower
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_lighthouse_a</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_toolsmith</code><br>
 +
[[Pokéloot]]: Tier 2
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Lighthouse_A.png|150px]]
 +
|-
 +
|Light
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_lighthouse_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Lighthouse_B.png|150px]]
 +
|}
 +
 
 +
===Piers===
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center" colspan="2"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|rowspan="7"|Pier
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_c</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_C.png|150px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_d</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_D.png|150px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_e</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_E.png|150px]]
 +
|-
 +
|Variant F
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_f</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_F.png|150px]]
 +
|-
 +
|Variant G
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_pier_g</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Pier_G.png|150px]]
 +
|-
 +
|rowspan="5"|Fallback
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_fallback_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Fallback_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_fallback_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Fallback_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_fallback_c</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Fallback_C.png|100px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_fallback_d</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Fallback_D.png|150px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_fallback_e</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Gym_Water_Fallback_E.png|150px]]
 +
|}
 +
 
 +
===Decoration===
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center" colspan="3"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|colspan="2" rowspan="12"|Decoration
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_c</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_C.png|150px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_d</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_D.png|150px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_e</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_butcher</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_E.png|150px]]
 +
|-
 +
|Variant F
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_f</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_F.png|150px]]
 +
|-
 +
|Variant G
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_g</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_G.png|150px]]
 +
|-
 +
|Variant H
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_h</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_H.png|150px]]
 +
|-
 +
|Variant I
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_i</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_I.png|150px]]
 +
|-
 +
|Variant J
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_j</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_J.png|150px]]
 +
|-
 +
|Variant K
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_k</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="width:min-content"|This is a purely technical element,<br>which doesn't generate any blocks itself.
 +
|-
 +
|Variant L
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_deco_l</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Deco_L.png|150px]]
 +
|-
 +
|colspan="2" rowspan="3"|Bouy
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_buoy_a</code>
 +
 
 +
 
 +
Builder: '''hleaning2000'''
 +
|style="text-align:center"|[[File:Gym_Water_Buoy_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_buoy_b</code>
 +
 
 +
 
 +
Builder: '''hleaning2000'''
 +
|style="text-align:center"|[[File:Gym_Water_Buoy_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_buoy_c</code>
 +
 
 +
 
 +
Builder: '''hleaning2000'''
 +
|style="text-align:center"|[[File:Gym_Water_Buoy_C.png|150px]]
 +
|-
 +
|colspan="2" rowspan="2"|Kelp Farm
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_kelp_farm_a</code>
 +
 
 +
 
 +
Builder: '''hleaning2000'''
 +
|style="text-align:center"|[[File:Gym_Water_Kelp_Farm_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_kelp_farm_b</code>
 +
 
 +
 
 +
Builder: '''hleaning2000'''
 +
|style="text-align:center"|[[File:Gym_water_Kelp_Farm_B.png|150px]]
 +
|-
 +
|rowspan="20"|Clutter
 +
|rowspan="10"|Platform
 +
|Variant A
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_a</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_A.png|150px]]
 +
|-
 +
|Variant B
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_b</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_B.png|150px]]
 +
|-
 +
|Variant C
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_c</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_C.png|150px]]
 +
|-
 +
|Variant D
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_d</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_D.png|150px]]
 +
|-
 +
|Variant E
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_e</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_E.png|150px]]
 +
|-
 +
|Variant F
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_f</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_F.png|150px]]
 +
|-
 +
|Variant G
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_g</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_G.png|150px]]
 +
|-
 +
|Variant H
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_h</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_H.png|150px]]
 +
|-
 +
|Variant I
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_i</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_I.png|150px]]
 +
|-
 +
|Variant J
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_j</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_J.png|150px]]
 +
|-
 +
|rowspan="10"|Pier
 +
|Variant K
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_k</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_K.png|150px]]
 +
|-
 +
|Variant L
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_l</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_L.png|150px]]
 +
|-
 +
|Variant&nbsp;M
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_m</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_M.png|150px]]
 +
|-
 +
|Variant N
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_n</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_N.png|150px]]
 +
|-
 +
|Variant O
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_o</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fisher</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_O.png|150px]]
 +
|-
 +
|Variant P
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_p</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_P.png|150px]]
 +
|-
 +
|Variant Q
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_q</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_Q.png|150px]]
 +
|-
 +
|Variant R
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_r</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fisher</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_R.png|150px]]
 +
|-
 +
|Variant S
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_s</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_shepherd</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_S.png|150px]]
 +
|-
 +
|Variant T
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:gyms/water/gym_water_clutter_t</code>
 +
 
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|style="text-align:center"|[[File:Gym_Water_Clutter_T.png|150px]]
 +
|}
 +
 
 +
===Boats===
 +
These boats are normally found randomly in [[Ocean (Forge)]] biomes, but they can also generate docked to this village's Piers
 +
{|class="mw-collapsible mw-collapsed wikitable"
 +
!style="text-align:center"|Name
 +
!style="text-align:center"|Info
 +
!style="text-align:center"|Image
 +
|-
 +
|[[Fishing Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_fishing</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Boat_Fishing.png|150px]]
 +
|-
 +
|[[Magikarp Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_magikarp</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Boat_Magikarp.png|150px]]
 +
|-
 +
|[[Sail Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_sail</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Boat_Sail.png|150px]]
 +
|-
 +
|[[Submarine Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_submarine</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''ZodiacBullYT'''
 +
|[[File:Boat_Submarine.png|150px]]
 +
|-
 +
|[[Swift Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_swift</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_fisher</code>, <code>minecraft:chests/village/village_savanna_house</code>, <code>minecraft:chests/village/village_shepherd</code>, <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Boat_Swift.png|150px]]
 +
|-
 +
|[[Yacht Boat]]
 +
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:boats/boat_yacht</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>minecraft:chests/village/village_armorer</code>, <code>minecraft:chests/village/village_cartographer</code>, <code>minecraft:chests/village/village_fisher</code>, <code>pixelmon:chests/boat</code>
 +
 
 +
Builder: '''SKy_the_Thunder'''
 +
|[[File:Boat_Yacht.png|150px]]
 +
|}
 +
 
 +
==Trivia==
 +
* The Water Gym town is currently the most complex [[structure]] in Pixelmon, with 61 structure elements unique to itself (not counting the 21 used for Gym NPCs), and additionally reusing 6 of the Boats.
 +
[[File:SwimmersStronghold.png|200px|thumb|Swimmer's Stronghold Gym up to version 8.4.3]]
 +
[[File:StreamPlaza.png|200px|thumb|Stream Plaza Gym up to version 8.4.3]]
 +
* Before version 9.0.0 there used to be two versions of the Water Gym:
 +
** The Swimmer's Stronghold was a domed structure with water installations. The waterfalls could be ascended to reach the balconies, from which players could take an [[elevator]] to the Gym Leader at the top.
 +
** The Stream Plaza contained a water maze, which the player had to follow to a lifeguard tower, from which it transitioned into a parkour puzzle to reach the Gym Leader.
 +
 
 +
: <spoiler text="Pokémon">Note: [[Natures]] and [[EVs]] are only set for the Gym Leader's Pokémon. Normal [[NPC Trainer]] Pokémon have random Natures and 0 EVs.
 +
===Level 15===
 +
{{GymPokemonInfobox
 +
|type=Water
 +
|name=Barboach
 +
|moves=[[Bulldoze]]/[[Mud Bomb]]/[[Mud Shot]]/[[Mud-Slap]]{{-}}
 +
[[Water Gun]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
 +
[[Icy Wind]]/[[Rock Tomb]]/[[Round]]{{-}}
 +
[[Icy Wind]]/[[Rock Tomb]]/[[Round]]
 +
|ability=[[Anticipation]]/[[Hydration]]/[[Oblivious]]
 +
|helditem={{i|Ground Gem}}/{{i|Mystic Water}}/{{i|Sitrus Berry}}/{{i|Soft Sand}}/{{i|Water Gem}}
 +
|nature=Hasty/Lonely/Mild/Naive/Naughty/Rash
 +
|evs=128 Attack, 128 Special Attack, 252 Speed
 +
}}
 +
{{GymPokemonInfobox
 +
|type=Water
 +
|name=Bibarel
 +
|moves=[[Water Gun]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
 +
[[Covet]]/[[Cut]]/[[Fury Swipes]]/[[Quick Attack]]/[[Round]]/[[Swift]]/[[Tackle]]{{-}}
 +
[[Bulldoze]]/[[Fury Cutter]]/[[Grass Knot]]/[[Icy Wind]]/[[Pluck]]/[[Rock Smash]]/[[Rollout]]/[[Shock Wave]]/[[Stealth Rock]]/[[Taunt]]/[[Thief]]/[[Thunder Wave]]{{-}}
 +
[[Bulldoze]]/[[Fury Cutter]]/[[Grass Knot]]/[[Icy Wind]]/[[Pluck]]/[[Rock Smash]]/[[Rollout]]/[[Shock Wave]]/[[Stealth Rock]]/[[Taunt]]/[[Thief]]/[[Thunder Wave]]
 +
|ability=[[Moody]]/[[Simple]]/[[Unaware]]
 +
|helditem={{i|Lum Berry}}/{{i|Mystic Water}}/{{i|Normal Gem}}/{{i|Silk Scarf}}/{{i|Water Gem}}
 +
|nature=Lonely/Mild/Naughty/Rash
 +
|evs=252 Attack, 4 Defense, 252 Special Attack
 +
}}
 +
{{GymPokemonInfobox
 +
|type=Water
 +
|name=Buizel
 +
|moves=[[Aqua Jet]]{{-}}
 +
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]{{-}}
 +
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]{{-}}
 +
[[Fury Cutter]]/[[Headbutt]]/[[Power-Up Punch]]/[[Pursuit]]/[[Rock Tomb]]
 +
|ability=[[Swift Swim]]/[[Water Veil]]
 +
|helditem={{i|Muscle Band}}/{{i|Mystic Water}}/{{i|Water Gem}}
 +
|nature=Hasty/Mild/Rash/Timid
 +
|evs=4 Defense, 252 Special Attack, 252 Speed
 +
}}
 +
{{GymPokemonInfobox
 +
|type=Water
 +
|name=Carvanha
 +
|moves=[[Aqua Jet]]{{-}}
 +
[[Assurance]]/[[Bite]]/[[Thief]]{{-}}
 +
[[Fury Cutter]]/[[Protect]]/[[Rage]]{{-}}
 +
[[Fury Cutter]]/[[Protect]]/[[Rage]]
 +
|ability=[[Rough Skin]]/[[Speed Boost]]
 +
|helditem={{i|Black Glasses}}/{{i|Dark Gem}}/{{i|Mystic Water}}/{{i|Water Gem}}
 +
|nature=Adamant/Jolly
 +
|evs=252 Attack, 4 Defense, 252 Speed
 +
}}
 +
{{GymPokemonInfobox
 +
|type=Water
 +
|name=Chinchou
 
|moves=[[Bubble Beam]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
 
|moves=[[Bubble Beam]]/[[Water Pulse]]/[[Whirlpool]]{{-}}
 
[[Charge Beam]]/[[Electro Ball]]/[[Shock Wave]]{{-}}
 
[[Charge Beam]]/[[Electro Ball]]/[[Shock Wave]]{{-}}
Line 6,298: Line 6,800:
 
}}
 
}}
 
</spoiler>
 
</spoiler>
<div style="clear:left;"></div>
+
 
==Blocks==
+
[[Category:Gyms]]
===Swimmer's Stronghold===
 
*{{i|Allium|mc=Allium}}
 
*{{i|Andesite|mc=Andesite}}
 
*{{i|Boulder}}
 
*{{i|Cobblestone Wall|mc=Cobblestone_Wall}}
 
*{{i|Cyan Banner|mc=Cyan_Banner}}
 
*{{i|Dispenser|mc=Dispenser}}
 
*{{i|Elevator}}
 
*{{i|Grass Block|mc=Grass_Block}}
 
*{{i|Gym Sign}}
 
*{{i|Dirt|mc=Dirt}}
 
*{{i|Polished Andesite|mc=Polished_Andesite}}
 
*{{i|Prismarine Bricks|mc=Prismarine_Bricks}}
 
*{{i|Sand|mc=Sand}}
 
*{{i|Sandstone}}
 
*{{i|Sea Lantern|mc=Sea_Lantern}}
 
*{{i|Spruce Fence|mc=Spruce_Fence}}
 
*{{i|Spruce Wood Slab|mc=Spruce_Wood_Slab}}
 
*{{i|Stone Brick Stairs|mc=Stone_Brick_Stairs}}
 
*{{i|Stone Bricks|mc=Stone_Bricks}}
 
*{{i|Stone Slab|mc=Stone_Slab}}
 
*{{i|Sugar Canes|mc=Sugar_Canes}}
 
*{{i|Water|mc=Water}}
 
===Stream Plaza===
 
*{{i|Acacia Wood Planks|mc=Acacia_Wood_Planks}}
 
*{{i|Barrier|mc=Barrier}}
 
*{{i|Birch Fence|mc=Birch_Fence}}
 
*{{i|Birch Wood Slab|mc=Birch_Wood_Slab}}
 
*{{i|Black Hardened Clay|mc=Black_Hardened_Clay}}
 
*{{i|Block of Quartz|mc=Block_of_Quartz}}
 
*{{i|Blue Hardened Clay|mc=Blue_Hardened_Clay}}
 
*{{i|Blue Stained Glass Pane|mc=Blue_Stained_Glass_Pane}}
 
*{{i|Blue Wool|mc=Blue_Wool}}
 
*{{i|Chiseled Quartz Block|mc=Chiseled_Quartz_Block}}
 
*{{i|Cyan Hardened Clay|mc=Cyan_Hardened_Clay}}
 
*{{i|Cyan Stained Glass|mc=Cyan_Stained_Glass}}
 
*{{i|Dark Prismarine|mc=Dark_Prismarine}}
 
*{{p|Feraligatr|small=y}} [[statue]]
 
*{{i|Ladder|mc=Ladder}}
 
*{{i|Light Blue Hardened Clay|mc=Light_Blue_Hardened_Clay}}
 
*{{i|Light Blue Stained Glass Pane|mc=Light_Blue_Stained_Glass_Pane}}
 
*{{i|Light Gray Hardened Clay|mc=Light_Gray_Hardened_Clay}}
 
*{{i|Light Gray Stained Glass Pane|mc=Light_Gray_Stained_Glass_Pane}}
 
*{{i|Pillar Quartz Block|mc=Pillar_Quartz_Block}}
 
*{{i|Prismarine Bricks|mc=Prismarine_Bricks}}
 
*{{i|Quartz Stairs|mc=Quartz_Stairs}}
 
*{{i|Sea Lantern|mc=Sea_Lantern}}
 
*{{i|Water|mc=Water}}
 
*{{i|White Stained Glass Pane|mc=White_Stained_Glass_Pane}}
 
*{{i|Yellow Hardened Clay|mc=Yellow_Hardened_Clay}}
 
[[Category:Structures]]
 

Latest revision as of 17:20, 25 May 2024

Gym Water.png

The Water Gym is a Gym that specializes in Water-type Pokémon. It generates in Deep Ocean biomes, alongside a themed village.

Gym

The Gym itself is located above the Town Center structure as a wide tower and can be accessed via a watern column in its center, which contains bubble columns to ease the ascend. The outer walls consist of a narrow aquarium, supported by a grid of Ultra Desert Sandstone and various types of prismarine blocks. It ends in a slanted roof which sports a water drop pattern.

Players arrive in the lowest level via the pool in the center. From there they progress through different regions of the ocean to get to the top: From the deep sea over the shallows to the beach, each of which feature Gym Trainers who will challenge the player. At the end the player makes it up to the spacious top of the tower, where the Gym Leader awaits them on a throne of prismarine. To get back down quickly, players can take the bubble elevator behind the throne.

Village

A Water Gym Village

Like any village in the mod, this one generates with a Pokécenter and PokéMart near its center. It also features a Daycare and TCG Shop, as well as a number of other houses and structures.

Due to its unique location as a floating structure out in the ocean, it doesn't generate based on a network of streets like other villages. Instead it consists of a number of platforms, either connected directly or via a network of piers. These platforms support a number of different buildings, from the main buildings over regular houses to a lighthouse.
A large variety of decorative elements give life to the town. The layout of the Town Center's plaza below the main Gym is generated entirely at random and can sport various types of seating areas, decorations like flower beds or sculptures, or shops. The paths on all platforms also sport a variety of elements, including vending machines, flowers, bins and shaded seating. Piers generate with a mix of harbor and pool equipment. And buoys and kelp gardens may be attached to platforms via chains.

Structures

Main Buildings

Name Info Image
Gym ID: pixelmon:gyms/water/gym_water


Builder: Rasgnarock, hleaning2000

Gym Water.png
Town Center ID: pixelmon:gyms/water/gym_water_tc_a


Builder: hleaning2000

Gym Water TC.png
Pokécenter & Daycare ID: pixelmon:gyms/water/gym_water_pokecenter

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_plains_house, minecraft:chests/village/village_shepherd, pixelmon:chests/day_care

Builder: hleaning2000

Gym Water Pokecenter.png
PokéMart &
TCG Shop
ID: pixelmon:gyms/water/gym_water_pokemart

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_plains_house, pixelmon:chests/arena

Builder: hleaning2000

Gym Water Pokemart.png
Museum/Church ID: pixelmon:gyms/water/gym_water_church

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_temple, pixelmon:chests/boat
Pokéloot: Tier 2 (hidden)

Builder: hleaning2000

Gym Water Church.png
Blacksmith/
Construction Site
ID: pixelmon:gyms/water/gym_water_blacksmith

Loot Tables: minecraft:chests/village/village_armorer, minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_mason, minecraft:chests/village/village_plains_house, minecraft:chests/village/village_shepherd, minecraft:chests/village/village_toolsmith, minecraft:chests/village/village_weaponsmith, pixelmon:chests/boat

Builder: hleaning2000

Gym Water Blacksmith.png

Houses

Name Info Image
House Variant A ID: pixelmon:gyms/water/gym_water_house_a

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_plains_house, minecraft:chests/village/village_shepherd

Builder: SKy_the_Thunder, hleaning2000

Gym Water House A.png
Variant B ID: pixelmon:gyms/water/gym_water_house_b

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_plains_house, minecraft:chests/village/village_shepherd

Builder: SKy_the_Thunder, hleaning2000

Gym Water House B.png
Variant C ID: pixelmon:gyms/water/gym_water_house_c

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_plains_house

Builder: SKy_the_Thunder, hleaning2000

Gym Water House C.png
Variant D ID: pixelmon:gyms/water/gym_water_house_d

Loot Tables: minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, minecraft:chests/village/village_plains_house, minecraft:chests/village/village_shepherd

Builder: SKy_the_Thunder, hleaning2000

Gym Water House D.png
Lighthouse Tower ID: pixelmon:gyms/water/gym_water_lighthouse_a

Loot Tables: minecraft:chests/village/village_toolsmith
Pokéloot: Tier 2

Builder: SKy_the_Thunder

Gym Water Lighthouse A.png
Light ID: pixelmon:gyms/water/gym_water_lighthouse_b


Builder: SKy_the_Thunder

Gym Water Lighthouse B.png

Piers

Name Info Image
Pier Variant A ID: pixelmon:gyms/water/gym_water_pier_a


Builder: SKy_the_Thunder

Gym Water Pier A.png
Variant B ID: pixelmon:gyms/water/gym_water_pier_b


Builder: SKy_the_Thunder

Gym Water Pier B.png
Variant C ID: pixelmon:gyms/water/gym_water_pier_c


Builder: SKy_the_Thunder

Gym Water Pier C.png
Variant D ID: pixelmon:gyms/water/gym_water_pier_d


Builder: SKy_the_Thunder

Gym Water Pier D.png
Variant E ID: pixelmon:gyms/water/gym_water_pier_e


Builder: SKy_the_Thunder

Gym Water Pier E.png
Variant F ID: pixelmon:gyms/water/gym_water_pier_f


Builder: SKy_the_Thunder

Gym Water Pier F.png
Variant G ID: pixelmon:gyms/water/gym_water_pier_g


Builder: SKy_the_Thunder

Gym Water Pier G.png
Fallback Variant A ID: pixelmon:gyms/water/gym_water_fallback_a


Builder: SKy_the_Thunder

Gym Water Fallback A.png
Variant B ID: pixelmon:gyms/water/gym_water_fallback_b


Builder: SKy_the_Thunder

Gym Water Fallback B.png
Variant C ID: pixelmon:gyms/water/gym_water_fallback_c


Builder: SKy_the_Thunder

Gym Water Fallback C.png
Variant D ID: pixelmon:gyms/water/gym_water_fallback_d


Builder: SKy_the_Thunder

Gym Water Fallback D.png
Variant E ID: pixelmon:gyms/water/gym_water_fallback_e


Builder: SKy_the_Thunder

Gym Water Fallback E.png

Decoration

Name Info Image
Decoration Variant A ID: pixelmon:gyms/water/gym_water_deco_a


Builder: SKy_the_Thunder

Gym Water Deco A.png
Variant B ID: pixelmon:gyms/water/gym_water_deco_b


Builder: SKy_the_Thunder

Gym Water Deco B.png
Variant C ID: pixelmon:gyms/water/gym_water_deco_c


Builder: SKy_the_Thunder

Gym Water Deco C.png
Variant D ID: pixelmon:gyms/water/gym_water_deco_d


Builder: SKy_the_Thunder

Gym Water Deco D.png
Variant E ID: pixelmon:gyms/water/gym_water_deco_e

Loot Tables: minecraft:chests/village/village_butcher

Builder: SKy_the_Thunder

Gym Water Deco E.png
Variant F ID: pixelmon:gyms/water/gym_water_deco_f


Builder: SKy_the_Thunder

Gym Water Deco F.png
Variant G ID: pixelmon:gyms/water/gym_water_deco_g


Builder: SKy_the_Thunder

Gym Water Deco G.png
Variant H ID: pixelmon:gyms/water/gym_water_deco_h


Builder: SKy_the_Thunder

Gym Water Deco H.png
Variant I ID: pixelmon:gyms/water/gym_water_deco_i


Builder: SKy_the_Thunder

Gym Water Deco I.png
Variant J ID: pixelmon:gyms/water/gym_water_deco_j


Builder: SKy_the_Thunder

Gym Water Deco J.png
Variant K ID: pixelmon:gyms/water/gym_water_deco_k


Builder: SKy_the_Thunder

This is a purely technical element,
which doesn't generate any blocks itself.
Variant L ID: pixelmon:gyms/water/gym_water_deco_l


Builder: SKy_the_Thunder

Gym Water Deco L.png
Bouy Variant A ID: pixelmon:gyms/water/gym_water_buoy_a


Builder: hleaning2000

Gym Water Buoy A.png
Variant B ID: pixelmon:gyms/water/gym_water_buoy_b


Builder: hleaning2000

Gym Water Buoy B.png
Variant C ID: pixelmon:gyms/water/gym_water_buoy_c


Builder: hleaning2000

Gym Water Buoy C.png
Kelp Farm Variant A ID: pixelmon:gyms/water/gym_water_kelp_farm_a


Builder: hleaning2000

Gym Water Kelp Farm A.png
Variant B ID: pixelmon:gyms/water/gym_water_kelp_farm_b


Builder: hleaning2000

Gym water Kelp Farm B.png
Clutter Platform Variant A ID: pixelmon:gyms/water/gym_water_clutter_a


Builder: SKy_the_Thunder

Gym Water Clutter A.png
Variant B ID: pixelmon:gyms/water/gym_water_clutter_b


Builder: SKy_the_Thunder

Gym Water Clutter B.png
Variant C ID: pixelmon:gyms/water/gym_water_clutter_c


Builder: SKy_the_Thunder

Gym Water Clutter C.png
Variant D ID: pixelmon:gyms/water/gym_water_clutter_d


Builder: SKy_the_Thunder

Gym Water Clutter D.png
Variant E ID: pixelmon:gyms/water/gym_water_clutter_e


Builder: SKy_the_Thunder

Gym Water Clutter E.png
Variant F ID: pixelmon:gyms/water/gym_water_clutter_f


Builder: SKy_the_Thunder

Gym Water Clutter F.png
Variant G ID: pixelmon:gyms/water/gym_water_clutter_g


Builder: SKy_the_Thunder

Gym Water Clutter G.png
Variant H ID: pixelmon:gyms/water/gym_water_clutter_h


Builder: SKy_the_Thunder

Gym Water Clutter H.png
Variant I ID: pixelmon:gyms/water/gym_water_clutter_i


Builder: SKy_the_Thunder

Gym Water Clutter I.png
Variant J ID: pixelmon:gyms/water/gym_water_clutter_j


Builder: SKy_the_Thunder

Gym Water Clutter J.png
Pier Variant K ID: pixelmon:gyms/water/gym_water_clutter_k


Builder: SKy_the_Thunder

Gym Water Clutter K.png
Variant L ID: pixelmon:gyms/water/gym_water_clutter_l


Builder: SKy_the_Thunder

Gym Water Clutter L.png
Variant M ID: pixelmon:gyms/water/gym_water_clutter_m


Builder: SKy_the_Thunder

Gym Water Clutter M.png
Variant N ID: pixelmon:gyms/water/gym_water_clutter_n


Builder: SKy_the_Thunder

Gym Water Clutter N.png
Variant O ID: pixelmon:gyms/water/gym_water_clutter_o

Loot Tables: minecraft:chests/village/village_fisher

Builder: SKy_the_Thunder

Gym Water Clutter O.png
Variant P ID: pixelmon:gyms/water/gym_water_clutter_p


Builder: SKy_the_Thunder

Gym Water Clutter P.png
Variant Q ID: pixelmon:gyms/water/gym_water_clutter_q


Builder: SKy_the_Thunder

Gym Water Clutter Q.png
Variant R ID: pixelmon:gyms/water/gym_water_clutter_r

Loot Tables: minecraft:chests/village/village_fisher

Builder: SKy_the_Thunder

Gym Water Clutter R.png
Variant S ID: pixelmon:gyms/water/gym_water_clutter_s

Loot Tables: minecraft:chests/village/village_shepherd

Builder: SKy_the_Thunder

Gym Water Clutter S.png
Variant T ID: pixelmon:gyms/water/gym_water_clutter_t


Builder: SKy_the_Thunder

Gym Water Clutter T.png

Boats

These boats are normally found randomly in Ocean (Forge) biomes, but they can also generate docked to this village's Piers

Name Info Image
Fishing Boat ID: pixelmon:boats/boat_fishing

Loot Tables: pixelmon:chests/boat

Builder: SKy_the_Thunder

Boat Fishing.png
Magikarp Boat ID: pixelmon:boats/boat_magikarp

Loot Tables: pixelmon:chests/boat

Builder: SKy_the_Thunder

Boat Magikarp.png
Sail Boat ID: pixelmon:boats/boat_sail

Loot Tables: pixelmon:chests/boat

Builder: SKy_the_Thunder

Boat Sail.png
Submarine Boat ID: pixelmon:boats/boat_submarine

Loot Tables: pixelmon:chests/boat

Builder: ZodiacBullYT

Boat Submarine.png
Swift Boat ID: pixelmon:boats/boat_swift

Loot Tables: minecraft:chests/village/village_fisher, minecraft:chests/village/village_savanna_house, minecraft:chests/village/village_shepherd, pixelmon:chests/boat

Builder: SKy_the_Thunder

Boat Swift.png
Yacht Boat ID: pixelmon:boats/boat_yacht

Loot Tables: minecraft:chests/village/village_armorer, minecraft:chests/village/village_cartographer, minecraft:chests/village/village_fisher, pixelmon:chests/boat

Builder: SKy_the_Thunder

Boat Yacht.png

Trivia

  • The Water Gym town is currently the most complex structure in Pixelmon, with 61 structure elements unique to itself (not counting the 21 used for Gym NPCs), and additionally reusing 6 of the Boats.
Swimmer's Stronghold Gym up to version 8.4.3
Stream Plaza Gym up to version 8.4.3
  • Before version 9.0.0 there used to be two versions of the Water Gym:
    • The Swimmer's Stronghold was a domed structure with water installations. The waterfalls could be ascended to reach the balconies, from which players could take an elevator to the Gym Leader at the top.
    • The Stream Plaza contained a water maze, which the player had to follow to a lifeguard tower, from which it transitioned into a parkour puzzle to reach the Gym Leader.
Pokémon

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