Difference between revisions of "Structures"
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|[[Cold Taiga]]{{-}}[[Ice Plains]]{{-}}[[Ice Plains Spikes]] | |[[Cold Taiga]]{{-}}[[Ice Plains]]{{-}}[[Ice Plains Spikes]] | ||
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|[[Birch Forest]]{{-}}[[Forest]]{{-}}[[Mega Taiga]]{{-}}[[Roofed Forest]]{{-}}[[Taiga]] | |[[Birch Forest]]{{-}}[[Forest]]{{-}}[[Mega Taiga]]{{-}}[[Roofed Forest]]{{-}}[[Taiga]] | ||
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Revision as of 10:11, 29 May 2021
Pixelmon adds several structures to Minecraft that spawn in a variety of biomes and locations. These structures can also be spawned using the /struc command.
Structure list
Config settings
- "spawnStructures": If disabled, Pixelmon structures will not spawn naturally.
- "spawnBirdShrines": If disabled, shrines will not spawn naturally.
- "spawnGyms": If disabled, Gyms will not spawn naturally.
- "spawnPokeMarts": If disabled, Poké Marts will not spawn naturally.
External JSON files
Structures can be edited by enabling the "useExternalJSONFiles", which will create a folder at the path, "pixelmon/structures" (relative to the Minecraft game directory). Details about the contents of this folder and editable aspects can be found here.