Difference between revisions of "Structures"
From Pixelmon Wiki
Mortenkein (talk | contribs) (→Structure list: I added the floating Pokémon Center.) |
Mortenkein (talk | contribs) (→Structure list: New shrine designs) |
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!style="text-align:center"|Image | !style="text-align:center"|Image | ||
!style="text-align:center"|Locations | !style="text-align:center"|Locations | ||
+ | |- | ||
+ | |colspan="2"|[[Arc Chalice]] | ||
+ | |chalice | ||
+ | |[[File:Arc Chalice Struc.png|150px]] | ||
+ | |[[Desert Hills]]{{-}}[[Desert M]] | ||
|- | |- | ||
|rowspan="3"|[[Boats]] | |rowspan="3"|[[Boats]] | ||
Line 12: | Line 17: | ||
|boat_magikarp | |boat_magikarp | ||
|[[File:BoatMagikarpExt.png|150px]] | |[[File:BoatMagikarpExt.png|150px]] | ||
− | | | + | |[[Deep Ocean]]{{-}}[[Frozen Ocean]]{{-}}[[Ocean]]{{-}}[[Ultra Deep Sea]]{{-}}[[Ultra Water]] |
|- | |- | ||
|[[Quartz Boat]] | |[[Quartz Boat]] | ||
|boat_quartz | |boat_quartz | ||
|[[File:BoatQuartzExt.png|150px]] | |[[File:BoatQuartzExt.png|150px]] | ||
− | | | + | |[[Deep Ocean]]{{-}}[[Frozen Ocean]]{{-}}[[Ocean]]{{-}}[[Ultra Deep Sea]]{{-}}[[Ultra Water]] |
|- | |- | ||
|[[Wooden Boat]] | |[[Wooden Boat]] | ||
|boat_wood | |boat_wood | ||
|[[File:BoatWoodExt.png|150px]] | |[[File:BoatWoodExt.png|150px]] | ||
− | | | + | |[[Deep Ocean]]{{-}}[[Frozen Ocean]]{{-}}[[Ocean]]{{-}}[[Ultra Deep Sea]]{{-}}[[Ultra Water]] |
|- | |- | ||
|rowspan="14"|[[Gyms]] | |rowspan="14"|[[Gyms]] | ||
Line 99: | Line 104: | ||
|pokecenter_float | |pokecenter_float | ||
|[[File:FloatingPokecenterExt.png|150px]] | |[[File:FloatingPokecenterExt.png|150px]] | ||
− | | | + | |[[Deep Ocean]]{{-}}[[Frozen Ocean]]{{-}}[[Ocean]]{{-}}[[Ultra Deep Sea]]{{-}}[[Ultra Water]] |
|- | |- | ||
− | |rowspan=" | + | |rowspan="6"|[[Shrines]] |
− | |[[Fiery Shrine]] | + | |rowspan="2"|[[Fiery Shrine]] |
|fireshrine | |fireshrine | ||
− | |[[File: | + | |[[File:FieryShrine01.png|150px]] |
− | |[[Mesa Plateau]]{{-}}[[Mesa Plateau F]]{{-}}[[Mesa Plateau F M]]{{-}}[[Mesa Plateau M]] | + | |rowspan="2"|[[Mesa Plateau]]{{-}}[[Mesa Plateau F]]{{-}}[[Mesa Plateau F M]]{{-}}[[Mesa Plateau M]] |
|- | |- | ||
− | |[[Frozen Shrine]] | + | |fireshrine2 |
+ | |[[File:FieryShrine02.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|[[Frozen Shrine]] | ||
|iceshrine | |iceshrine | ||
− | |[[File: | + | |[[File:FrozenShrine01.png|150px]] |
− | |[[Cold Taiga M]]{{-}}[[Ice Mountains]]{{-}}[[Ice Plains]]{{-}}[[Ice Plains Spikes]] | + | |rowspan="2"|[[Cold Taiga M]]{{-}}[[Ice Mountains]]{{-}}[[Ice Plains]]{{-}}[[Ice Plains Spikes]] |
|- | |- | ||
− | |[[Static Shrine]] | + | |iceshrine2 |
+ | |[[File:FrozenShrine02.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|[[Static Shrine]] | ||
|lightningshrine | |lightningshrine | ||
− | |[[File: | + | |[[File:StaticShrine01.png|150px]] |
− | |[[Savanna M]]{{-}}[[Savanna Plateau]]{{-}}[[Savanna Plateau M]] | + | |rowspan="2"|[[Savanna M]]{{-}}[[Savanna Plateau]]{{-}}[[Savanna Plateau M]] |
|- | |- | ||
− | |[[Spear Pillar]] | + | |lightningshrine2 |
+ | |[[File:StaticShrine02.png|150px]] | ||
+ | |- | ||
+ | |colspan="2"|[[Spear Pillar]] | ||
|spearpillar | |spearpillar | ||
|[[File:Spear_Pillar.png|150px]] | |[[File:Spear_Pillar.png|150px]] | ||
− | |[[Extreme Hills]]{{-}}[[Extreme Hills | + | |[[Extreme Hills]]{{-}}[[Extreme Hills Edge]]{{-}}[[Extreme Hills M]]{{-}}[[Extreme Hills+]]{{-}}[[Extreme Hills+ M]]{{-}}[[Ice Mountains]] |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|rowspan="3"|[[Towers]] | |rowspan="3"|[[Towers]] |
Revision as of 10:02, 29 May 2021
Pixelmon adds several structures to Minecraft that spawn in a variety of biomes and locations. These structures can also be spawned using the /struc command.
Structure list
Config settings
- "spawnStructures": If disabled, Pixelmon structures will not spawn naturally.
- "spawnBirdShrines": If disabled, shrines will not spawn naturally.
- "spawnGyms": If disabled, Gyms will not spawn naturally.
- "spawnPokeMarts": If disabled, Poké Marts will not spawn naturally.
External JSON files
Structures can be edited by enabling the "useExternalJSONFiles", which will create a folder at the path, "pixelmon/structures" (relative to the Minecraft game directory). Details about the contents of this folder and editable aspects can be found here.