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Difference between revisions of "Config"

From Pixelmon Wiki
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The Pixelmon config file, "pixelmon.hocon", is a file containing numerous settings for Pixelmon. The file can be located by going to the ''Minecraft'' folder (accessible by clicking the "Open Game Dir" button on the ''Minecraft'' launcher's profile editor screen) and opening the "config" folder. If using the [[Pixelmon launcher]], the config file can be accessed by selecting the "Browse to Profile Folder" option on the main launcher screen and navigating to the "config" folder.
  
 +
The config file can be edited inside ''Minecraft'' by pressing a certain hotkey (''P'' by default), or by selecting Pixelmon from the "Mods" section in the main menu or the "Mod Options" section in-game. The file can also be edited with a plain text editor such as Notepad or TextEdit. If edited with a plain text editor, changes will only be reflected when the target world is not online; changing the config file while the world is online will cause no changes to occur to the world until the world is reloaded.
 +
==Settings==
 +
===AFK handler===
 +
The {{tt|AFK|Away From Keyboard}} handler is a system that automatically takes control of battling players that have not responded for an amount of time. Once the AFK handler takes over, the unresponsive player may resume control at any time.
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|afkActivateSeconds
 +
|The amount of time (in seconds) that a player can be unresponsive in battle before the AFK handler takes control.
 +
|90 seconds
 +
|-
 +
|afkHandlerTurnSeconds
 +
|The amount of time that the AFK handler takes to make a move.
 +
|15 seconds
 +
|-
 +
|enableAFKHandler
 +
|Whether or not the AFK handler is enabled.
 +
|False
 +
|}
 +
===[[Breeding]]===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|allowBreeding
 +
|Whether or not [[ranch blocks]] can be crafted and used.
 +
|True
 +
|-
 +
|allowDittoDittoBreeding
 +
|Whether or not two [[Ditto]] can [[breed]] together to produce [[Eggs]] with random Pokémon inside them.
 +
|True
 +
|-
 +
|allowRanchCrafting
 +
|Whether or not [[ranch blocks]] can be crafted.
 +
|True
 +
|-
 +
|allowRanchExpansion
 +
|Whether or not [[ranch upgrades]] exist.
 +
|True
 +
|-
 +
|allowRandomBreedingEggsToBeLegendary
 +
|Whether or not [[Eggs]] made from two [[Ditto]] [[breeding]] together have a chance of hatching [[Legendary Pokémon]].
 +
|False
 +
|-
 +
|allowRandomSpawnedEggsToBeLegendary
 +
|Whether or not [[Eggs]] spawned with a [[gift box]] or the random Egg feature of /pokegiveEgg have a chance of hatching [[Legendary Pokémon]].
 +
|False
 +
|-
 +
|breedingTicks
 +
|How long it takes for a Pokémon to advance from one [[breeding]] level to the next with breeding strength 1 ("''Pokémon 1'' is more attracted to ''Pokémon 2'' every day!"). This is measured in ticks (20 ticks = 1 second). If breeding environments are enabled, this time will be affected by multipliers depending on how suitable the breeding environment is.
 +
|18000 (15 minutes)
 +
|-
 +
|numBreedingStages
 +
|The number of [[breeding]] levels that breeding Pokémon must advance through in order to produce an [[Egg]]. Can be between 1 and 5.
 +
|5
 +
|-
 +
|stepsPerEggCycle
 +
|[http://bulbapedia.bulbagarden.net/wiki/Egg_cycle Egg cycles] are used to determine how many steps it takes for [[Eggs]] to hatch. The lower this value, the fewer steps it takes for Eggs to hatch.
 +
|255
 +
|-
 +
|useBreedingEnvironment
 +
|Whether or not the environment around a [[ranch block]] affects the speed of the [[breeding]] process. If this is disabled, the speed of breeding will always be equal to  "''Pokémon 1'' is more attracted to ''Pokémon 2'' every day!"
 +
|True
 +
|}
 +
 +
===Database===
 +
These settings deal with saving Pixelmon data (e.g., Pokémon in players' parties and [[PC]]) to an external database.
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|connectionString
 +
|The URL that specifies the location of the database that Pixelmon data will be saved to. Can be either an H2 database or a MySQL database (jdbc:''{{tt|type|"h2" or "mysql"}}''://''{{tt|hostname|IP address/domain of server (without "http://"}}'':''{{tt|port|Port number of database connections, 3306 by default}}''/''{{tt|dbname|Name of database}}''?user=''{{tt|username|Username used to connect to database}}''&password=''{{tt|password|Password associated with username}}'').
 +
|jdbc:h2://
 +
|-
 +
|saveToExternalDatabase
 +
|Whether or not to save Pixelmon data to the external database specified in the "Connection string" setting.
 +
|False
 +
|}
 +
===[[Elevator]]===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|elevatorSearchRange
 +
|The maximum distance that two elevators can link together at.
 +
|10
 +
|}
 +
===[[External moves]]===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|allowExternalMoves
 +
|Whether or not players are able to use their Pokémon's [[external moves]].
 +
|True
 +
|}
 +
===General===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|allowAnvilAutoreloading
 +
|Anvil auto-reloading is when players can continue to [[hammer]] an item on an [[anvil]] and the item will automatically be taken and replaced with its unfinished version when finished (e.g., an [[iron base]] being obtained and replaced with an [[iron disc]] from the player's inventory), allowing players to continuously hammer stacks of items to completion.
 +
|False
 +
|-
 +
|allowCaptureOutsideBattle
 +
|Whether or not players are allowed to throw [[Poké Balls]] and capture Pokémon outside of battle.
 +
|True
 +
|-
 +
|allowEventMoveTutors
 +
|Whether or not [[event move tutors]] spawn naturally.
 +
|False
 +
|-
 +
|allowGemCrafting
 +
|Whether or not [[Gems]] can be crafted.
 +
|True
 +
|-
 +
|allowPayDayMoney
 +
|Whether or not [[Pay Day]] will award [[PokéDollars]] to the player.
 +
|True
 +
|-
 +
|allowPlanting
 +
|Whether or not [[Apricorns]] can be planted by players. This does not remove existing [[Apricorn trees]] or prevent natural Apricorn tree generation.
 +
|True
 +
|-
 +
|allowPokémonEditors
 +
|Whether or not players can use [[Pokémon editors]]. When disabled client-side, this will prevent other players from using Pokémon editors on the player with the setting disabled.
 +
|True
 +
|-
 +
|allowPokémonNicknames
 +
|Whether or not the player can nickname owned Pokémon. On a server, this will prevent nicknames from being visible to other players.
 +
|True
 +
|-
 +
|allowPvPExperience
 +
|Whether or not Pokémon can gain experience when battling other players.
 +
|True
 +
|-
 +
|allowRareCandyCrafting
 +
|Whether or not players are allowed to craft [[Rare Candies]].
 +
|True
 +
|-
 +
|allowRiding
 +
|Whether or not players can [[mount]] Pokémon.
 +
|True
 +
|-
 +
|allowTMReuse
 +
|If enabled, [[TMs]] can be used an infinite amount of times without breaking. If disabled, TMs will break after being used once.
 +
|False
 +
|-
 +
|allowTrainerExperience
 +
|Whether or not [[NPC Trainers]]' Pokémon award experience upon defeat.
 +
|True
 +
|-
 +
|allowVanillaMobs
 +
|Whether or not regular ''Minecraft'' mobs like {{mc|Cow|cows}} and zombies can spawn naturally. {{mc|monster_spawner|Monster spawners}} containing {{mc|zombie|zombies}}, {{mc|skeleton|skeletons}}, or {{mc|spider|spiders}} will be converted into monsters spawners that spawn {{mc|pig|pigs}} if this setting is disabled. Other monster spawners (including ones that spawn hostile mobs like {{mc|Blaze|Blazes}}, {{mc|Cave_Spider|cave spiders}}, or {{mc|Silverfish|silverfish}}) will not be affected, nor will {{mc|Spawn_Egg|spawn eggs}}. The {{mc|Ender_dragon|Ender dragon}} also spawns naturally regardless of this setting.
 +
|False
 +
|-
 +
|awardPhotos
 +
|Whether or not wild Pokémon will [[drop]] [[photos]] when defeated.
 +
|False
 +
|-
 +
|battleAIBoss
 +
|The type of battle AI that [[boss Pokémon]] will use.
 +
{| class="wikitable"
 +
|-
 +
!Value
 +
!Name
 +
!Description
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|Random
 +
|style="text-align:center"|The Pokémon will use moves randomly.
 +
|-
 +
|style="text-align:center"|2
 +
|style="text-align:center"|Aggressive
 +
|style="text-align:center"|The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
 +
|-
 +
|style="text-align:center"|3
 +
|style="text-align:center"|Tactical
 +
|style="text-align:center"|The Trainer will know how to use status moves alongside offensive moves.
 +
|}
 +
|2 (Aggressive)
 +
|-
 +
|battleAITrainer
 +
|The type of battle AI that naturally spawning [[NPC Trainers]] will use.
 +
{| class="wikitable"
 +
|-
 +
!Value
 +
!Name
 +
!Description
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|Random
 +
|style="text-align:center"|The Trainer will use moves randomly.
 +
|-
 +
|style="text-align:center"|2
 +
|style="text-align:center"|Aggressive
 +
|style="text-align:center"|The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
 +
|-
 +
|style="text-align:center"|3
 +
|style="text-align:center"|Tactical
 +
|style="text-align:center"|The Trainer will know how to use status moves alongside offensive moves.
 +
|-
 +
|style="text-align:center"|4
 +
|style="text-align:center"|Advanced
 +
|style="text-align:center"|Along with knowing how to use moves like tactical AI, the Trainer will switch out Pokémon if advantageous.
 +
|}
 +
|3 (Tactical)
 +
|-
 +
|battleAIWild
 +
|The type of battle AI that wild Pokémon will use.
 +
{| class="wikitable"
 +
|-
 +
!Value
 +
!Name
 +
!Description
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|Random
 +
|style="text-align:center"|The Pokémon will use moves randomly.
 +
|-
 +
|style="text-align:center"|2
 +
|style="text-align:center"|Aggressive
 +
|style="text-align:center"|The Pokémon will use the move that deals the most damage to the opponent, avoiding status moves.
 +
|-
 +
|style="text-align:center"|3
 +
|style="text-align:center"|Tactical
 +
|style="text-align:center"|The Pokémon will know how to use status moves alongside offensive moves.
 +
|}
 +
|1 (Random)
 +
|-
 +
|bedsHealPokemon
 +
|Whether or not {{mc|bed|beds}} will fully heal Pokémon when slept in.
 +
|True
 +
|-
 +
|cloningMachineEnabled
 +
|Whether or not [[cloning machines]] can be crafted and used. Disabling this setting prevents [[Mewtwo]] from being legitimately obtainable.
 +
|True
 +
|-
 +
|chunkSpawnRadius
 +
|The chunk radius around a player where Pokémon can spawn.
 +
|8
 +
|-
 +
|computerBoxes
 +
|The number of boxes a player has access to in the [[PC]], up to a maximum of 256.
 +
|16
 +
|-
 +
|drawHealthBars
 +
|Whether or not HP bars will be displayed above Pokémon.
 +
|False
 +
|-
 +
|enablePointToSteer
 +
|If enabled, this option causes a [[mounted]] Pokémon to be steered by moving the camera, matching the directional controls on foot. If disabled, mounted Pokémon are steered using the keybinds for moving left and right.
 +
|True
 +
|-
 +
|enablePokédexWikiWebsiteOpen
 +
|If disabled, all methods of opening up the Pixelmon/''Minecraft'' wikis from within Pixelmon are disabled.
 +
|True
 +
|-
 +
|enableWildAggression
 +
|Whether or not aggressive wild Pokémon initiate battles against players.
 +
|True
 +
|-
 +
|engagePlayerByPokéBall
 +
|If enabled, battles between players can be initiated by a player throwing a Pokémon's Poké Ball at another player directly (rather than at the other player's Pokémon).
 +
|False
 +
|-
 +
|expModifier
 +
|Pokémon experience gain in battle will be multiplied by this number.
 +
|1
 +
|-
 +
|forceEndBattleResult
 +
|This setting determines what will occur if a battle is ended without a proper conclusion (e.g., too many errors in battle, player death while in battle). Determining an official winner and loser only matters for certain aspects, such as the /pokestats [[command]], [[NPC Trainers]] that give items upon defeat, or Pixelmon [[sidemods]] that manipulate battle wins and losses.
 +
*0: A winner will be decided based on which battler has more Pokémon remaining. If both battlers have the same amount of Pokémon remaining, the percentages of HP of each Pokémon remaining are summed and the winner is decided based on whose percentage HP sum is greater. If both sums are the same, the battle is considered a draw.
 +
*1: The battle is declared a draw.
 +
*2: The battle is considered to have ended abnormally. This setting is only useful if the server has a Pixelmon sidemod that uses PlayerBattleEndedAbnormalEvent.
 +
|0 (determine winner based on Pokémon remaining)
 +
|-
 +
|growthScaleModifier
 +
|How much [[growth (stat)|growth]] varies the size of Pokémon. This value can range from 0-2; if set to 0, growth will have no effect on Pokémon size.
 +
|1
 +
|-
 +
|multiplePhotosOfSamePokemon
 +
|Whether a player can take multiple [[photos]] of a single Pokémon.
 +
|True
 +
|-
 +
|namePlateRange
 +
|How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side.
 +
*1: Default (closest)
 +
*2: Farther
 +
*3: Far (furthest away)
 +
|1 (Default)
 +
|-
 +
|needHMToRide
 +
|Whether or not [[Fly]] or [[Surf]] must be known by a water or flying [[mounted]] Pokémon in order to mount it. Land mounts are unaffected by this setting.
 +
|False
 +
|-
 +
|npcRarity
 +
|How commonly [[NPC Trainers]] and [[move tutors]] spawn naturally. This can be a value between 0 and 200, where 0 disables natural NPC spawning and 200 is the maximum possible spawn rate.
 +
|50
 +
|-
 +
|pickupRate
 +
|The rate ({{frac|''x''}}) that [[Pickup]] will collect [[special drops]] at.
 +
|10
 +
|-
 +
|pokemonDropsEnabled
 +
|Whether or not certain Pokémon can [[drop]] items upon defeat.
 +
|True
 +
|-
 +
|printErrors
 +
|If this option is enabled, any Pixelmon-related errors on a server will be printed to the server log in detail. If disabled, errors will be much shorter and less detailed.
 +
|False
 +
|-
 +
|removeVanillaMusic
 +
|Whether or not vanilla ''Minecraft'' music (not including music discs) can randomly play instead of Pixelmon music. This option is currently always enabled regardless of what it is set to in the config file.
 +
|True
 +
|-
 +
|returnHeldItems
 +
|If enabled, consumable [[held items]] used up during player vs. player battles will be restored when the battle ends.
 +
|True
 +
|-
 +
|reusableBirdShrines
 +
|Whether or not [[shrines]] can be used multiple times. Players will still have to acquired a new charged orb each time to use the shrine.
 +
|False
 +
|-
 +
|scalePokémonModels
 +
|If this option is enabled, Pokémon will be 30% larger than if the option was disabled.
 +
|True
 +
|-
 +
|spawnBirdShrines
 +
|Whether or not [[shrines]] can spawn naturally. If disabled, shrines that already exist can still be used.
 +
|True
 +
|-
 +
|spawnGemShrines
 +
|Whether or not [[Gem structures]] can spawn naturally. Enabling this setting also allows the use of the /halloween [[command]].
 +
|False
 +
|-
 +
|spawnStructures
 +
|Whether or not Pixelmon structures can spawn naturally.
 +
|True
 +
|-
 +
|spawnersOpOnly
 +
|Whether or not players have to be ops to edit [[Pixelmon spawners]]. If this option is disabled, any player in Creative mode can edit spawners.
 +
|True
 +
|-
 +
|spinBattleCamera
 +
|Whether or not the camera rotates around the Pokémon combatants during battles. This setting is client-side.
 +
|True
 +
|-
 +
|starterOnJoin
 +
|Whether or not players will pick their [[starter Pokémon]] immediately upon entering a world.
 +
|True
 +
|-
 +
|systemTimeSyncInterval
 +
|How often Minecraft time will sync to real time (in seconds) if real time syncing is enabled.
 +
|30
 +
|-
 +
|tradersReusable
 +
|Whether or not [[traders]] can be used multiple times. If disabled, traders will disappear after completing their trade offers.
 +
|False
 +
|-
 +
|useCustomTabList
 +
|If enabled, a different GUI will be used when viewing the list of online players.
 +
|True
 +
|-
 +
|useExternalJSONFiles
 +
|If enabled, the [[NPC]], [[special drop]], and structure JSON files can be edited in the "pixelmon" folder in the ''Minecraft'' directory. If these directories do not already exist, they will be created after enabling this option.
 +
|False
 +
|-
 +
|useSystemTimeForWorldTime
 +
|Whether or not ''Minecraft'' time will sync to real time (as defined by the server's system time).
 +
|False
 +
|-
 +
|wildCanFlee
 +
|Whether or not Pokémon may attempt to flee from battle. The chance of attempting to flee is increased when the wild Pokémon is lower-leveled than the player's Pokémon or low on health.
 +
|False
 +
|-
 +
|writeEntitiesToWorld
 +
|Whether or not Pixelmon entities (such as naturally spawning Pokémon and [[NPC Trainers]]) are saved with the world. If enabled, the size of the world save file and the time needed to save the world increase.
 +
|False
 +
|}
 +
 +
===Graphics===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|lowResTextures
 +
|Whether or not Pokémon and [[Poké Balls]] use low-resolution (256 × 256) textures, making them appear less detailed.
 +
|False
 +
|-
 +
|renderDistanceWeight
 +
|A number that is multiplied to the default render distance (64) to produce a final render distance.
 +
|2
 +
|-
 +
|showCurrentAttackTarget
 +
|Whether or not a Pokémon's attack target ('F' key by default) is shown on the screen.
 +
|True
 +
|-
 +
|useBattleCamera
 +
|If enabled, the camera will change during battles to a third-person camera focusing on the battling Pokémon. If disabled, the camera will remain the same as if the player was not in a battle.
 +
|True
 +
|-
 +
|useOriginalPokémonTexturesForStatues
 +
|Whether or not statues (spawned with the /pokespawn [[command]]) use the actual Pokémon textures and colors. If disabled, statues are always gray.
 +
|False
 +
|-
 +
|useSmoothShadingOnPokéBalls
 +
|Whether or not [[Poké Balls]] use {{tt|SMD|Studio Model Data}} normal maps in their models, making them appear smoother.
 +
|True
 +
|-
 +
|useSmoothShadingOnPokémon
 +
|Whether or not Pokémon use {{tt|SMD|Studio Model Data}} normal maps in their models, making them appear smoother.
 +
|True
 +
|}
 +
===PixelUtilities===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|blocksHaveLegendaries
 +
|Whether [[Pixelmon Grass]] can contain [[Legendary Pokémon]].
 +
|False
 +
|-
 +
|eventCoords
 +
|Locations where [[event Poké Gifts]] will spawn.
 +
|None
 +
|-
 +
|eventHasLegendaries
 +
|If enabled, it is possible for [[event Poké Gifts]] to contain [[Legendary Pokémon]].
 +
|False
 +
|-
 +
|eventHasShinies
 +
|Whether or not it is possible for [[event Poké Gifts]] to contain [[Shiny Pokémon]]
 +
|False
 +
|-
 +
|eventMaxPokémon
 +
|The maximum number of Pokémon that can be contained inside an [[event Poké Gift]]. The event Poké Gift will contain a random amount of Pokémon between 1 and the specified value.
 +
|1
 +
|-
 +
|eventPokéGiftLoad
 +
|Whether or not [[event Poké Gifts]] spawn.
 +
|False
 +
|-
 +
|eventShinyRate
 +
|The chance of an [[event Poké Gift]] containing a [[Shiny Pokémon]] with the formula {{frac|''x''}}.
 +
|{{frac|10}}
 +
|-
 +
|eventTime
 +
|If desired, a specified date for [[event Poké Gifts]] to spawn can be used for the option in the form ''day''/''month''.
 +
|None
 +
|-
 +
|pokéGiftHaveEvents
 +
|Whether or not [[Poké Gifts]] can be placed and opened.
 +
|True
 +
|-
 +
|pokéGiftReusable
 +
|If enabled, [[Poké Gifts]] will remain after players claim them, but each Poké Gift can only be claimed once per player. If disabled, claiming a Poké Gift will cause it to disappear.
 +
|False
 +
|-
 +
|scaleGrassBattles
 +
|Whether or not the levels Pokémon found in [[Pixelmon grass]] will scale to the level of the player's highest-leveled Pokémon.
 +
|False
 +
|}
 +
===PokéLoot===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|spawnGrotto
 +
|Whether or not [[Hidden Grottos]] spawn naturally.
 +
|True
 +
|-
 +
|spawnHidden
 +
|Whether or not invisible [[PokéLoot chests]] spawn naturally.
 +
|True
 +
|-
 +
|spawnMode
 +
|The default setting for how [[PokéLoot chests]] act once looted.
 +
*First Come, First Served (FCFS)-Chest disappears once looted by a player.
 +
*Permanent, Limit 1 Drop (PL1D)-Chest doesn't disappear, but each individual player can only loot it once.
 +
*Permanent, Unlimited Drops (PUD)-Chest doesn't disappear, can be looted infinitely by players.
 +
*Timed Loot (TIMED)-Chest doesn't disappear, each individual player can loot the chest periodically (cooldown duration can also be set in config, defaults at once per day).
 +
|0 (First Come, First Served)
 +
|-
 +
|spawnNormal
 +
|Whether or not visible [[PokéLoot chests]] spawn naturally.
 +
|True
 +
|-
 +
|spawnRate
 +
|The frequency at which [[PokéLoot chests]] spawn.
 +
{| class="wikitable"
 +
|-
 +
!Value
 +
!Name
 +
!{{frac|Chunks|Chests}}
 +
|-
 +
|style="text-align:center"|0
 +
|style="text-align:center"|Minimal
 +
|style="text-align:center"|64
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|Normal
 +
|style="text-align:center"|32
 +
|-
 +
|style="text-align:center"|2
 +
|style="text-align:center"|More
 +
|style="text-align:center"|18
 +
|-
 +
|style="text-align:center"|3
 +
|style="text-align:center"|Extreme
 +
|style="text-align:center"|10
 +
|}
 +
|1 (Normal)
 +
|-
 +
|timedLootReuseSeconds
 +
|How often players can loot [[PokéLoot chests]] that are set to have timed loot. This value is in seconds.
 +
{| class="wikitable"
 +
|-
 +
!Duration
 +
!Seconds
 +
|-
 +
|style="text-align:center"|1 hour
 +
|style="text-align:center"|3,600
 +
|-
 +
|style="text-align:center"|1 day
 +
|style="text-align:center"|86,400
 +
|-
 +
|style="text-align:center"|1 week
 +
|style="text-align:center"|604,800
 +
|}
 +
|86,400 seconds (1 day)
 +
|}
 +
===Sounds===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|maxMusicDelay
 +
|The maximum number of ticks that can pass before another music track will play after the previous one finishes.
 +
|24000 (20 minutes)
 +
|-
 +
|minMusicDelay
 +
|The minimum number of ticks that can pass before another music track will play after the previous one finishes.
 +
|12000 (10 minutes)
 +
|}
 +
===Spawning===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|Gen1
 +
|Whether or not Generation 1 Pokémon ([[Bulbasaur|#1]]-[[Mew|#151]]) can spawn.
 +
|True
 +
|-
 +
|Gen2
 +
|Whether or not Generation 2 Pokémon ([[Chikorita|#152]]-[[Celebi|#251]]) can spawn.
 +
|True
 +
|-
 +
|Gen3
 +
|Whether or not Generation 3 Pokémon ([[Treecko|#252]]-#386) can spawn.
 +
|True
 +
|-
 +
|Gen4
 +
|Whether or not Generation 4 Pokémon ([[Turtwig|#387]]-#493) can spawn.
 +
|True
 +
|-
 +
|Gen5
 +
|Whether or not Generation 5 Pokémon (#494-#649) can spawn.
 +
|True
 +
|-
 +
|Gen6
 +
|Whether or not Generation 6 Pokémon (#650-#721) can spawn. This option is currently useless as no Generation 6 Pokémon will be implemented until Generation 7 is released.
 +
|True
 +
|-
 +
|allowLegendarySpawn
 +
|Whether or not [[Legendary Pokémon]] will spawn naturally. This only affects Pokémon that use the Legendary spawn rate.
 +
|True
 +
|-
 +
|bossSpawnRate
 +
|The rarity of [[boss Pokémon]], using the formula {{frac|''x''}} Pokémon.
 +
|250 ({{frac|250}} Pokémon)
 +
|-
 +
|despawnOnFleeOrLoss
 +
|Whether or not wild Pokémon will despawn if the player flees from them or loses against them.
 +
|False
 +
|-
 +
|displayLegendaryGlobalMessage
 +
|Whether or not a message will display when a [[Legendary Pokémon]] spawns. The message also displays which [[biome]] the Pokémon spawned in.
 +
|True
 +
|-
 +
|distancePerLevel
 +
|If the "spawnLevelsByDistance" setting is enabled, this setting determines the rate (in block distance) that wild Pokémon levels increase according to the distance from the world spawn point.
 +
|30
 +
|-
 +
|hiddenAbilitySpawnRate
 +
|The rarity of hidden [[Abilities]] on wild or spawned-in Pokémon, using the formula {{frac|''x''}} Pokémon. This setting does not affect [[breeding]].
 +
|150 ({{frac|150}} Pokémon)
 +
|-
 +
|increaseVillageSpawnRate
 +
|Whether to make [[towns]] spawn more often than they do in vanilla ''Minecraft''.
 +
|True
 +
|-
 +
|legendaryRepeatSpawnTicks
 +
|The minimum amount of ticks that must pass before a particular [[Legendary Pokémon]] species can spawn again after previously spawning.
 +
|96,000 ticks (80 minutes)
 +
|-
 +
|legendarySpawnChance
 +
|The chance of a [[Legendary Pokémon]] spawn attempt succeeding (0-1). The frequency of this spawn attempt is defined by the "legendarySpawnTicks" setting.
 +
|0.3 (30%)
 +
|-
 +
|legendarySpawnTicks
 +
|How often (in ticks) a [[Legendary Pokémon]] attempts to spawn. The chance of this attempt succeeding is defined by the "legendarySpawnChance" setting.
 +
|3,000 ticks (2 minutes and 30 seconds)
 +
|-
 +
|maxFlyingPokémon
 +
|The maximum number of naturally spawning [[Spawn location#Air persistent spawns|air persistent spawns]]) that can exist at once.
 +
|2
 +
|-
 +
|maxLandPokémon
 +
|The maximum number of naturally spawning [[Spawn location#Land spawns|land Pokémon]] + [[Spawn location#Air spawns|air Pokémon]] that can exist at once.
 +
|40
 +
|-
 +
|maxUndergroundPokémon
 +
|The maximum number of naturally spawning [[Spawn location#Underground spawns|underground Pokémon]] that can exist at once.
 +
|20
 +
|-
 +
|maxWaterPokémon
 +
|The maximum number of naturally spawning [[Spawn location#Water spawns|water Pokémon]] that can exist at once.
 +
|20
 +
|-
 +
|replaceMCVillagers
 +
|Whether to replace ''Minecraft's'' {{mc|villagers}} with [[chatting NPCs]] in {{mc|villages}}.
 +
|True
 +
|-
 +
|shinySpawnRate
 +
|The rarity of [[Shiny Pokémon]], using the formula {{frac|''x''}} Pokémon.
 +
|8192 ({{frac|8192}} Pokémon)
 +
|-
 +
|spawnDimensions
 +
|Dimensions (by number) that Pokémon will spawn naturally in. If there are no dimensions in the setting, no Pokémon will spawn naturally. This setting does not affect [[Pixelmon spawners]].
 +
{| class="wikitable"
 +
|-
 +
!Value
 +
!Dimension
 +
|-
 +
|style="text-align:center"|0
 +
|style="text-align:center"|Overworld
 +
|-
 +
|style="text-align:center"|-1
 +
|style="text-align:center"|[[Nether]]
 +
|-
 +
|style="text-align:center"|1
 +
|style="text-align:center"|[[End]]
 +
|}
 +
|0 (Overworld)
 +
|-
 +
|spawnGyms
 +
|Whether [[Gyms]] can spawn naturally.
 +
|True
 +
|-
 +
|spawnLevelsByDistance
 +
|If enabled, wild Pokémon levels will increase as the distance from the world spawn point increases. If disabled, wild Pokémon will spawn with varying levels regardless of the distance from the world spawn point.
 +
|False
 +
|-
 +
|spawnPokéMarts
 +
|Whether [[Poké Marts]] can spawn in [[towns]].
 +
|True
 +
|-
 +
|spawnTickRate
 +
|The rate (in ticks) that Pokémon spawning will be ticked at.
 +
|60 (3 seconds)
 +
|}
 +
 +
===Starters===
 +
{|class="wikitable sortable collapsible"
 +
! Config setting
 +
! class="unsortable" | Description
 +
! class="unsortable" | Default value
 +
|-
 +
|level
 +
|The initial level that Trainers' [[starter Pokémon]] will be at. This can be between levels 5 and 100.
 +
|5
 +
|-
 +
|shiny
 +
|If enabled, Trainers' [[starter Pokémon]] will always be [[Shiny]].
 +
|False
 +
|-
 +
|starterList
 +
|The choices that players will have for their [[starter Pokémon]]. There can be a maximum of 15 choices. If a Pokémon has multiple forms, the form can be defined by placing the corresponding [[form index]] directly after the Pokémon's name (e.g., "Unown10" for [[Unown]] K).
 +
|
 +
*{{p|Bulbasaur}}
 +
*{{p|Squirtle}}
 +
*{{p|Charmander}}
 +
*{{p|Chikorita}}
 +
*{{p|Totodile}}
 +
*{{p|Cyndaquil}}
 +
*{{p|Treecko}}
 +
*{{p|Mudkip}}
 +
*{{p|Torchic}}
 +
*{{p|Turtwig}}
 +
*{{p|Piplup}}
 +
*{{p|Chimchar}}
 +
*{{p|Snivy}}
 +
*{{p|Oshawott}}
 +
*{{p|Tepig}}
 +
|}

Revision as of 02:59, 3 September 2016

The Pixelmon config file, "pixelmon.hocon", is a file containing numerous settings for Pixelmon. The file can be located by going to the Minecraft folder (accessible by clicking the "Open Game Dir" button on the Minecraft launcher's profile editor screen) and opening the "config" folder. If using the Pixelmon launcher, the config file can be accessed by selecting the "Browse to Profile Folder" option on the main launcher screen and navigating to the "config" folder.

The config file can be edited inside Minecraft by pressing a certain hotkey (P by default), or by selecting Pixelmon from the "Mods" section in the main menu or the "Mod Options" section in-game. The file can also be edited with a plain text editor such as Notepad or TextEdit. If edited with a plain text editor, changes will only be reflected when the target world is not online; changing the config file while the world is online will cause no changes to occur to the world until the world is reloaded.

Settings

AFK handler

The AFK handler is a system that automatically takes control of battling players that have not responded for an amount of time. Once the AFK handler takes over, the unresponsive player may resume control at any time.

Config setting Description Default value
afkActivateSeconds The amount of time (in seconds) that a player can be unresponsive in battle before the AFK handler takes control. 90 seconds
afkHandlerTurnSeconds The amount of time that the AFK handler takes to make a move. 15 seconds
enableAFKHandler Whether or not the AFK handler is enabled. False

Breeding

Config setting Description Default value
allowBreeding Whether or not ranch blocks can be crafted and used. True
allowDittoDittoBreeding Whether or not two Ditto can breed together to produce Eggs with random Pokémon inside them. True
allowRanchCrafting Whether or not ranch blocks can be crafted. True
allowRanchExpansion Whether or not ranch upgrades exist. True
allowRandomBreedingEggsToBeLegendary Whether or not Eggs made from two Ditto breeding together have a chance of hatching Legendary Pokémon. False
allowRandomSpawnedEggsToBeLegendary Whether or not Eggs spawned with a gift box or the random Egg feature of /pokegiveEgg have a chance of hatching Legendary Pokémon. False
breedingTicks How long it takes for a Pokémon to advance from one breeding level to the next with breeding strength 1 ("Pokémon 1 is more attracted to Pokémon 2 every day!"). This is measured in ticks (20 ticks = 1 second). If breeding environments are enabled, this time will be affected by multipliers depending on how suitable the breeding environment is. 18000 (15 minutes)
numBreedingStages The number of breeding levels that breeding Pokémon must advance through in order to produce an Egg. Can be between 1 and 5. 5
stepsPerEggCycle Egg cycles are used to determine how many steps it takes for Eggs to hatch. The lower this value, the fewer steps it takes for Eggs to hatch. 255
useBreedingEnvironment Whether or not the environment around a ranch block affects the speed of the breeding process. If this is disabled, the speed of breeding will always be equal to "Pokémon 1 is more attracted to Pokémon 2 every day!" True

Database

These settings deal with saving Pixelmon data (e.g., Pokémon in players' parties and PC) to an external database.

Config setting Description Default value
connectionString The URL that specifies the location of the database that Pixelmon data will be saved to. Can be either an H2 database or a MySQL database (jdbc:type://hostname:port/dbname?user=username&password=password). jdbc:h2://
saveToExternalDatabase Whether or not to save Pixelmon data to the external database specified in the "Connection string" setting. False

Elevator

Config setting Description Default value
elevatorSearchRange The maximum distance that two elevators can link together at. 10

External moves

Config setting Description Default value
allowExternalMoves Whether or not players are able to use their Pokémon's external moves. True

General

Config setting Description Default value
allowAnvilAutoreloading Anvil auto-reloading is when players can continue to hammer an item on an anvil and the item will automatically be taken and replaced with its unfinished version when finished (e.g., an iron base being obtained and replaced with an iron disc from the player's inventory), allowing players to continuously hammer stacks of items to completion. False
allowCaptureOutsideBattle Whether or not players are allowed to throw Poké Balls and capture Pokémon outside of battle. True
allowEventMoveTutors Whether or not event move tutors spawn naturally. False
allowGemCrafting Whether or not Gems can be crafted. True
allowPayDayMoney Whether or not Pay Day will award PokéDollars to the player. True
allowPlanting Whether or not Apricorns can be planted by players. This does not remove existing Apricorn trees or prevent natural Apricorn tree generation. True
allowPokémonEditors Whether or not players can use Pokémon editors. When disabled client-side, this will prevent other players from using Pokémon editors on the player with the setting disabled. True
allowPokémonNicknames Whether or not the player can nickname owned Pokémon. On a server, this will prevent nicknames from being visible to other players. True
allowPvPExperience Whether or not Pokémon can gain experience when battling other players. True
allowRareCandyCrafting Whether or not players are allowed to craft Rare Candies. True
allowRiding Whether or not players can mount Pokémon. True
allowTMReuse If enabled, TMs can be used an infinite amount of times without breaking. If disabled, TMs will break after being used once. False
allowTrainerExperience Whether or not NPC Trainers' Pokémon award experience upon defeat. True
allowVanillaMobs Whether or not regular Minecraft mobs like cows and zombies can spawn naturally. Monster spawners containing zombies, skeletons, or spiders will be converted into monsters spawners that spawn pigs if this setting is disabled. Other monster spawners (including ones that spawn hostile mobs like Blazes, cave spiders, or silverfish) will not be affected, nor will spawn eggs. The Ender dragon also spawns naturally regardless of this setting. False
awardPhotos Whether or not wild Pokémon will drop photos when defeated. False
battleAIBoss The type of battle AI that boss Pokémon will use.
Value Name Description
1 Random The Pokémon will use moves randomly.
2 Aggressive The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Trainer will know how to use status moves alongside offensive moves.
2 (Aggressive)
battleAITrainer The type of battle AI that naturally spawning NPC Trainers will use.
Value Name Description
1 Random The Trainer will use moves randomly.
2 Aggressive The Trainer will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Trainer will know how to use status moves alongside offensive moves.
4 Advanced Along with knowing how to use moves like tactical AI, the Trainer will switch out Pokémon if advantageous.
3 (Tactical)
battleAIWild The type of battle AI that wild Pokémon will use.
Value Name Description
1 Random The Pokémon will use moves randomly.
2 Aggressive The Pokémon will use the move that deals the most damage to the opponent, avoiding status moves.
3 Tactical The Pokémon will know how to use status moves alongside offensive moves.
1 (Random)
bedsHealPokemon Whether or not beds will fully heal Pokémon when slept in. True
cloningMachineEnabled Whether or not cloning machines can be crafted and used. Disabling this setting prevents Mewtwo from being legitimately obtainable. True
chunkSpawnRadius The chunk radius around a player where Pokémon can spawn. 8
computerBoxes The number of boxes a player has access to in the PC, up to a maximum of 256. 16
drawHealthBars Whether or not HP bars will be displayed above Pokémon. False
enablePointToSteer If enabled, this option causes a mounted Pokémon to be steered by moving the camera, matching the directional controls on foot. If disabled, mounted Pokémon are steered using the keybinds for moving left and right. True
enablePokédexWikiWebsiteOpen If disabled, all methods of opening up the Pixelmon/Minecraft wikis from within Pixelmon are disabled. True
enableWildAggression Whether or not aggressive wild Pokémon initiate battles against players. True
engagePlayerByPokéBall If enabled, battles between players can be initiated by a player throwing a Pokémon's Poké Ball at another player directly (rather than at the other player's Pokémon). False
expModifier Pokémon experience gain in battle will be multiplied by this number. 1
forceEndBattleResult This setting determines what will occur if a battle is ended without a proper conclusion (e.g., too many errors in battle, player death while in battle). Determining an official winner and loser only matters for certain aspects, such as the /pokestats command, NPC Trainers that give items upon defeat, or Pixelmon sidemods that manipulate battle wins and losses.
  • 0: A winner will be decided based on which battler has more Pokémon remaining. If both battlers have the same amount of Pokémon remaining, the percentages of HP of each Pokémon remaining are summed and the winner is decided based on whose percentage HP sum is greater. If both sums are the same, the battle is considered a draw.
  • 1: The battle is declared a draw.
  • 2: The battle is considered to have ended abnormally. This setting is only useful if the server has a Pixelmon sidemod that uses PlayerBattleEndedAbnormalEvent.
0 (determine winner based on Pokémon remaining)
growthScaleModifier How much growth varies the size of Pokémon. This value can range from 0-2; if set to 0, growth will have no effect on Pokémon size. 1
multiplePhotosOfSamePokemon Whether a player can take multiple photos of a single Pokémon. True
namePlateRange How far away levels and names of Pokémon can be seen when outside of battle. This setting is client-side.
  • 1: Default (closest)
  • 2: Farther
  • 3: Far (furthest away)
1 (Default)
needHMToRide Whether or not Fly or Surf must be known by a water or flying mounted Pokémon in order to mount it. Land mounts are unaffected by this setting. False
npcRarity How commonly NPC Trainers and move tutors spawn naturally. This can be a value between 0 and 200, where 0 disables natural NPC spawning and 200 is the maximum possible spawn rate. 50
pickupRate The rate (1/x) that Pickup will collect special drops at. 10
pokemonDropsEnabled Whether or not certain Pokémon can drop items upon defeat. True
printErrors If this option is enabled, any Pixelmon-related errors on a server will be printed to the server log in detail. If disabled, errors will be much shorter and less detailed. False
removeVanillaMusic Whether or not vanilla Minecraft music (not including music discs) can randomly play instead of Pixelmon music. This option is currently always enabled regardless of what it is set to in the config file. True
returnHeldItems If enabled, consumable held items used up during player vs. player battles will be restored when the battle ends. True
reusableBirdShrines Whether or not shrines can be used multiple times. Players will still have to acquired a new charged orb each time to use the shrine. False
scalePokémonModels If this option is enabled, Pokémon will be 30% larger than if the option was disabled. True
spawnBirdShrines Whether or not shrines can spawn naturally. If disabled, shrines that already exist can still be used. True
spawnGemShrines Whether or not Gem structures can spawn naturally. Enabling this setting also allows the use of the /halloween command. False
spawnStructures Whether or not Pixelmon structures can spawn naturally. True
spawnersOpOnly Whether or not players have to be ops to edit Pixelmon spawners. If this option is disabled, any player in Creative mode can edit spawners. True
spinBattleCamera Whether or not the camera rotates around the Pokémon combatants during battles. This setting is client-side. True
starterOnJoin Whether or not players will pick their starter Pokémon immediately upon entering a world. True
systemTimeSyncInterval How often Minecraft time will sync to real time (in seconds) if real time syncing is enabled. 30
tradersReusable Whether or not traders can be used multiple times. If disabled, traders will disappear after completing their trade offers. False
useCustomTabList If enabled, a different GUI will be used when viewing the list of online players. True
useExternalJSONFiles If enabled, the NPC, special drop, and structure JSON files can be edited in the "pixelmon" folder in the Minecraft directory. If these directories do not already exist, they will be created after enabling this option. False
useSystemTimeForWorldTime Whether or not Minecraft time will sync to real time (as defined by the server's system time). False
wildCanFlee Whether or not Pokémon may attempt to flee from battle. The chance of attempting to flee is increased when the wild Pokémon is lower-leveled than the player's Pokémon or low on health. False
writeEntitiesToWorld Whether or not Pixelmon entities (such as naturally spawning Pokémon and NPC Trainers) are saved with the world. If enabled, the size of the world save file and the time needed to save the world increase. False

Graphics

Config setting Description Default value
lowResTextures Whether or not Pokémon and Poké Balls use low-resolution (256 × 256) textures, making them appear less detailed. False
renderDistanceWeight A number that is multiplied to the default render distance (64) to produce a final render distance. 2
showCurrentAttackTarget Whether or not a Pokémon's attack target ('F' key by default) is shown on the screen. True
useBattleCamera If enabled, the camera will change during battles to a third-person camera focusing on the battling Pokémon. If disabled, the camera will remain the same as if the player was not in a battle. True
useOriginalPokémonTexturesForStatues Whether or not statues (spawned with the /pokespawn command) use the actual Pokémon textures and colors. If disabled, statues are always gray. False
useSmoothShadingOnPokéBalls Whether or not Poké Balls use SMD normal maps in their models, making them appear smoother. True
useSmoothShadingOnPokémon Whether or not Pokémon use SMD normal maps in their models, making them appear smoother. True

PixelUtilities

Config setting Description Default value
blocksHaveLegendaries Whether Pixelmon Grass can contain Legendary Pokémon. False
eventCoords Locations where event Poké Gifts will spawn. None
eventHasLegendaries If enabled, it is possible for event Poké Gifts to contain Legendary Pokémon. False
eventHasShinies Whether or not it is possible for event Poké Gifts to contain Shiny Pokémon False
eventMaxPokémon The maximum number of Pokémon that can be contained inside an event Poké Gift. The event Poké Gift will contain a random amount of Pokémon between 1 and the specified value. 1
eventPokéGiftLoad Whether or not event Poké Gifts spawn. False
eventShinyRate The chance of an event Poké Gift containing a Shiny Pokémon with the formula 1/x. 1/10
eventTime If desired, a specified date for event Poké Gifts to spawn can be used for the option in the form day/month. None
pokéGiftHaveEvents Whether or not Poké Gifts can be placed and opened. True
pokéGiftReusable If enabled, Poké Gifts will remain after players claim them, but each Poké Gift can only be claimed once per player. If disabled, claiming a Poké Gift will cause it to disappear. False
scaleGrassBattles Whether or not the levels Pokémon found in Pixelmon grass will scale to the level of the player's highest-leveled Pokémon. False

PokéLoot

Config setting Description Default value
spawnGrotto Whether or not Hidden Grottos spawn naturally. True
spawnHidden Whether or not invisible PokéLoot chests spawn naturally. True
spawnMode The default setting for how PokéLoot chests act once looted.
  • First Come, First Served (FCFS)-Chest disappears once looted by a player.
  • Permanent, Limit 1 Drop (PL1D)-Chest doesn't disappear, but each individual player can only loot it once.
  • Permanent, Unlimited Drops (PUD)-Chest doesn't disappear, can be looted infinitely by players.
  • Timed Loot (TIMED)-Chest doesn't disappear, each individual player can loot the chest periodically (cooldown duration can also be set in config, defaults at once per day).
0 (First Come, First Served)
spawnNormal Whether or not visible PokéLoot chests spawn naturally. True
spawnRate The frequency at which PokéLoot chests spawn.
Value Name Chunks/Chests
0 Minimal 64
1 Normal 32
2 More 18
3 Extreme 10
1 (Normal)
timedLootReuseSeconds How often players can loot PokéLoot chests that are set to have timed loot. This value is in seconds.
Duration Seconds
1 hour 3,600
1 day 86,400
1 week 604,800
86,400 seconds (1 day)

Sounds

Config setting Description Default value
maxMusicDelay The maximum number of ticks that can pass before another music track will play after the previous one finishes. 24000 (20 minutes)
minMusicDelay The minimum number of ticks that can pass before another music track will play after the previous one finishes. 12000 (10 minutes)

Spawning

Config setting Description Default value
Gen1 Whether or not Generation 1 Pokémon (#1-#151) can spawn. True
Gen2 Whether or not Generation 2 Pokémon (#152-#251) can spawn. True
Gen3 Whether or not Generation 3 Pokémon (#252-#386) can spawn. True
Gen4 Whether or not Generation 4 Pokémon (#387-#493) can spawn. True
Gen5 Whether or not Generation 5 Pokémon (#494-#649) can spawn. True
Gen6 Whether or not Generation 6 Pokémon (#650-#721) can spawn. This option is currently useless as no Generation 6 Pokémon will be implemented until Generation 7 is released. True
allowLegendarySpawn Whether or not Legendary Pokémon will spawn naturally. This only affects Pokémon that use the Legendary spawn rate. True
bossSpawnRate The rarity of boss Pokémon, using the formula 1/x Pokémon. 250 (1/250 Pokémon)
despawnOnFleeOrLoss Whether or not wild Pokémon will despawn if the player flees from them or loses against them. False
displayLegendaryGlobalMessage Whether or not a message will display when a Legendary Pokémon spawns. The message also displays which biome the Pokémon spawned in. True
distancePerLevel If the "spawnLevelsByDistance" setting is enabled, this setting determines the rate (in block distance) that wild Pokémon levels increase according to the distance from the world spawn point. 30
hiddenAbilitySpawnRate The rarity of hidden Abilities on wild or spawned-in Pokémon, using the formula 1/x Pokémon. This setting does not affect breeding. 150 (1/150 Pokémon)
increaseVillageSpawnRate Whether to make towns spawn more often than they do in vanilla Minecraft. True
legendaryRepeatSpawnTicks The minimum amount of ticks that must pass before a particular Legendary Pokémon species can spawn again after previously spawning. 96,000 ticks (80 minutes)
legendarySpawnChance The chance of a Legendary Pokémon spawn attempt succeeding (0-1). The frequency of this spawn attempt is defined by the "legendarySpawnTicks" setting. 0.3 (30%)
legendarySpawnTicks How often (in ticks) a Legendary Pokémon attempts to spawn. The chance of this attempt succeeding is defined by the "legendarySpawnChance" setting. 3,000 ticks (2 minutes and 30 seconds)
maxFlyingPokémon The maximum number of naturally spawning air persistent spawns) that can exist at once. 2
maxLandPokémon The maximum number of naturally spawning land Pokémon + air Pokémon that can exist at once. 40
maxUndergroundPokémon The maximum number of naturally spawning underground Pokémon that can exist at once. 20
maxWaterPokémon The maximum number of naturally spawning water Pokémon that can exist at once. 20
replaceMCVillagers Whether to replace Minecraft's villagers with chatting NPCs in villages. True
shinySpawnRate The rarity of Shiny Pokémon, using the formula 1/x Pokémon. 8192 (1/8192 Pokémon)
spawnDimensions Dimensions (by number) that Pokémon will spawn naturally in. If there are no dimensions in the setting, no Pokémon will spawn naturally. This setting does not affect Pixelmon spawners.
Value Dimension
0 Overworld
-1 Nether
1 End
0 (Overworld)
spawnGyms Whether Gyms can spawn naturally. True
spawnLevelsByDistance If enabled, wild Pokémon levels will increase as the distance from the world spawn point increases. If disabled, wild Pokémon will spawn with varying levels regardless of the distance from the world spawn point. False
spawnPokéMarts Whether Poké Marts can spawn in towns. True
spawnTickRate The rate (in ticks) that Pokémon spawning will be ticked at. 60 (3 seconds)

Starters

Config setting Description Default value
level The initial level that Trainers' starter Pokémon will be at. This can be between levels 5 and 100. 5
shiny If enabled, Trainers' starter Pokémon will always be Shiny. False
starterList The choices that players will have for their starter Pokémon. There can be a maximum of 15 choices. If a Pokémon has multiple forms, the form can be defined by placing the corresponding form index directly after the Pokémon's name (e.g., "Unown10" for Unown K).

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