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Difference between revisions of "Gym"

From Pixelmon Wiki
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''For the [[sidemod]] that allows player-owned Gyms to be registered, see [[Gym Wars 2: Feebas Unleashed]].''
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''For [[sidemods]] that allow player-owned Gyms to be registered, see [[Another Gym Plugin]] and [[Gym Wars 2: Feebas Unleashed]].''
  
A Gym is a structure that spawns near [[towns]]. Gyms have an assortment of [[NPC Trainers]] inside of them, each specializing in the [[type]] that the Gym corresponds to.
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A Gym is a structure that spawns near [[towns]]. Gyms have an assortment of [[NPC Trainers]] inside of them, each specializing in a certain [[type]] that the Gym corresponds to. At the end of each Gym is a Gym Leader, an NPC Trainer who is more difficult to defeat than the other NPC Trainers.
 
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==Levels==
At the end of each Gym is a Gym Leader. After defeating this particular NPC Trainer, an item reward will be given.
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The [[NPC Trainers]] inside a Gym vary in level. For the first four Gyms to spawn in a world, they will follow the level progression below.
 +
{|class="wikitable"
 +
!style="text-align:center"|Gym #
 +
!style="text-align:center"|Level
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|15
 +
|-
 +
|style="text-align:center"|2
 +
|style="text-align:center"|25
 +
|-
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|style="text-align:center"|3
 +
|style="text-align:center"|35
 +
|-
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|style="text-align:center"|4
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|style="text-align:center"|50
 +
|}
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From the fifth Gym onwards, NPC Trainers will be set to "Equal" level, and will use Pokémon that are the same level as the highest-level Pokémon in the player's party.
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==Rewards==
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After defeating a Gym Leader, the Gym Leader will give a random [[Badge]] and a random [[TM]] corresponding to the Gym's [[type]].
 
==Gym types==
 
==Gym types==
<gallery>
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{|class="wikitable"
GrassGym.png|Grass Gym
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!style="text-align:center"|Gym Name
</gallery>
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!style="text-align:center" colspan="2"|Type
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!style="text-align:center"|Image
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!style="text-align:center"|{{tt|ID|Used when spawning a structure with /struc.}}
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|-
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|[[Electric Gym]]
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|colspan="2" style="background:#{{Electric color}}"|{{t|Electric}}
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|[[File:ElectricGym.png|150px]]
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|electricgym
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|-
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|rowspan="2"|[[Fire Gym]]
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|rowspan="2" colspan="2" style="background:#{{Fire color}}"|{{t|Fire}}
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|[[File:InfernoGym.png|150px]]
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|firegym
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|-
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|[[File:BeaconGym.png|150px]]
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|firegym2
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|-
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|[[Grass Gym]]
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|colspan="2" style="background:#{{Grass color}}"|{{t|Grass}}
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|[[File:GrassGym.png|150px]]
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|grassgym
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|-
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|[[Grass/Bug Gym]]
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|style="background:#{{Grass color}}"|{{t|Grass}}
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|style="background:#{{Bug color}}"|{{t|Bug}}
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|[[File:GrassBugGym.png|150px]]
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|grassbuggym
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|-
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|[[Ground Gym]]
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|colspan="2" style="background:#{{Ground color}}"|{{t|Ground}}
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|[[File:GroundGym.png|150px]]
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|groundgym
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|-
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|rowspan="2"|[[Ice Gym]]
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|rowspan="2" colspan="2" style="background:#{{Ice color}}"|{{t|Ice}}
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|[[File:SnowflakeGym.png|150px]]
 +
|icegym
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|-
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|[[File:FrostfallGym.png|150px]]
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|icegym2
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|-
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|[[Psychic Gym]]
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|colspan="2" style="background:#{{Psychic color}}"|{{t|Psychic}}
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|[[File:PsychicGym.png|150px]]
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|psychicgym
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|-
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|[[Rock Gym]]
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|colspan="2" style="background:#{{Rock color}}"|{{t|Rock}}
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|[[File:RockGym.png|150px]]
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|rockgym
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|-
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|[[Steel Gym]]
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|colspan="2" style="background:#{{Steel color}}"|{{t|Steel}}
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|[[File:SteelGym.png|150px]]
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|steelgym
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|-
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|rowspan="2"|[[Water Gym]]
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|rowspan="2" colspan="2" style="background:#{{Water color}}"|{{t|Water}}
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|[[File:SwimmersStronghold.png|150px]]
 +
|watergym
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|-
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|[[File:StreamPlaza.png|150px]]
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|watergym2
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|}
 
==[[Config]] settings==
 
==[[Config]] settings==
 
*"spawnGyms": Whether Gyms will spawn naturally.
 
*"spawnGyms": Whether Gyms will spawn naturally.
 
[[Category:Structures]]
 
[[Category:Structures]]

Revision as of 01:25, 20 March 2017

For sidemods that allow player-owned Gyms to be registered, see Another Gym Plugin and Gym Wars 2: Feebas Unleashed.

A Gym is a structure that spawns near towns. Gyms have an assortment of NPC Trainers inside of them, each specializing in a certain type that the Gym corresponds to. At the end of each Gym is a Gym Leader, an NPC Trainer who is more difficult to defeat than the other NPC Trainers.

Levels

The NPC Trainers inside a Gym vary in level. For the first four Gyms to spawn in a world, they will follow the level progression below.

Gym # Level
1 15
2 25
3 35
4 50

From the fifth Gym onwards, NPC Trainers will be set to "Equal" level, and will use Pokémon that are the same level as the highest-level Pokémon in the player's party.

Rewards

After defeating a Gym Leader, the Gym Leader will give a random Badge and a random TM corresponding to the Gym's type.

Gym types

Gym Name Type Image ID
Electric Gym ElectricType.pngElectric ElectricGym.png electricgym
Fire Gym FireType.pngFire InfernoGym.png firegym
BeaconGym.png firegym2
Grass Gym GrassType.pngGrass GrassGym.png grassgym
Grass/Bug Gym GrassType.pngGrass BugType.pngBug GrassBugGym.png grassbuggym
Ground Gym GroundType.pngGround GroundGym.png groundgym
Ice Gym IceType.pngIce SnowflakeGym.png icegym
FrostfallGym.png icegym2
Psychic Gym PsychicType.pngPsychic PsychicGym.png psychicgym
Rock Gym RockType.pngRock RockGym.png rockgym
Steel Gym SteelType.pngSteel SteelGym.png steelgym
Water Gym WaterType.pngWater SwimmersStronghold.png watergym
StreamPlaza.png watergym2

Config settings

  • "spawnGyms": Whether Gyms will spawn naturally.

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