Difference between revisions of "Version history/Upcoming"
From Pixelmon Wiki
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*Fixed [[Berry tree]] seeds and saplings destroying non-Berry blocks over them when broken | *Fixed [[Berry tree]] seeds and saplings destroying non-Berry blocks over them when broken | ||
*Fixed blank move learning screen appearing after move learning is interrupted | *Fixed blank move learning screen appearing after move learning is interrupted | ||
+ | *Fixed [[Circle Throw]], [[Dragon Tail]], [[Red Card]], [[Roar]], and [[Whirlwind]] forcing out fainted Pokémon | ||
*Fixed [[Counter]], [[Metal Burst]], and [[Mirror Coat]] not working in double battles | *Fixed [[Counter]], [[Metal Burst]], and [[Mirror Coat]] not working in double battles | ||
*Fixed crash when [[evolving]] West Sea [[Shellos]] or Sandy/Trash Cloak [[Burmy]] | *Fixed crash when [[evolving]] West Sea [[Shellos]] or Sandy/Trash Cloak [[Burmy]] | ||
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*Fixed [[Pokémon editor]] healing fainted Pokémon incorrectly, leaving them unable to be sent out | *Fixed [[Pokémon editor]] healing fainted Pokémon incorrectly, leaving them unable to be sent out | ||
*Fixed Pokémon-specific interactions not working when inside a [[ranch block]] | *Fixed Pokémon-specific interactions not working when inside a [[ranch block]] | ||
− | *Fixed [[ | + | *Fixed [[Rest]] causing a battle crash when known by an [[NPC Trainer]]'s Pokémon |
*Fixed [[Revive]] message when reviving a Pokémon | *Fixed [[Revive]] message when reviving a Pokémon | ||
*Fixed [[Revives]] causing Pokémon entities to die immediately after being sent out in battle | *Fixed [[Revives]] causing Pokémon entities to die immediately after being sent out in battle |
Revision as of 20:46, 23 June 2017
This is a list of changes to Pixelmon that have been confirmed to be in the upcoming version of Pixelmon.
Note: The Pixelmon team may choose to not reveal certain features and changes until the next version's release.
Version 5.1.2
Tweaks
- Added photos for special textures and Shiny Mega Evolutions
- Added Pixelmon spawner setting to only spawn Pokémon while powered by redstone current
- Increased maximum stack size of EV-reducing Berries to 64
- Made /pokegive send Pokémon directly to the player's PC when the player is in battle
Fixes
- Fixed Ability-banning battle rules being bypassed by Mega Evolution
- Fixed battle freeze when Pokémon switch out and are later knocked out
- Fixed Berry tree seeds and saplings destroying non-Berry blocks over them when broken
- Fixed blank move learning screen appearing after move learning is interrupted
- Fixed Circle Throw, Dragon Tail, Red Card, Roar, and Whirlwind forcing out fainted Pokémon
- Fixed Counter, Metal Burst, and Mirror Coat not working in double battles
- Fixed crash when evolving West Sea Shellos or Sandy/Trash Cloak Burmy
- Fixed crash when using a Wailmer Pail on an Apricorn tree
- Fixed Spikes, Stealth Rock, Sticky Web, and Toxic Spikes not being laid against Pokémon immune to them
- Fixed EV-reducing Berries being used up twice with the effect of only one Berry
- Fixed EVs not being gained by Pokémon at the maximum level
- Fixed HP not updating in battle after HP EVs are gained
- Fixed Imposter not updating a Pokémon's moveset when activated on the first turn
- Fixed Legendary Clause battle rule allowing Mewtwo and Regigigas
- Fixed Mega Evolution and form changes causing stats to be set without EVs and IVs
- Fixed Mega Evolution being triggered without a Mega Bracelet when the battle turn timer expires
- Fixed Mega Evolution not resetting hidden Abilities correctly after the Pokémon faints
- Fixed move-learning message sometimes not showing the Pokémon's name
- Fixed moves updating incorrectly when a tutor move is selected that cannot be afforded
- Fixed NPC Trainers not using battle rules when using "Still and Engage" or "Wander and Engage" encounter modes
- Fixed PC GUI box arrows blocking PokéChecker menu and Pokémon details
- Fixed /pokegive allowing a boss Pokémon argument
- Fixed /pokeheal not healing PP for Pokémon that are sent out
- Fixed Pokémon editor healing fainted Pokémon incorrectly, leaving them unable to be sent out
- Fixed Pokémon-specific interactions not working when inside a ranch block
- Fixed Rest causing a battle crash when known by an NPC Trainer's Pokémon
- Fixed Revive message when reviving a Pokémon
- Fixed Revives causing Pokémon entities to die immediately after being sent out in battle
- Fixed Spiky Shield dealing an incorrect amount of damage
- Fixed Stealth Rock dealing incorrect damage in inverse battles
- Fixed temple stairs and temple brick stairs displaying incorrectly when placed upside-down in a corner
- Fixed turn timer continuing during Mega Evolution
- Prevented players from starting battles with no unfainted Pokémon with /pokebattle and the engagePlayerByPokeBall config setting